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NPC Generator

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Advanced [show]


Sannl Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: This eastern woman wears many layers of old clothing at all times. Her clothes are grease stained in places. She wears a wide-brimmed hat to hide her balding. Her thin eyebrows rest above her beady brown eyes.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Sannl was born in the east. At a young age she loved to build and create. A gypsy cursed her at a young age, leading to her ugly appearance. She now spends her time doing works of charity.

Motivation: Find a way to reverse the transformation of her brother; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Philantrophist, Persistence, Fighting. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Hunter

Voice: Speaks with lips pursed

Attributes [hide]

Sannl Dankil, Female Dwarf Fighter 6
Medium (4'3") Dwarf, True Neutral (CR 6)
Armor Class 9
Hit Points 42 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)9 (-1) 16 (+3)9 (-1)
Skills Medicine +6, Persuasion +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Stacee Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has styled her black hair well, parting it to the left. Her half smiles and green eyes are beguiling and draw you in.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born in the east. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She left for the east, certain she would find work there.

Motivation: To clean up the streets; and she is greedy

Flaws: Secretive. Bonds: Rich, Immigrant, Attractive, Guardian. Occupation: Stableman

Voice: Spanish accent

Attributes [hide]

Stacee Brightmoon, Female Halfling Druid 6
Small (2'10") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 34 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)11 (+0) 15 (+2)13 (+1)
Skills Acrobatics +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heather Wordsworth, Female Human [Permalink]

Personal [hide]

Description: 4'11" and muscular, this western woman wears professional attire. Her blonde hair is thinning but still full. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is obsessed with finding treasure.

History: Born to a pair of adventurers, Heather grew up listening to her father's many stories. From her teen years she was always beautiful and desirable, so people have always doted on her. She now travels the world, in search of power and loot.

Motivation: She's looking for her big break; and wants to work out more often

Ideals: Athletic, Passionate. Flaws: Insomniac. Bonds: Attractive, Adventurer. Occupation: Ploughman

Voice: Aggressive tone

Attributes [hide]

Heather Wordsworth, Female Human Warrior 1
Medium (4'11") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)16 (+3) 10 (+0)13 (+1)
Skills Persuasion +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Druidic, Elven, Ignan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 30 pp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs


Qualen Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft pastel waves gently in the breeze. His blonde hair is singed and shortened. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Qualen lived on a farm with his father, near the main road leading to a nearby town. Through the years after Qualen was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Qualen's father didn't care for him much, and the feeling was mutual. Due to his spouse's obsession with being a Herbalist they were divorced and he won custody of their daughter. He worked as a Painter, and he later adopted a second daughter.

Motivation: He has money and likes to spend it.

Ideals: Opinionated. Flaws: Ugly, Antagonistic. Bonds: Rich, Family. Occupation: Painter

Voice: Low range voice

Attributes [hide]

Qualen Nopenstallen, Male Gnome Ranger 1
Small (3'5") Gnome, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 18 (+4)8 (-1) 9 (-1)13 (+1)
Skills Intimidation +3, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp. Red spinel (140 gp). 1 Chain shirt.


Social Check DCs


Shágflak Hadleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears dull black sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed kukri, just in case. He has a long silver beard with little hanging trinkets. His green eyes peer out from beneath his top black hat.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is skeptical of what others tell him and is slow to trust.

History: Born in the south to a Server, Shágflak learned a great deal about his father's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Server hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.

Motivation: To be a Architect again; and retire the richest man in the south

Ideals: Philantrophist, Entrepeneur. Flaws: Shy. Bonds: Job, Poor. Occupation: Server

Voice: Slow speaker

Attributes [hide]

Shágflak Hadleigh, Male Half-Orc Monk 7
Medium (6'8") Half-Orc, Lawful Evil (CR 7)
Armor Class 13
Hit Points 57 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 17 (+3)13 (+1) 14 (+2)10 (+0)
Skills Intimidation +3, Survival +5
Senses Passive Perception 12
Languages Common, Orc, Halfling
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3

Possessions: 60000 cp.


Social Check DCs


Dee Tosscobble, Female Halfling [Permalink]

Personal [hide]

Description: A middle-aged woman, she dresses in collared shirts and wears a proper scarf over her head, and is pretty ugly. Her silver hair is cut short with large spiked bangs in the front. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: The child of southern immigrants she idolized her mother. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. After a long history of fighting, Dee and her spouse have recently divorced.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has comitted a past crime that haunts her to this day

Flaws: Ugly, Antagonistic. Bonds: Criminal record, Immigrant, Rich. Occupation: Fletcher

Voice: Slow speaker

Attributes [hide]

Dee Tosscobble, Female Halfling Rogue 6
Small (3'0") Halfling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 23 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)13 (+1) 7 (-2)8 (-1)
Skills Stealth +4
Senses Passive Perception 8
Languages Common, Halfling, Goblin
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 800 gp.


Social Check DCs


Godfrey Atherton, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears his brown hair up. His brown eyes lackadaisically let the world flow into them.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a ruthless business man, a trait he acquired from his mother.

History: Godfrey was raised in a hard working conservative environment. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has set out to sabotage the competition.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Entrepeneur. Bonds: Attractive, Job, Military, Religious. Occupation: Shepherd

Voice: Middle-eastern accent

Attributes [hide]

Godfrey Atherton, Male Human Sorcerer 1
Medium (6'3") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)9 (-1) 15 (+2)10 (+0)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp. Red-brown spinel (150 gp). 1 Chain shirt.


Social Check DCs

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