Sarah Weld, Female Human [Permalink]
Personal [hide]
Description: She is in excellent shape and typically wears brown cloth garments or leather armor. Her auburn hair is cut short with large spiked bangs in the front. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Born in a small village she learned the ways of the warrior from her father. From her teen years she was always beautiful and desirable, so people have always doted on her. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Wants to work out more often.
Ideals: Athletic, Entrepeneur, Fighting. Flaws: Antagonistic. Bonds: Attractive. Occupation: Sailor
Voice: Scratchy, weak
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 11)
Armor Class 9
Hit Points 54 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 12 (+1) | 11 (+0) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +3 / 3d8-1, Grapple +3
Possessions: 210 pp. Lapis lazuli (13 gp). Carnelian (40 gp). Tourmaline (90 gp). Violet garnet (200 gp). White opal (1500 gp). Deep green spinel (90 gp).
Vonana Durthane, Female Dwarf [Permalink]
Personal [hide]
Description: She dresses well, typically a more casual-formal manner. Her tied-back hair is brown. Her hazel unseeing eyes seem to look past you.
Personality: She snorts whenever she laughs or is feeling confident. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was raised in a forest tribe. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has since lost track of the people in her past.
Motivation: Wants to raise her children well.
Flaws: Disease. Bonds: Attractive, Family, Nature, Immigrant. Occupation: Tailor
Voice: Hissing voice
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Evil (CR 2)
Armor Class 7
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 5 (-3) | 15 (+2) | 13 (+1) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +0 / 1d6-2, Ranged -1 / 1d6-3, Grapple -2
Possessions: 220 gp. 6 Acid flasks.
Fragrant Of Claws, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a pastel cloak and cross-gartered tan stockings. She has styled her black fur well, parting it to the right. Her face is covered beneath a completely black helmet.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She was born in the south. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She's looking for her big break; and to settle down with her crush
Flaws: Selfish. Bonds: Has a crush, Adventurer, Immigrant. Occupation: Marshal
Voice: Smoker's lung
Attributes [hide]
Medium (4'7") Tabaxi, Neutral Evil (CR 9)
Armor Class 10
Hit Points 64 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 7 (-2) | 6 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
Possessions: 70 pp.
Theirastra Goltorah, Female Elf [Permalink]
Personal [hide]
Description: This late middle aged woman wears light armors faded through time and improper care and is in decent physical shape. She wears a colorful flower in her auburn hair. Her eyes are likewise violet. Her teeth are white and perfect.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Gifted from a young age, Theirastra studied abroad. From her teen years she was always beautiful and desirable, so people have always doted on her. After a long history of fighting, Theirastra and her spouse have recently divorced.
Motivation: She has a rivalry with the Church that dominates her actions; and she is currently in port desperately looking for someone to get her out
Ideals: Justice, Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Merchant
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'2") Elf, Lawful Neutral (CR 7)
Armor Class 9
Hit Points 29 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 8 (-1) | 8 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
Possessions: 50000 cp. Obsidian (9 gp). 1 Minor magic item. 1 Minor magic item.
Lorilla Beren, Female Gnome [Permalink]
Personal [hide]
Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She dresses in blue turtlenecks beneath a black coat with violet slacks. She has no hair. Her eyes are likewise violet.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Lorilla enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was born in a small desert village. Cursed with vampirism at a very young age, Lorilla has worked very hard to control her curse. She bought a ceremonial dagger and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants to work out more often; and to find somewhere to settle down
Ideals: Athletic. Flaws: Ugly, Disease, Hedonist. Bonds: Nature. Occupation: Ruler
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 8)
Armor Class 12
Hit Points 42 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 12 (+1) | 11 (+0) | 12 (+1) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Gnome, Orc
Attacks Melee -1 / 2d10-4, Ranged +4 / 2d10+1, Grapple +1
Possessions: 120 pp. Eyepatch with mock eye of sapphire and moonstone (2200 gp). Gold and topaz bottle stopper cork (300 gp). Old masterpiece painting (2200 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp).
Jebeddo Timbers, Male Gnome [Permalink]
Personal [hide]
Description: 3'4" and muscular, this northern man tends to wear a large blue jacket. His moppish red hair is in a traditional bowl cut. He wears crescent spectacles with a black brim.
Personality: He is extraordinarily eccentric. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: The child of a Masseuse, who enjoyed hunting, Jebeddo was taken on many hunting expeditions. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is unsatisfied with his job; and wants to work out more often
Ideals: Athletic, Philantrophist. Flaws: Insane. Bonds: Nature, Military, Job. Occupation: Sailor
Voice: Speaks with a cold
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 14)
Armor Class 13
Hit Points 91 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 15 (+2) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Elven, Celestial
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 | 3 |
Possessions: 1000 gp. 1 Medium magic item.
Astaro Integrity, Female Tiefling [Permalink]
Personal [hide]
Description: This woman stands a little under 5'3" and is a bit bulky. She is very muscular particularly in the legs. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has moderate length white hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She comes from a rich northern family. One day when Astaro was young, her father was sewing while trying to overcome the flu, when suddenly her father dropped to the ground dead. Her father had died from a severe disease that was unknown to the village doctor. Astaro was heart-stricken from the event, and her mother started working long hours to provde for them. She now owns her own business.
Motivation: To reunite with her absent father.
Flaws: Impulsive, PTSD. Bonds: Rich, Family, Job. Occupation: Server
Voice: Smooth and feminine
Attributes [hide]
Medium (5'3") Tiefling, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 39 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 18 (+4) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Terran, Druidic, Infernal, Giant
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 | 0 |
Possessions: 200 gp.
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