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NPC Generator

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Advanced [show]


Farideh Daardendrian, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman tends to wear a green poncho over her likewise colored trousers and shirt, and sports empty pouches on her belt. Her copper crest is unkempt and raggedy. Her ears are large.

Personality: She loves telling others what to do and how they should feel about things. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Born in a small village she learned the ways of the warrior from her mother. She was taken from her home at a very young age. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is currently in port desperately looking for someone to get her out; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Opinionated, Fighting. Flaws: Ugly. Bonds: Poor, Slave. Occupation: Marshal

Voice: Low range voice

Attributes [hide]

Farideh Daardendrian, Female Dragonborn Adept 5
Medium (6'4") Dragonborn, True Neutral (CR 5)
Armor Class 12
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)16 (+3) 10 (+0)18 (+4)
Skills History +6, Survival +3
Senses Passive Perception 10
Languages Common, Celestial, Undercommon, Ignan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 700 gp. Eyepatch with mock eye of sapphire and moonstone (1300 gp). Large well-done wool tapestry (600 gp). Solid gold idol (900 gp). 1 Minor magic item.


Social Check DCs


Dynamic In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: She is lean but muscular and is generally shirtless and showing off her tattooed chest. Her gray fur has been sun bleached extensively. Her otherwise smooth face is marked with small tiny scars.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She invites people to come help in her community garden.

History: She comes from a rich eastern family. Dynamic abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She is searching for what she claims is her rightful reward.

Motivation: Money/treasure; and wants to work out more often

Ideals: Philantrophist, Athletic. Bonds: Job, Rich, Adventurer. Occupation: Actor

Voice: High pitched, excited

Attributes [hide]

Dynamic In Woods, Female Tabaxi Druid 1
Medium (6'3") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 18 (+4)7 (-2) 16 (+3)14 (+2)
Skills Insight +5, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: Just what you see.


Social Check DCs


Herleva Kinsley, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a simple grey robe with tan stripes complete with hood. Her head has been shaved. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.

Personality: Herleva hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born on a small isolated farm. She moved from fad to fad and when she turned 15 she discovered painting. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She has money and likes to spend it; and she loathes her own lifestyle

Ideals: Artistic, Entrepeneur. Flaws: Ugly. Bonds: Nature. Occupation: Detective

Voice: Soothing and warm

Attributes [hide]

Herleva Kinsley, Female Human Cleric 1
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)14 (+2) 15 (+2)14 (+2)
Skills Performance +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 400 sp.


Social Check DCs


Barbena Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her long chestnut hair is drawn into a two foot long braid. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Dwarf in existence. She always tries to repair and not replace. It was this mentality that drove her into the Bricklayer business.

History: She served in the navy to pay for her family's outstanding loans. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Fighting, Athletic, Justice, Persistence, Gifted. Bonds: Military. Occupation: Bricklayer

Voice: Smooth and feminine

Attributes [hide]

Barbena Rumnaheim, Female Dwarf Rogue 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 7
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 16 (+3)12 (+1) 13 (+1)10 (+0)
Skills Acrobatics -1, Stealth -1
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +2 / 1d6+0, Ranged -1 / 1d6-3, Grapple +0

Possessions: 1 Breastplate.


Social Check DCs


Ur-Edin Thorpe, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears long strands of ruby and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries with him a set of longbows on his belt, each one with a ruby on the hilt. His hair is golden and very short. His eyes are likewise blue. His teeth are white and perfect.

Personality: Ur-Edin hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is a great chef.

History: Gifted from a young age, Ur-Edin studied abroad. His mother had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ur-Edin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He uses money and sex appeal to get what he needs; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic, Gifted. Bonds: Rich, Attractive. Occupation: Bowyer

Voice: Complex vocabulary, royal

Attributes [hide]

Ur-Edin Thorpe, Male Half-Orc Druid 7
Medium (5'9") Half-Orc, Lawful Evil (CR 7)
Armor Class 14
Hit Points 55 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 16 (+3)9 (-1) 13 (+1)13 (+1)
Skills Persuasion +4, Stealth +7
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 300 gp. Fire opal (900 gp). Chrysoberyl (100 gp). Banded agate (4 gp).


Social Check DCs


Mara Wasanthi, Female Half-Elf [Permalink]

Personal [hide]

Description: She has a missing left arm. She wears a robe, a symbol of the four houses of cards around her neck, and a sai on her belt. Her golden hair is wavy and long. She is very pretty but has cold, dead eyes.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Born in a small village she learned the ways of the warrior from her mother. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest woman in the south

Ideals: Fighting, Entrepeneur. Flaws: Cynical. Bonds: Attractive. Occupation: Unemployed

Voice: Dark and ominous

Attributes [hide]

Mara Wasanthi, Female Half-Elf Ranger 2
Medium (5'7") Half-Elf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 8 (-1)11 (+0) 6 (-2)11 (+0)
Skills Insight +0, Stealth +2
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Sarai Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: She wears a white costume with the symbols of her god on her torso. Her blonde hair is smooth and relatively long. Her eyes are violet and she is always smoking a pipe.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Sarai was born the youngest of three triplets. Her family was turned out during the war. She and her family wandered west to less war torn lands. Being a Fletcher kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She has decided she is irredeemable; and wants to raise her children well

Flaws: Antagonistic, Insane, PTSD. Bonds: Criminal record, Family. Occupation: Fletcher

Voice: Pronounces difficult words wrong

Attributes [hide]

Sarai Underfoot, Female Halfling Expert 5
Small (2'8") Halfling, Chaotic Evil (CR 5)
Armor Class 15
Hit Points 21 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)18 (+4) 10 (+0)14 (+2) 10 (+0)13 (+1)
Skills Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Sylvan
Attacks Melee +0 / 2d4-3, Ranged +7 / 2d4+4, Grapple +4

Possessions: 6000 sp. Silver pearl (100 gp). Deep green spinel (100 gp).


Social Check DCs

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