Heather Suithrasas, Female Half-Elf [Permalink]
Personal [hide]
Description: This western woman wears yellow painted combat armor at almost all times. Her clothes are grease stained in places. Her black hair is lengthy and is close to two feet long. Her violet eyes lackadaisically let the world flow into them.
Personality: She loves telling others what to do and how they should feel about things. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born to a Shepherd, her mother struggled to pay the bills. Heather was born on a far western forest where she grew up under the tutelage of her mother, an expert Armorer. She left for the west, certain she would find work there.
Motivation: Wants a kiss.
Ideals: Opinionated, Extrovert. Bonds: Poor, Immigrant. Occupation: Armorer
Voice: Old Prospector
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 11 (+0) | 17 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Giant, Goblin, Aquan
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 800 sp. Moss agate (12 gp).
Spring Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a brown broad hat and brown clothes. His cinnamon fur is knotted and matted. His face is covered beneath a completely black helmet.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: Spring lived on a farm with his father, near the main road leading to a nearby town. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Retire the richest man in the east; and to unite with his brother
Ideals: Entrepeneur. Bonds: Job, Family, Adventurer. Occupation: Crown-heir
Voice: Jamaican accent
Attributes [hide]
Medium (5'6") Tabaxi, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 17 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Infernal, Celestial, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp. 2 Acid flasks.
Himo Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: He typically wears blue cloth garments or leather armor. He carries with him a set of nunchakus on his belt, each one with a amber on the hilt. His black hair is cut short. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Animals are drawn to him, and he is able to talk to them.
History: Gifted from a young age, Himo studied abroad. Through the years after Himo was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Himo's father didn't care for him much, and the feeling was mutual. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Himo fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Philantrophist, Gifted. Flaws: Addict, Antagonistic. Occupation: Painter
Voice: American accent
Attributes [hide]
Medium (4'11") Elf, Neutral Good (CR 11)
Armor Class 10
Hit Points 53 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Draconic, Dwarven, Giant
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 3 | 1 | 0 | 0 |
Possessions: 370 pp. 1 Minor magic item.
Nyx Gummen, Female Gnome [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society, and is pretty ugly. Her red hair is heavily combed to the left. She is baby faced.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is lazy, self-centered, vain, and jealous.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Healer arts, while her father instructed her in etiquette, music and courtly manner. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.
Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions
Ideals: Disciplined. Flaws: Ugly, Selfish. Bonds: Rich, Religious. Occupation: Healer
Voice: Dark and ominous
Attributes [hide]
Small (3'1") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 39 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 16 (+3) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Gnome, Terran, Sylvan, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 500 gp. Jet (120 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Nutae Heiser, Male Half-Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he dresses in yellow turtlenecks beneath a green coat with pastel slacks. He has a very tight haircut. He has brown eyes.
Personality: Nutae is depressed about a lot of things. He tends to be a nihilist. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born at the edge of vast plains. His father was a mechanic, and taught him how to fix just about anything. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He loathes his own lifestyle.
Ideals: Persistence. Flaws: Depressed, Impulsive. Bonds: Attractive, Nature. Occupation: Knight
Voice: Sounds elderly
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1000 sp. Onyx (80 gp). Jet (160 gp).
Borun TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is light but he possesses many black ritualistic tattoos. He wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. He has no hair. He wears crescent spectacles with a black brim.
Personality: He has a massive crush on the younger sibling of the Tailor who has hired him part-time. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born on a small isolated farm. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 5 years.
Motivation: He has a crush on the local Guard; and he'd like to take his coworkers down a peg
Ideals: Philantrophist. Flaws: Ugly. Bonds: Has a crush, Nature, Job. Occupation: Tailor
Voice: High pitched, excited
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 6)
Armor Class 16
Hit Points 6 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 20 (+5) | 9 (-1) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Halfling, Infernal
Attacks Melee +3 / 2d6+0, Ranged +8 / 2d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 800 gp. Chrysoberyl (50 gp). Tiger eye turquoise (4 gp). White pearl (50 gp).
Thokk Beverly, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a penchant for wearing a ring with an oversized emerald on his left hand. His hair is cut close to his head. He has blue eyes.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born in the east. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a bellfounder and was forced into it by his family
Flaws: Shy, Forgetful. Bonds: Rich, Immigrant, Family. Occupation: Bellfounder
Voice: Shortens vowels
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Good (CR 7)
Armor Class 10
Hit Points 41 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 7 (-2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 1000 gp. Black velvet mask with numerous citrines (150 gp). Gold music box (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). A roughly beaten golden orb (150 gp). 1 Minor magic item. 1 Minor magic item.
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