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NPC Generator

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Advanced [show]


Henry Appleton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears rags and sports a simple walking cane. He is an epitome of beauty. His black hair is lengthy and is close to two feet long. His green eyes dart from person to person.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: The child of western immigrants he idolized his father. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was granted martial powers by his dying brother.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Gifted. Bonds: Poor, Attractive, Immigrant, Adventurer. Occupation: Blacksmith

Voice: Sensual and smooth

Attributes [hide]

Henry Appleton, Male Human Warlock 1
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 13 (+1)13 (+1) 6 (-2)14 (+2)
Skills Athletics +0, Medicine +0
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 130 gp.


Social Check DCs


Nurkara Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: She prefers to wear brown pants and tee shirts. She has a slight overbite and is overall scrawny. Her hair is greying and her face has many wrinkles. She wears crescent spectacles with a black brim.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is frequently practicing swordplay.

History: Born to a poor family in the city she treasured whatever gifts she got. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Nurkara grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Nurkara. Being a Dilettante kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is a bit of a kleptomaniac; and she's looking for her big break

Flaws: Cynical. Bonds: Military, Poor, Criminal record, Adventurer. Occupation: Dilettante

Voice: Soothing and warm

Attributes [hide]

Nurkara Morigak, Female Dwarf Cleric 4
Medium (4'1") Dwarf, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 14 (+2)17 (+3) 9 (-1)11 (+0)
Skills Nature +5
Senses Passive Perception 9
Languages Common, Dwarven, Gnome, Goblin, Aquan
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Blue sapphire (400 gp).


Social Check DCs


Murook Yardley, Female Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is wearing a perfectly clean shirt and pair of pants. Her red hair is well kept. She has gleaming, smiling brown eyes.

Personality: Her tongue was cut out and she uses sign language. She misses her home and complains about the freezing weather, even in summer.

History: She was born on a small isolated farm. A few years later when the south was not economically sound they moved to her current location. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: Find a way to reverse the transformation of her sister; and her relatives are trying to arrange a marriage

Flaws: Disease. Bonds: Attractive, Immigrant, Nature, Rich, Family. Occupation: Assassin

Voice: Irish accent

Attributes [hide]

Murook Yardley, Female Half-Orc Sorcerer 5
Medium (5'6") Half-Orc, Neutral Good (CR 5)
Armor Class 10
Hit Points 10 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)12 (+1) 9 (-1)9 (-1)
Skills Arcana +4, History +4
Senses Passive Perception 9
Languages Common, Orc, Ignan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12664

Possessions: 700 gp. Tourmaline (130 gp). 1 Minor magic item.


Social Check DCs


Gardain Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scythe, but if one is not available he will default to his bastard sword, he is not a threatening figure. His brown hair is singed and shortened. His face is scarred and worn.

Personality: He is a hateful person. He taunts others and blames them for his problems. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born to a Navigator, his father struggled to pay the bills. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his sister; and regain custody of his daughter

Flaws: Ugly, Antagonistic. Bonds: Family, Poor. Occupation: Soapmaker

Voice: Speaks in third person

Attributes [hide]

Gardain Daerdahk, Male Dwarf Commoner 1
Medium (3'11") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)16 (+3) 15 (+2)11 (+0)
Skills Acrobatics +3, Nature +5
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Infernal, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +5

Possessions: Just what you see.


Social Check DCs


Heward Brandon, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized grey coat. His golden hair is thinning but still full. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Heward wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... He is a logical person and will generally grow upset if things defy logic and science.

History: Born to a Carpenter, his father struggled to pay the bills. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and to get a good night's sleep

Ideals: Disciplined, Logical. Flaws: Insomniac. Bonds: Poor. Occupation: Barrister

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Heward Brandon, Male Human Aristocrat 1
Medium (6'3") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)10 (+0) 12 (+1)15 (+2)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1000 cp.


Social Check DCs


Dondon Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He wears long strands of topaz and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His long auburn hair reaches down to his waist. He has a dull look in his violet eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was raised by priests from a young age. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has a rivalry with the Church that dominates his actions; and money/treasure

Ideals: Persistence. Flaws: Fearful. Bonds: Rich, Religious, Mentor. Occupation: Dyer

Voice: Draws out vowels

Attributes [hide]

Dondon Wildheart, Male Halfling Barbarian 3
Small (3'4") Halfling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)14 (+2) 14 (+2)12 (+1)
Skills Athletics +3, Performance +3
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Frug Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a blue vest and prefers green and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is black and curly. His eyes, though not visible through his cowl, are amber.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born several months after his father was called into army service. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Frug and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Ugly, Terse, Antagonistic. Bonds: Mentor, Military. Occupation: Ploughman

Voice: Dark and ominous

Attributes [hide]

Frug Fabblestabble, Male Gnome Fighter 9
Small (3'2") Gnome, Lawful Good (CR 9)
Armor Class 13
Hit Points 90 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 18 (+4)15 (+2) 8 (-1)16 (+3)
Skills Intimidation +6, Survival +2
Senses Passive Perception 9
Languages Common, Gnome, Aquan, Terran
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1200 gp.


Social Check DCs

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