Keyleth Devore, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman wears very tight pants and wife beaters, though occasionally she sports a yellow coat. She has a penchant for wearing a ring with an oversized amethyst on her left hand. Her silver hair is cut jaggedly and amateurishly. Her fierce violet eyes like to dwell on things.
Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. Animals are drawn to her, and she is able to talk to them.
History: She was born in a small desert village. From there she went from mercenary job to mercenary job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She has passion for adventuring and risk; and money/treasure
Ideals: Gifted. Bonds: Rich, Enemies, Nature, Adventurer. Occupation: Marshal
Voice: Rolls R's
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 25 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 14 (+2) | 18 (+4) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Abyssal, Goblin, Ignan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 1 |
Possessions: 800 gp.
Direcris Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears skinny pants and wears a green and brown robe with the hood down. His crest is greying and his face has many wrinkles. He has gold eyes and a green hat with a brown feather.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: When he was but 7 years old his parents immigrated from the east. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To unite with his sister; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Athletic, Optimist. Bonds: Criminal record, Immigrant, Family. Occupation: Stylist
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 13 (+1) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +5
Possessions: 2000 sp.
Sun Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, he typically wears brown cloth garments or leather armor. He has moderate length cinnamon fur. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Sold as a small child to a brothel owner, Sun was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Slave Trader hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His relatives are trying to arrange a marriage; and he's looking for his big break
Ideals: Extrovert. Flaws: Ugly, Disease. Bonds: Poor, Mentor. Occupation: Slave Trader
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'8") Tabaxi, Neutral Evil (CR 10)
Armor Class 10
Hit Points 69 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Goblin, Orc
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0
Possessions: 60 pp. Aquamarine (1500 gp).
Dariff Broodfist, Female Dwarf [Permalink]
Personal [hide]
Description: This malnourished woman is dressed in earthy colors with a brown and tan handkerchief worn on her left side. Her brown hair is lengthy and is close to two feet long. Her face is covered beneath a completely black helmet.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is afraid of women and trembles around them
History: She was born the only child of a wealthy merchant. She was an athlete and attended two major summer competitions. She never won. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest woman in the south.
Ideals: Entrepeneur, Athletic. Flaws: Selfish, Shy. Bonds: Poor. Occupation: Cartwright
Voice: Can't modulate volume
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Vonana Durthane, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft black waves gently in the breeze. She has a penchant for wearing a ring with an oversized sapphire on her right hand. She wears a feathered hat to cover her moderate length blonde hair. Her violet unseeing eyes seem to look past you.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Dwarf in existence. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was born into a rich family. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She has money and likes to spend it; and to share knowledge with the world
Ideals: Justice, Logical. Flaws: Disease, Antagonistic. Bonds: Rich. Occupation: Sage
Voice: Old Prospector
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 6)
Armor Class 9
Hit Points 51 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 19 (+4) | 14 (+2) | 5 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Dwarven, Abyssal, Elven
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 |
Possessions: 20000 cp. Smoky quartz (50 gp). 1 Minor magic item. 1 Minor magic item.
Dara Cithreth, Female Half-Elf [Permalink]
Personal [hide]
Description: She is lean but muscular and likes to wear ponchos typically of a light yellow in addition to tight pants. Her black hair is unkempt and raggedy. She is baby faced.
Personality: She likes to make people angry or surprised. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She made a point of taking high paying jobs and getting most of it up front. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Obtaining odd cultural Tabaxi artifacts is her passion; and she desires power and/or immortality
Flaws: Ugly, Antagonistic, Disease, Insomniac. Bonds: Poor, Adventurer. Occupation: Scribe
Voice: Nasally tone
Attributes [hide]
Medium (4'7") Half-Elf, Neutral Evil (CR 5)
Armor Class 14
Hit Points 16 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 11 (+0) | 15 (+2) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Elven, Gnome, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 90 pp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Delg Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tight fighting clothing, which leaves very little to the imagination. With a patchy white beard and wild white hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born in the south, but his parents moved at a very young age to the north. From there he went from mercenary job to mercenary job. He ran away from his former home and has been making his living as a Glassblower for the past few years.
Motivation: Wishes to resurrect an old love; and he's looking for his big break
Ideals: Fighting. Bonds: Job, Immigrant, Adventurer, In love. Occupation: Glassblower
Voice: Australian accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 11 (+0) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: Rhodochrosite (14 gp). Golden pearl (100 gp).
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