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NPC Generator

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Advanced [show]


Mella Teinithra, Female Elf [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a tan shirt with thin black vertical stripes and blue pants. She has shaved her head bald. Her brown eyes peer out from beneath her top tan hat.

Personality: Abrasive and pushy, she has a hard time making friends. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was born a particularly ugly child, much to the horror of her parents. She made a point of taking high paying jobs and getting most of it up front. She now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Tabaxi artifacts is her passion.

Ideals: Athletic. Flaws: Antagonistic, Ugly. Bonds: Has a crush, Adventurer. Occupation: Detective

Voice: Russian accent

Attributes [hide]

Mella Teinithra, Female Elf Warlock 3
Medium (4'10") Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 3 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 2 (-4)16 (+3) 10 (+0)11 (+0)
Skills Arcana +5, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Halfling, Ignan, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132220000

Possessions: 10 pp. Jade (70 gp). Eye agate (10 gp). Golden yellow topaz (200 gp). 2 Acid flasks. 3 Tanglefoot bags. 2 Holy water.


Social Check DCs


Dreali Firahel, Male Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing a long, blue, dusty cloak. He has a small bristly mustache and wavy chestnut hair. He wears round tiny glasses practically rammed into his face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born to a pair of adventurers, Dreali grew up listening to his father's many stories. He struck it rich when he found rare goods in large quantities. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Revenge; and someone believes him a fraud

Ideals: Impeccable. Flaws: Insomniac. Bonds: Adventurer, Rich, Enemies. Occupation: Fisher

Voice: Soft and mumbly

Attributes [hide]

Dreali Firahel, Male Elf Adept 7
Medium (4'8") Elf, Neutral Good (CR 7)
Armor Class 13
Hit Points 38 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)8 (-1) 12 (+1)16 (+3)
Skills Animal Handling +4, History +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 1000 gp. Eye agate (13 gp). Star rose quartz (30 gp). 1 Minor magic item.


Social Check DCs


Norman Hastings, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears a grey costume with the symbols of luck on his torso. His long red hair is drawn into a two foot long braid. He wears an eyepatch.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised in a white middle class family as the only child. His mother was a soldier and died while he was still young. Norman was left his mother's suit of armor and trained in its use and care. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and he wants nothing more than to rejoin the army

Flaws: Ugly, Shy, Mundane. Bonds: Rich, Military. Occupation: Beggar

Voice: Prounounces S like Z

Attributes [hide]

Norman Hastings, Male Human Monk 1
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)14 (+2) 14 (+2)10 (+0)
Skills History +4, Stealth +5
Senses Passive Perception 12
Languages Common, Druidic, Terran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 600 sp. Freshwater pearl (15 gp).


Social Check DCs


Zepar Prudence, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is greying and his face has many wrinkles. He is very pretty but has cold, dead eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Zepar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From his teen years he was always beautiful and desirable, so people have always doted on him. He now mingles about in high society.

Motivation: To end his boredom; and to find somewhere to settle down

Flaws: Mundane, Hedonist, Disease. Bonds: Rich, Attractive. Occupation: Fortune-teller

Voice: Boston accent

Attributes [hide]

Zepar Prudence, Male Tiefling Barbarian 3
Medium (5'8") Tiefling, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 8 (-1)8 (-1) 9 (-1)16 (+3)
Skills Medicine +1, Performance +5
Senses Passive Perception 9
Languages
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Enialis Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is light but he possesses many white ritualistic tattoos. He tends to wear a tan poncho over his likewise colored trousers and shirt. His silver hair is lengthy and is close to two feet long. His eyes are likewise green. His teeth are white and perfect.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born in the west, but his parents moved at a very young age to the north. His father was very strict, and drilled into him lessons on being the perfect gentleman. He is untrained/undisciplined, which makes him dangerous.

Motivation: A need for knowledge about a nearby landmark; and he is not mentally stable, and does not behave rationally

Ideals: Impeccable. Flaws: Insane. Bonds: Attractive, Immigrant, Adventurer. Occupation: Assassin

Voice: Speaks with back of mouth

Attributes [hide]

Enialis Arnuanna, Male Elf Commoner 3
Medium (5'1") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)13 (+1) 11 (+0)17 (+3)
Skills Performance +5, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Aramil Mystralath, Male Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he very much looks the part of a Jeweler. His moppish blonde hair is in a traditional bowl cut. He wears crescent spectacles with a black brim.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is obsessed with a lost civilization.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Aramil has worked very hard to control his curse. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Disease, Insomniac. Bonds: Job, Nature, Adventurer. Occupation: Jeweler

Voice: Deep voice with rolling R's

Attributes [hide]

Aramil Mystralath, Male Elf Adept 5
Medium (4'10") Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 15 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)11 (+0) 16 (+3)10 (+0)
Skills Insight +6, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 400 gp.


Social Check DCs


Erky Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and wears skinny pants and wears a tan and grey robe with the hood down. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He wears round tiny glasses practically rammed into his face.

Personality: Eccentric and domineering, Erky will drive conversation. He is afraid of women and trembles around them

History: Born to a Painter, his father struggled to pay the bills. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He doesn't get along with people that don't share his tastes; and he wants to meet his childhood hero

Ideals: Extrovert, Impeccable. Flaws: Shy. Bonds: Poor, Adventurer. Occupation: Shepherd

Voice: Creaky witch voice

Attributes [hide]

Erky Wildwander, Male Gnome Adept 4
Small (3'8") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 16 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)15 (+2) 6 (-2)14 (+2)
Skills Animal Handling +0, Perception +0
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Druidic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 45000 sp. 1 Spyglass.


Social Check DCs

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