Radomir Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: A middle-aged man, he wears bulky white painted plate armor, and is pretty ugly. His silver hair is long and unkept. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.
Motivation: To end his boredom; and balancing his hectic life and new shoemaker responsibilities is difficult
Ideals: Gifted. Flaws: Ugly, Emotional, Mundane. Bonds: Job. Occupation: Shoemaker
Voice: Irish accent
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 16)
Armor Class 10
Hit Points 69 (16d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Gnoll
Attacks Melee +6 / 4d10+1, Ranged +4 / 4d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 |
Possessions: 4000 gp. Alexandrite (1000 gp). Brown-green garnet (130 gp). Violet garnet (1000 gp). Black opal (1000 gp). Rhodochrosite (16 gp). Chrysoprase (40 gp). Banded agate (16 gp). Alexandrite (1000 gp). Amethyst (130 gp). Malachite (16 gp). Hematite (16 gp). Chrysoprase (40 gp). Amber (130 gp). Zircon (40 gp). Emerald (1000 gp). White pearl (130 gp). Golden yellow topaz (1000 gp). Sard (40 gp). Moonstone (40 gp). 1 Minor magic item. 1 Minor magic item.
Kathra Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears light armors faded through time and improper care. Her hair is greying and her face has many wrinkles. Her eyes are likewise green.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She cannot resist a sob story and will often dote over anyone who has one.
History: Born in a small village she learned the ways of the warrior from her mother. A few years later when the north was not economically sound they moved to her current location. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kathra fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a deep hatred of orcs
Ideals: Philantrophist, Fighting. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Priest
Voice: Posh accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 24 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +2
Possessions: 120 gp. 1 Half-Plate.
Nella Tatum, Female Half-Orc [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is constantly adorned with expensive silk clothing, often dyed in bright white and grey, and wears rings and necklaces with large, colorful gems. Her red hair is still thick. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She struck it rich when she found rare goods in large quantities. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: An old rival family wants her found; and her relatives are trying to arrange a marriage
Ideals: Justice. Flaws: Antagonistic. Bonds: Rich, Military, Family. Occupation: Sculptor
Voice: Old thin voice
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Giant
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 60 gp. 1 Half-Plate.
Shane Ashley, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is wearing a long, brown, dusty cloak. He keeps his white hair in a pixie cut. His eyes are a pleasant amber.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He cannot resist a sob story and will often dote over anyone who has one.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Dyer arts, while his mother instructed him in etiquette, music and courtly manner. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better kind of golem.
Motivation: His religion dominates his actions; and money/treasure
Ideals: Athletic, Philantrophist. Flaws: Depressed. Bonds: Rich, Adventurer, Religious. Occupation: Dyer
Voice: Nasally tone
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 11)
Armor Class 9
Hit Points 55 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 15 (+2) | 11 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +3 / 3d8-1, Grapple +0
Possessions: 2700 gp. Bloodstone (40 gp). Silver pearl (120 gp). Peridot (40 gp). Red spinel (120 gp). Moss agate (7 gp). Pink pearl (120 gp). Banded agate (7 gp). Banded agate (7 gp). Golden pearl (120 gp). 1 Minor magic item. 1 Minor magic item.
Five In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her yellow fur is heavily combed to the left. She wears large thick round spectacles.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Born in a small village she learned the ways of the warrior from her mother. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she feels the way she acts is they only way to get by in the world
Ideals: Fighting, Athletic, Impeccable, Justice. Bonds: Attractive. Occupation: Layabout
Voice: Australian accent
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 8
Hit Points 16 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 11 (+0) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Giant, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 7000 sp.
Zog Sydney, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is well dressed, but even with his fine clothing he looks run-down. He has shaved his head bald. He wears round tiny glasses practically rammed into his face.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Gifted from a young age, Zog studied abroad. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He now owns his own business.
Motivation: An old rival family wants him found; and to find somewhere to settle down
Ideals: Fighting, Gifted. Flaws: Mundane. Bonds: Job, Family. Occupation: Bookbinder
Voice: Scottish accent
Attributes [hide]
Medium (5'6") Half-Orc, True Neutral (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 16 (+3) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Orc
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 200 gp. Blue quartz (5 gp).
Morkral Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a morningstar, but if one is not available he will default to his rapier. He wears his black hair down. He tend to wears goggles to shield his eyes.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Morkral was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Layabout kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he feels that his past leaves him morally obligated to help
Flaws: Hedonist. Bonds: Criminal record, Poor, Adventurer. Occupation: Layabout
Voice: Posh accent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 15 (+2) | 13 (+1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp.
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Their contribution stands as a beacon of hope for all adventurers!