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NPC Generator

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Advanced [show]


Adam Bristol, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears baggy grey pantaloons and a black scarf. He has moderate length golden hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He can speak with the recently deceased. He is able to make almost anything out of random pieces of junk.

History: He served in the navy to pay for his family's outstanding loans. After coming to the age of reason, Adam took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has built up a small fortune and can afford his own way.

Motivation: To be a Detective again; and wants to open a new tavern

Ideals: Gifted. Bonds: Military, Rich, Job. Occupation: Locksmith

Voice: High pitched and raspy

Attributes [hide]

Adam Bristol, Male Human Ranger 1
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)11 (+0) 10 (+0)16 (+3)
Skills Perception +2, Performance +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 90 gp. 1 Banded mail.


Social Check DCs


Shamash Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'7", this man is well dressed, constantly wearing a black suit, pastel shirt, and blue tie. He has no crest. He has gleaming, smiling red eyes.

Personality: He is almost excessively polite to everyone, even when angry. He is obsessed with a lost civilization.

History: Born in the west to a Jeweler, Shamash learned a great deal about his mother's area of expertise. He went to a religious school and was inspired by the priests there in charitable deeds. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and he is compelled to act according to his religious beliefs

Flaws: Ugly, Shy. Bonds: Adventurer, Job, Religious. Occupation: Jeweler

Voice: Relaxed voice

Attributes [hide]

Shamash Zzzxaaxthroth, Male Dragonborn Adept 9
Medium (6'7") Dragonborn, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 46 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)10 (+0) 5 (-3)11 (+0)
Skills Acrobatics +5, Intimidation +3
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1100 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp). Jeweled electrum ring (4000 gp). Jeweled anklet (1000 gp).


Social Check DCs


Alexandre Shupe, Male Half-Elf [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He dresses well, typically a more casual-formal manner. His whole body is exceptionally muscular. He sports a long blonde beard, and similarly colored long hair. His violet eyes have a joyful gleam in them most of the time.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: The child of a Barber, who enjoyed hunting, Alexandre was taken on many hunting expeditions. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.

Motivation: Wants to raise his children well.

Ideals: Impeccable. Bonds: Attractive, Immigrant, Family, Nature. Occupation: Carter

Voice: Stutters

Attributes [hide]

Alexandre Shupe, Male Half-Elf Sorcerer 2
Medium (5'4") Half-Elf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)8 (-1) 9 (-1)8 (-1)
Skills Performance +1, Religion +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 pp.


Social Check DCs


Soveliss Siannodel, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a simple burlap shirt and baggy pants. He conceals his sword with his veritable burlap sack of a shirt. His chestnut hair is matted, messy, and big. His gray eyes lackadaisically let the world flow into them.

Personality: He has a massive crush on the younger sibling of the Engraver who has hired him part-time. He is a font of random trivia from the lore and stories he has discovered

History: Born in the west his family was never financially stable. His parents were killed by orcs in a raid when he was still a young child. The orcs captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To settle down with his crush; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Logical. Flaws: Ugly. Bonds: Has a crush, Poor, Enemies. Occupation: Engraver

Voice: Uses sign language

Attributes [hide]

Soveliss Siannodel, Male Half-Elf Aristocrat 5
Medium (5'6") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 48 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)13 (+1) 8 (-1)8 (-1)
Skills Athletics +5, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Elven, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5

Possessions: Blue star sapphire (800 gp). Tiger eye turquoise (15 gp). Golden yellow topaz (1000 gp). 1 Masterwork Common Melee.


Social Check DCs


Zunn Willoughby, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is dark but he possesses many white ritualistic tattoos. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His black hair is knotted and matted. He wears an eyepatch.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. As long as the job gets done he does not care how it got done.

History: Born in the east to a Crown-heir, Zunn learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has comitted a past crime that haunts him to this day; and further expansion of business

Ideals: Entrepeneur, Professionalism. Flaws: Ugly. Bonds: Criminal record, Job. Occupation: Crown-heir

Voice: Middle-eastern accent

Attributes [hide]

Zunn Willoughby, Male Half-Orc Warrior 2
Medium (5'3") Half-Orc, Lawful Evil (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)13 (+1) 10 (+0)16 (+3)
Skills History +3
Senses Passive Perception 10
Languages Common, Orc, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 120 gp. 3 Holy water.


Social Check DCs


Windy Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear pastel pants and tee shirts. His fur is beige and curly. His eyes, though not visible through his cowl, are blue.

Personality: He is calm most of the time but flees social interaction. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He comes from a rich eastern family. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now mingles about in high society.

Motivation: Meet up once more with his childhood friend; and he has money and likes to spend it

Ideals: Fighting. Flaws: Shy. Bonds: Nature, Rich, Adventurer. Occupation: Miller

Voice: German accent

Attributes [hide]

Windy Of Stars, Male Tabaxi Aristocrat 1
Medium (6'1") Tabaxi, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 7 (-2)13 (+1) 12 (+1)12 (+1)
Skills Religion +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 300 sp. 1 Masterwork Common Melee.


Social Check DCs


Zepar Divinity, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His white hair is unkempt and raggedy. His silver eyes are passionate and lively.

Personality: Overbrimming with self-confidence, Zepar isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. He is an amazing painter.

History: Zepar was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. Brilliant and gifted he never wanted to apply himself. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk.

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Knight

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Zepar Divinity, Male Tiefling Cleric 15
Medium (5'3") Tiefling, Chaotic Neutral (CR 15)
Armor Class 11
Hit Points 31 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 7 (-2)11 (+0) 12 (+1)11 (+0)
Skills Nature +5, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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