Jane Altham, Female Human [Permalink]
Personal [hide]
Description: She has a missing left leg. She has a large brown mantle and cape that has been intricately interwoven into her grey robe. Her hair is always cut to a buzz. Her skin is flawless and her brown eyes scan people very quickly.
Personality: She speaks before she thinks and is too direct. She always tries to repair and not replace. It was this mentality that drove her into the Jeweler business.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Jane reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was always very intelligent and has formed a secret society of specialists.
Motivation: She wants nothing more than to rejoin the army; and to prove her worth to the world
Ideals: Persistence. Flaws: Impulsive. Bonds: Attractive, Military. Occupation: Jeweler
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: Just what you see.
Dazzazn Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he dresses in black turtlenecks beneath a white coat with green slacks. His crest is scarlet, silky, and of moderate length. This gold eyed easterner is not easily forgotten.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He invites people to come help in his community garden.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Marshal arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He now spends his time doing works of charity.
Motivation: He is greedy.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Marshal
Voice: Uses sign language
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 6)
Armor Class 11
Hit Points 56 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Ignan, Halfling
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 100 gp. 1 Minor magic item.
Dayereth Aloro, Male Elf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tight fitting tan shirt and pants. He has a long white beard with little hanging trinkets. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born in the south to a Architect, Dayereth learned a great deal about his mother's area of expertise. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.
Motivation: To be a Armorer again.
Bonds: Attractive, Enemies, Family, Job, Rich. Occupation: Architect
Voice: Low and grunting
Attributes [hide]
Medium (4'11") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Vondal Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears an entirely grey suit with green socks and a vest with buckled shoes. He has no hair. His eyes are blue and beady.
Personality: He is very quiet and rarely speaks above a whisper. He does not trust anyone and sleeps with one eye open.
History: Vondal was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.
Motivation: To reunite with his old friends; and he's looking for his big break
Flaws: Ugly, Shy, Insomniac. Bonds: Poor, Adventurer. Occupation: Stylist
Voice: Nasally tone
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 12 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 |
Possessions: 110 gp. A delicate silver chain set with a tourmaline (30 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). Fire opal pendant on a fine gold chain (400 gp). 1 Silver holy symbol.
Yevelda Wharton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She likes to wear white tank tops with black skirt. She keeps her chestnut hair in a flapper bob. This gray eyed westerner is not easily forgotten.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She has all her life been fascinated with poetry.
History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. She dropped out of school before completing her studies. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She wants nothing more than to rejoin the army; and she has comitted a past crime that haunts her to this day
Ideals: Artistic, Logical. Flaws: Shy, Disease. Bonds: Military. Occupation: Stableman
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Neutral (CR 13)
Armor Class 13
Hit Points 58 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 16 (+3) | 15 (+2) | 15 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Sylvan, Abyssal
Attacks Melee +9 / 4d4+5, Ranged +7 / 4d4+3, Grapple +5
Possessions: 1000 gp. Malachite (14 gp). Golden yellow topaz (500 gp). Aquamarine (500 gp). Citrine (80 gp). Violet garnet (500 gp). Obsidian (14 gp). Aquamarine (500 gp). Carnelian (80 gp).
Millicent Snowdon, Female Human [Permalink]
Personal [hide]
Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her hair is auburn and very short. Her eyes are amber.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She would rather hide behind her crafts than deal with other people.
History: She was born at the edge of vast desert. She was an apprentice working in her father's forge. She has been a successful dealer in antiques buying low and selling high.
Motivation: Balancing her hectic life and new Animal Trainer responsibilities is difficult; and sabotage a competitor
Ideals: Artistic, Entrepeneur. Flaws: Shy. Bonds: Rich, Job, Nature. Occupation: Animal Trainer
Voice: Relaxed voice
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 48 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 4 |
Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aelar Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he likes to wear blue tank tops with white pants. He has a small bristly mustache and wavy chestnut hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform Since then, he has sought to make the best of life.
Motivation: Marry his brother to traveling adventurers; and doesn't want to be a butcher and was forced into it by his family
Ideals: Gifted, Optimist. Bonds: Attractive, Slave, Family. Occupation: Butcher
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'8") Elf, Neutral Good (CR 4)
Armor Class 11
Hit Points 13 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Ignan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 | 0 |
Possessions: 16000 cp. 1 Minor magic item.
Shout outs: Stacey, Adam Fowler, Dragons With Jetpacks, Kingyo Senpai, Warren Clarida, Luke P, David Schraff, Rachel Anderson, Serafina Moon, Trev909, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, R., Vincent Drone, thea musing, Brian Nunziato, Robert Skadsem, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, JollyGamer, Burlyfighter, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Robert Rich, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Christopher Allbritton, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, XMrMonkyx ., Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Dalton Elliott, Connor, Daniel Edwards, Zealot23, Shane Andrews, CJMAXP, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Zachary Burgess-Hicks, Appreciate Witch of Life, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee
Their contribution stands as a beacon of hope for all adventurers!