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Advanced [show]


Dworic Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a axe, but if one is not available he will default to his longsword, and carries longswords. He keeps his golden hair in a flapper bob. He has a tattooed face.

Personality: Dworic wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends.

Ideals: Fighting, Disciplined. Bonds: Adventurer, Poor. Occupation: Guard

Voice: Uses lots of figures of speech

Attributes [hide]

Dworic Rubyeye, Male Dwarf Druid 9
Medium (4'2") Dwarf, Lawful Good (CR 9)
Armor Class 11
Hit Points 75 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 19 (+4)15 (+2) 12 (+1)12 (+1)
Skills Acrobatics +4, Animal Handling +4
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Infernal
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12644

Possessions: 1900 gp.


Social Check DCs


Vlorn Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear red clothing when he does not wear armor. He carries with him a set of hand crossbows on his belt, each one with a topaz on the hilt. His long silver hair is drawn into a two foot long braid. His amber eyes have a joyful gleam in them most of the time.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was raised in a mountains tribe. Vlorn liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He ran away from his former home and has been making his living as a Miner for the past few years.

Motivation: To settle down with his crush; and wants his loneliness to end

Ideals: Fighting, Optimist, Logical. Bonds: Nature, Job, Has a crush. Occupation: Miner

Voice: Squeaky

Attributes [hide]

Vlorn Swiftwhistle, Male Halfling Bard 6
Small (3'2") Halfling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 26 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)12 (+1) 11 (+0)15 (+2)
Skills Religion +4, Stealth +4
Senses Passive Perception 10
Languages Common, Halfling, Giant
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: Hematite (4 gp). Alexandrite (800 gp). Moonstone (60 gp). Red spinel (100 gp).


Social Check DCs


Fabien Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He carries with him a set of halberds, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His blonde hair, when down, is lengthy. His amber eyes are slightly larger than normal.

Personality: He likes to make people angry or surprised. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born to a pair of big game hunters, but was frequently ill as a child. As a young adult he joined a group advocating for an improvement in Gnomish conditions. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fabien fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants a kiss

Ideals: Fighting. Flaws: Antagonistic, Disease, Racist. Bonds: Has a crush. Occupation: Locksmith

Voice: Voice breaks

Attributes [hide]

Fabien Bafflestone, Male Gnome Fighter 10
Small (3'8") Gnome, Lawful Good (CR 10)
Armor Class 12
Hit Points 70 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)15 (+2) 10 (+0)14 (+2)
Skills History +6, Stealth +5
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Giant
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 600 gp. Rich purple corundum (900 gp). Aquamarine (1400 gp). Aquamarine (1400 gp). Hematite (5 gp).


Social Check DCs


Vlorn Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: This man is very fat, and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has done his best to style his red hair to look like a famous performer. His eyes are violet and beady.

Personality: He acts crazy and hedonistic. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born into a rich family. He found a children's book about a Halfling Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Money/treasure; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Adventurer, Rich. Occupation: Mason

Voice: German accent

Attributes [hide]

Vlorn Appleblossom, Male Halfling Commoner 14
Small (3'2") Halfling, Lawful Neutral (CR 14)
Armor Class 11
Hit Points 12 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)13 (+1) 11 (+0)13 (+1)
Skills Acrobatics +5, Intimidation +6
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +6 / 4d6+1, Ranged +5 / 4d6+0, Grapple +6

Possessions: Blue star sapphire (400 gp). Freshwater pearl (5 gp). Amethyst (150 gp). Black pearl (800 gp). Deep blue spinel (800 gp). Blue-white diamond (3000 gp). Moss agate (5 gp). Deep blue spinel (800 gp).


Social Check DCs


Ahrim Agility, Male Tiefling [Permalink]

Personal [hide]

Description: He has a large green mantle and cape that has been intricately interwoven into his black robe, and carries axes. He has done his best to style his chestnut hair to look like a famous performer. His white eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Confrontational and typically high on some drug or another. He plays an instrument quite well.

History: Ahrim was born in the west. At a young age he loved to build and create. His family was turned out during the war. He and his family wandered west to less war torn lands. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ahrim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and obtaining odd cultural tiefling artifacts is his passion

Ideals: Fighting, Artistic, Persistence. Flaws: Addict, PTSD. Occupation: Stylist

Voice: Spits words with contempt

Attributes [hide]

Ahrim Agility, Male Tiefling Ranger 13
Medium (6'8") Tiefling, Neutral Good (CR 13)
Armor Class 13
Hit Points 116 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 19 (+4)12 (+1) 14 (+2)18 (+4)
Skills Deception +8
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 2000 gp. Carnelian (20 gp). Violet garnet (600 gp). Amethyst (120 gp). Azurite (8 gp). Iolite (20 gp). Golden yellow topaz (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Marigold TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears tight fitting clothing which further accentuates her frame. Her long auburn hair reaches down to her waist. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Cocky and sure of herself, she believes she is the best Barkeep born in the past three hundred years. She also hits on women, regardless of circumstances.

History: The child of a Miller, who enjoyed hunting, Marigold was taken on many hunting expeditions. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She now owns her own business.

Motivation: She's in love; and she's attracted to the pc

Flaws: Insane. Bonds: Attractive, Job, Has a crush, Nature, In love. Occupation: Barkeep

Voice: Russian accent

Attributes [hide]

Marigold TellPenny, Female Halfling Warrior 4
Small (3'0") Halfling, Lawful Good (CR 4)
Armor Class 13
Hit Points 16 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)10 (+0) 15 (+2)13 (+1)
Skills Athletics +3, Investigation +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Sun In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears pastel robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a club, but if one is not available she will default to her morningstar. She has styled her white fur well, parting it to the left. Her face is scarred and worn.

Personality: She is overprotective of those who hire her services. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Through the years after Sun was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Sun's father didn't care for her much, and the feeling was mutual. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC; and she has money and likes to spend it

Flaws: Ugly, Antagonistic. Bonds: Guardian, Rich. Occupation: Painter

Voice: Raspy

Attributes [hide]

Sun In Woods, Female Tabaxi Ranger 14
Medium (5'2") Tabaxi, Chaotic Evil (CR 14)
Armor Class 12
Hit Points 53 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)15 (+2) 16 (+3)18 (+4)
Skills Insight +8, Nature +7
Senses Passive Perception 13
Languages Common, Aquan, Auran
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1602110

Possessions: 400 pp. Eyepatch with mock eye of sapphire and moonstone (1300 gp). Old masterpiece painting (1300 gp). Large well-done wool tapestry (600 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). A necklace of small pink pearls (4000 gp). A silver and pearl hairclip (20 gp). Large well-done wool tapestry (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Brass mug with jade inlays (600 gp). A silver and pearl hairclip (20 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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