Ovak Gracey, Female Half-Orc [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Half-Orc, and stands approximately 4'7". She wears a fine chain shirt which she covers with white colored cloaks and clothing, and her gloved hand is found clutching a spear. Sporting a white mohawk this woman's hair draws a lot of attention. She has blue eyes and a white hat with a green feather.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Ovak was raised in a hard working conservative environment. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She's also a talented Barrister, but doesn't like to broadcast it.
Motivation: Expand her business; and she doesn't get along with people that don't share her tastes
Ideals: Fighting, Entrepeneur, Impeccable. Bonds: Job. Occupation: Seamstress
Voice: Scottish accent
Attributes [hide]
Medium (4'7") Half-Orc, Chaotic Good (CR 5)
Armor Class 8
Hit Points 41 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 18 (+4) | 9 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
Possessions: 90 pp.
Galiena Whitby, Female Human [Permalink]
Personal [hide]
Description: This late middle aged woman is constantly adorned with expensive silk clothing, often dyed in bright brown and blue, and wears rings and necklaces with large, colorful gems and is in decent physical shape. She has shaved her head bald. She is baby faced.
Personality: She loves telling others what to do and how they should feel about things. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She moved from fad to fad and when she turned 15 she discovered painting. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To protect her home; and retire the richest woman in the north
Ideals: Opinionated, Entrepeneur, Artistic. Flaws: Disease. Bonds: Rich, Guardian. Occupation: Barrister
Voice: Breathy voice
Attributes [hide]
Medium (4'11") Human, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 68 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 10 (+0) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
Possessions: 1800 gp. Banded agate (5 gp). 1 Minor magic item.
Kellen Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: 3'2" and muscular, this northern man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has chestnut hair. His eyes are gray and he is always smoking a pipe.
Personality: While he acts the brute, he is far gentler than he would appear. He always tries to repair and not replace. It was this mentality that drove him into the Sellsword business.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Kellen has worked very hard to control his curse. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Athletic, Fighting, Persistence. Flaws: Disease. Bonds: Attractive. Occupation: Sellsword
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 9)
Armor Class 12
Hit Points 36 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 3 |
Possessions: 50000 cp. Freshwater pearl (6 gp).
Susannah Richie, Female Half-Elf [Permalink]
Personal [hide]
Description: This slender woman stands about 5'7". She wears baggy violet pantaloons and a black scarf. With wild blonde hair. She wears crescent spectacles with a black brim.
Personality: Susannah wants to be seen as a stoic, levelheaded, noble Aristocrat, so she tries to act the part. She does a good job, for the most part... She has all her life been fascinated with dancing.
History: She was born on a small isolated farm. From there she went from mercenary job to mercenary job. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She wants nothing more than to rejoin the army; and meet up once more with her childhood friend
Ideals: Disciplined, Artistic. Bonds: Nature, Adventurer, Military. Occupation: Marshal
Voice: Irish accent
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 13 (+1) | 17 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Giant, Halfling, Infernal
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
Possessions: 70 gp.
Emmeline Lathalas, Female Half-Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a fine chain shirt which she covers with yellow colored cloaks and clothing. Her long auburn hair is drawn into a two foot long braid. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She snorts whenever she laughs or is feeling confident. Around other people she will do her best to conceal her emotions and appear jolly.
History: Emmeline lived on a farm with her father, near the main road leading to a nearby town. Brilliant and gifted she never wanted to apply herself. She was granted divine powers by her dying brother.
Motivation: To unite with her brother; and to reunite with her absent father
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Family. Occupation: Healer
Voice: Soft and melodious
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 7 (-2) | 15 (+2) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
Possessions: 400 gp. Hematite (16 gp). Smoky quartz (50 gp). Freshwater pearl (16 gp).
Vadania Tiltathana, Female Elf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a simple burlap shirt and baggy pants. She conceals her sickle with her veritable burlap sack of a shirt. She has blonde hair. Her skin is flawless and her blue eyes scan people very quickly.
Personality: A deeply religious woman she believes everything happens for a reason. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Vadania was born with her mother's beautiful face. She worked as a nervous Miner and found it very stressful. She used her abilities to travel the world and help people.
Motivation: Balancing her hectic life and new Miner responsibilities is difficult.
Ideals: Philantrophist. Flaws: Fearful. Bonds: Attractive, Religious, Job. Occupation: Miner
Voice: Sore throat, cough
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 42 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 14 (+2) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Elven, Ignan, Gnome
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Carved bone or ivory statuette (100 gp).
Stannor Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is dressed in a clean white cloak covering his clean studded leather. His small hat is riddled with cuts and holes. His eyes, though not visible through his cowl, are gray.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. By chance he met his sister recently and the two have been together since.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Logical. Flaws: Ugly, Cynical, Insane. Bonds: Family. Occupation: Soapmaker
Voice: Soft and melodious
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 25 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 17 (+3) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Draconic, Elven, Giant
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4
Possessions: 6000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
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