Antrara Gygazzylyshrift, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she dresses well, typically a more casual-formal manner. She has dyed her greying white crest a little too much giving a sharp white color. She has a tattooed face.
Personality: Aggressive, abrasive, and angry, Antrara embodies much of what other species detest in the Dragonborns. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was born several months after her mother was called into army service. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and she wants nothing more than to rejoin the army
Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Mortician
Voice: Irish accent
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 23 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 14 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Sylvan, Elven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 |
Possessions: Just what you see.
Alain Goldfound, Female Halfling [Permalink]
Personal [hide]
Description: She is in excellent shape and is wearing a perfectly clean shirt and pair of pants. Her auburn hair is heavily combed to the right. This blue eyed westerner is not easily forgotten.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has been a successful dealer in antiques buying low and selling high.
Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it; and several ex partners dislike her way of doing things and want revenge
Ideals: Athletic, Philantrophist, Entrepeneur. Bonds: Attractive, Rich, Enemies. Occupation: Barrister
Voice: Sensual and smooth
Attributes [hide]
Small (2'9") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 61 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 15 (+2) | 17 (+3) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 2d6-3, Ranged +5 / 2d6+2, Grapple +4
Possessions: 7000 sp. 1 Minor magic item.
Lorilla Miggledy, Female Gnome [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears blue robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a whip, but if one is not available she will default to her flail. She is an epitome of beauty. She wears a small hat to hide her balding. Her eyes are likewise hazel.
Personality: She acts crazy and hedonistic. She is obsessed with finding treasure.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She has passion for adventuring and risk; and to reunite with her old friends
Ideals: Gifted. Flaws: Hedonist. Bonds: Attractive, Adventurer. Occupation: Miller
Voice: Sensual and smooth
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 14)
Armor Class 11
Hit Points 71 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 4d6-1, Ranged +5 / 4d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 |
Possessions: 4000 gp. Chrysoberyl (160 gp). Rose (50 gp). Lapis lazuli (5 gp). Carnelian (50 gp). Black star sapphire (1600 gp). Freshwater pearl (5 gp). Malachite (5 gp). Alexandrite (1000 gp). Star rose quartz (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Matilda England, Female Human [Permalink]
Personal [hide]
Description: She is constantly adorned with expensive silk clothing, often dyed in bright grey and black, and wears rings and necklaces with large, colorful gems. She wears a colorful flower in her black hair. Her eyes, though not visible through her cowl, are violet.
Personality: Prone to second guessing herself, she comes off as nervous. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: The child of a Shipwright, who enjoyed hunting, Matilda was taken on many hunting expeditions. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She bought a bow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is greedy; and she wants revenge against gnolls
Ideals: Fighting. Flaws: Shy. Bonds: Rich, Attractive, Enemies, Nature. Occupation: Ploughman
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'11") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 8 (-1) | 12 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 100 gp. Sardonyx (20 gp). 1 Masterwork Common Ranged Weapon.
Zephan Mockery, Male Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged man wears dull black sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case, and a wedding ring on his right hand. His hair is cut close to his head. His eyes are gold and he is always smoking a pipe.
Personality: He snorts whenever he laughs or is feeling confident. The war was a terrible time for him, and Zephan does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father was a soldier and died while he was still young. Zephan was left his father's suit of armor and trained in its use and care. He has built up a small fortune and can afford his own way.
Motivation: He wants nothing more than to rejoin the army; and he loathes his own lifestyle
Flaws: Depressed, Disease. Bonds: In love, Military, Rich. Occupation: Barkeep
Voice: Sore throat, cough
Attributes [hide]
Medium (5'0") Tiefling, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 9 (-1) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Draconic, Terran
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Roge Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: This malnourished man is wearing a perfectly clean shirt and pair of pants. His hair is short and blonde. He is very pretty but has cold, dead eyes.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He took every job he could get his hands on, but the opportunities for Halflings in the west were limited. He moves from town to town, unable to find a place to settle.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Disciplined, Opinionated. Bonds: Attractive, Poor, Slave, Immigrant. Occupation: Cartwright
Voice: Spits words with contempt
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 9 (-1) | 14 (+2) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Halfling, Celestial, Auran
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 140 gp. Violet garnet (200 gp).
Vrondiss Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He dresses in green turtlenecks beneath a black coat with pastel slacks. He wears a wide-brimmed hat to hide his balding. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. His job bores him to no end. He has decided to make it more interesting.
History: From birth he was tutored by a cruel and relentless mentor. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption
Ideals: Optimist. Bonds: Attractive, Adventurer, Criminal record, Mentor. Occupation: Crown-heir
Voice: Booming voice
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 19)
Armor Class 11
Hit Points 140 (19d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Druidic, Orc
Attacks Melee +7 / 5d8+1, Ranged +7 / 5d8+1, Grapple +7
Possessions: 19000 gp. Carved bone or ivory statuette (10 gp). Silver comb with moonstones (800 gp). Embroidered and bejeweled glove (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Sapphire pendant on gold chain (2500 gp). Old masterpiece painting (1600 gp). Fire opal pendant on a fine gold chain (1600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). Gold and topaz bottle stopper cork (1600 gp). A roughly beaten golden orb (140 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). A large tome filled with over one hundred recipes written by a former royal chef. (140 gp). Sapphire pendant on gold chain (2500 gp). Large well-done wool tapestry (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Old masterpiece painting (1600 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Gold dragon comb with red garnet eye (1600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Large well-done wool tapestry (200 gp). Embroidered silk and velvet mantle with numerous moonstones (2500 gp). Sapphire pendant on gold chain (2500 gp). An abacus with copper, silver and gold markers (140 gp). Embroidered and bejeweled glove (4000 gp). 1 Major magic item.
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