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NPC Generator

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Advanced [show]


Dondon Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is typically in his Mercenary uniform. His hair is always cut to a buzz. His hazel eyes are slightly larger than normal.

Personality: Confrontational and typically high on some drug or another. He has a small toy that he constantly fidgets with.

History: He served in the navy to pay for his family's outstanding loans. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mercenary. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern.

Ideals: Athletic, Fighting. Flaws: Addict. Bonds: Job, Military. Occupation: Mercenary

Voice: Whispers

Attributes [hide]

Dondon Goodbarrel, Male Halfling Warlock 5
Small (2'11") Halfling, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 46 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 18 (+4)14 (+2) 9 (-1)9 (-1)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Sylvan
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 20 pp. Alexandrite (700 gp). Golden yellow topaz (700 gp). Onyx (60 gp). Black opal (1000 gp).


Social Check DCs


Amnon Murder, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he likes to wear black tank tops with brown pants. He wears his chestnut hair up. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Amnon wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... He is a logical person and will generally grow upset if things defy logic and science.

History: He was born in the south. He has had some formal poetry training, and achieved minor success. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants revenge against dire rats.

Ideals: Disciplined, Logical, Artistic. Bonds: Attractive, Immigrant. Occupation: Servant

Voice: Prounounces S like Z

Attributes [hide]

Amnon Murder, Male Tiefling Aristocrat 8
Medium (6'1") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 54 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)9 (-1) 10 (+0)19 (+4)
Skills Intimidation +7, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: Coral (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mara Aloro, Female Elf [Permalink]

Personal [hide]

Description: She prefers to wear blue pants and tee shirts. She has a moderate pudge and is not very fit. She has no hair. Her hazel eyes peer out from beneath her wide-brimmed blue hat.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was born a particularly ugly child, much to the horror of her parents. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is wracked by social anxiety; and to share knowledge with the world

Ideals: Philantrophist, Logical. Flaws: Ugly, Antagonistic, Fearful. Occupation: Roofer

Voice: Aggressive tone

Attributes [hide]

Mara Aloro, Female Elf Fighter 11
Medium (5'0") Elf, True Neutral (CR 11)
Armor Class 11
Hit Points 88 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)12 (+1) 14 (+2)14 (+2)
Skills Medicine +6, Survival +6
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: 2300 gp. Citrine (30 gp). Blue sapphire (1600 gp). Eye agate (4 gp). White opal (1600 gp). White opal (1600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Himo Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears skinny pants and wears a tan and pastel robe with the hood down. He wears a feathered hat to hide his balding. His gray eyes dart from person to person.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born a particularly ugly child, much to the horror of his parents. He was an apprentice working in his father's forge. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants revenge against drow; and he'd like to take his coworkers down a peg

Ideals: Logical. Flaws: Ugly. Bonds: Job, Nature, Enemies. Occupation: Tailor

Voice: Tuts and clicks tongue

Attributes [hide]

Himo Qualanthri, Male Elf Ranger 2
Medium (5'2") Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 5 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 6 (-2)12 (+1) 9 (-1)16 (+3)
Skills Arcana +3, History +3
Senses Passive Perception 9
Languages Common, Elven, Halfling
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1600 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Giselle Tickle, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her blonde hair is knotted and matted. Her amber eyes have a joyful gleam in them most of the time.

Personality: She is extraordinarily eccentric. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Giselle was born into a poor family. Growing up, she dreamt of becoming a Druid, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Druid in service of a powerful lord somewhere. Giselle abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and she desires power and/or immortality

Ideals: Extrovert. Flaws: Insane. Bonds: Poor, Adventurer. Occupation: Architect

Voice: Sighs a lot, exhausted

Attributes [hide]

Giselle Tickle, Female Human Druid 5
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)12 (+1) 5 (-3)15 (+2)
Skills Animal Handling +0
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. Iolite (80 gp). Onyx (80 gp). Alexandrite (200 gp). Golden yellow topaz (200 gp).


Social Check DCs


Shautha Thackeray, Female Half-Orc [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Half-Orc, and stands approximately 6'3". She sports white clothing, slightly heavier than average wear, and her gloved hand is found clutching a nunchaku. She has styled her chestnut hair well, parting it to the right. Her hazel eyes dart from person to person to random spaces in the air.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Born to a pair of adventurers, Shautha grew up listening to her father's many stories. She made a point of taking high paying jobs and getting most of it up front. She's also a talented Laborer, but doesn't like to broadcast it.

Motivation: She desires power and/or immortality; and balancing her hectic life and new navigator responsibilities is difficult

Ideals: Impeccable, Gifted. Bonds: Adventurer, Job. Occupation: Navigator

Voice: pre-pubescent

Attributes [hide]

Shautha Thackeray, Female Half-Orc Druid 10
Medium (6'3") Half-Orc, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 38 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 9 (-1)12 (+1) 13 (+1)14 (+2)
Skills Investigation +5, Religion +5
Senses Passive Perception 11
Languages Common, Orc, Goblin
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136443

Possessions: 1100 gp.


Social Check DCs


Nimble Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a weathered and beat up set of banded mail beneath an oversized brown coat. Her long beige fur is drawn into a two foot long braid. Her eyes are likewise green.

Personality: She is a Gardener first and foremost. She believes firmly that knowledge should be universal. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She was an apprentice working in her mother's forge. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Further expansion of business; and balancing her hectic life and new gardener responsibilities is difficult

Flaws: Shy, Disease. Bonds: Attractive, Job. Occupation: Gardener

Voice: Australian accent

Attributes [hide]

Nimble Of Claws, Female Tabaxi Rogue 10
Medium (5'2") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 41 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 8 (-1)16 (+3) 13 (+1)10 (+0)
Skills Animal Handling +5, Intimidation +4
Senses Passive Perception 11
Languages Common, Infernal, Undercommon, Terran
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3

Possessions: 1800 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (90 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). A pair of silk slippers encrusted with tiny pearls. (50 gp). A delicate silver chain set with a tourmaline (90 gp).


Social Check DCs

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