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NPC Generator

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Advanced [show]


Shifting Running, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'6" and muscular, this western man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His lavender fur is slicked back into a classic pompadour. He is very pretty but has cold, dead eyes.

Personality: He is extraordinarily eccentric. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Shifting was born with his father's beautiful face. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found

Ideals: Athletic. Flaws: Insane. Bonds: Rich, Attractive, Family. Occupation: Bounty Hunter

Voice: Prounounces S like Z

Attributes [hide]

Shifting Running, Male Tabaxi Commoner 13
Medium (6'6") Tabaxi, Lawful Neutral (CR 13)
Armor Class 11
Hit Points 70 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)14 (+2) 13 (+1)19 (+4)
Skills Arcana +6, Religion +6
Senses Passive Perception 11
Languages Common, Aquan, Sylvan
Attacks Melee +3 / 4d4-1, Ranged +5 / 4d4+1, Grapple +1

Possessions: 3000 gp. Tourmaline (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Woods, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His long blonde hair reaches down to his waist. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He never swears and excessively uses polite adverbs when speaking. Flattery will make him almost putty in your hands.

History: He served in the navy to pay for his family's outstanding loans. Lance was born on a far eastern forest where he grew up under the tutelage of his father, an expert Bricklayer. He left for the east, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Selfish. Bonds: Attractive, Military, Immigrant. Occupation: Bricklayer

Voice: Old Prospector

Attributes [hide]

Lance Woods, Male Human Ranger 1
Medium (5'8") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)5 (-3) 16 (+3)14 (+2)
Skills Arcana -1, History -1
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Mastema Swift, Female Tiefling [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has wavy white hair. She has gleaming, smiling gold eyes.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She plays an instrument quite well.

History: Mastema was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. While she appears to be a normal Tiefling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is not mentally stable, and does not behave rationally; and she wants to get laid

Ideals: Artistic. Flaws: Shy, Insane. Bonds: Poor. Occupation: Roofer

Voice: Australian accent

Attributes [hide]

Mastema Swift, Female Tiefling Fighter 11
Medium (5'0") Tiefling, Lawful Good (CR 11)
Armor Class 13
Hit Points 60 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)10 (+0) 13 (+1)13 (+1)
Skills Investigation +4, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3

Possessions: 1800 gp. 1 Minor magic item.


Social Check DCs


Adrik Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a grey costume with the symbols of strength on his torso. His long brown hair reaches down to his waist. His blue eyes peer out from beneath his deerstalker grey hat.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent father

Ideals: Opinionated, Artistic, Entrepeneur. Flaws: Ugly. Bonds: Family. Occupation: Sage

Voice: growls and snarls, animalistic

Attributes [hide]

Adrik Ironfist, Male Dwarf Expert 1
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)5 (-3) 12 (+1)13 (+1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 30 gp. Silver comb with moonstones (300 gp).


Social Check DCs


Gesrethe Xephyrbahnor, Female Dragonborn [Permalink]

Personal [hide]

Description: This malnourished woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her crest is blue, silky, and of moderate length. Her red eyes are slightly larger than normal.

Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Gifted from a young age, Gesrethe studied abroad. She was taken as a slave by a traveling circus and forced to perform She was granted divine powers by her dying sister.

Motivation: Wants to have a good time and be beloved.

Ideals: Gifted. Bonds: Poor, Attractive, Military, Slave. Occupation: Barkeep

Voice: Sounds elderly

Attributes [hide]

Gesrethe Xephyrbahnor, Female Dragonborn Expert 1
Medium (6'6") Dragonborn, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 7 (-2)9 (-1) 18 (+4)13 (+1)
Skills Acrobatics +1, Animal Handling +6
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +6

Possessions: Just what you see.


Social Check DCs


Randal Koehlanna, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His tied-back hair is silver. He wears round tiny glasses practically rammed into his face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Randal was born with his mother's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Randal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Optimist. Flaws: Shy. Bonds: Attractive. Occupation: Doctor

Voice: High pitched and raspy

Attributes [hide]

Randal Koehlanna, Male Half-Elf Warrior 1
Medium (5'0") Half-Elf, Lawful Good (CR 1)
Armor Class 9
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)8 (-1) 17 (+3)15 (+2) 17 (+3)9 (-1)
Skills Performance +1
Senses Passive Perception 13
Languages Common, Elven, Gnome, Giant
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1

Possessions: Just what you see.


Social Check DCs


Sekhmet Verity, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a black collared shirt and pastel skirt. She accessorizes with a red scarf around the waist and a strap diagonally across her shirt. Her red hair is lengthy. Her otherwise smooth face is marked with small tiny scars.

Personality: She loves telling others what to do and how they should feel about things. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Sekhmet took refuge in the old dungeon and found the beat up sword and armor she uses now. She bought a sword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is not mentally stable, and does not behave rationally; and she wants to meet her childhood hero

Ideals: Opinionated, Justice, Gifted. Flaws: Insane. Bonds: Nature. Occupation: Herbalist

Voice: Hollow voice

Attributes [hide]

Sekhmet Verity, Female Tiefling Fighter 2
Medium (5'5") Tiefling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 11 (+0)11 (+0) 10 (+0)18 (+4)
Skills Acrobatics +5, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +2

Possessions: 1700 sp.


Social Check DCs

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