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Advanced [show]


Breena Murnig, Female Gnome [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. Her hair is auburn and very short. Her eyes are hazel.

Personality: She is very quiet and rarely speaks above a whisper. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born blind and as such lacked many opportunities for work. Through the years after Breena was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Breena's mother didn't care for her much, and the feeling was mutual. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: She's in love; and she would like to get married and retire

Flaws: Shy, Antagonistic, Disease. Bonds: Adventurer, Has a crush. Occupation: Painter

Voice: Jamaican accent

Attributes [hide]

Breena Murnig, Female Gnome Barbarian 6
Small (3'4") Gnome, Lawful Evil (CR 6)
Armor Class 13
Hit Points 52 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)14 (+2) 8 (-1)14 (+2)
Skills Athletics +5, Insight +2
Senses Passive Perception 9
Languages Common, Gnome, Orc, Aquan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Calcitro Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He wears skinny pants and wears a white and tan robe with the hood down. He has a hunchback. He wears a top hat to hide his balding. His brown eyes lackadaisically let the world flow into them.

Personality: He has always had a great fascination with Human culture. He is lazy, self-centered, vain, and jealous.

History: Born in the east his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. By chance he met his brother recently and the two have been together since.

Motivation: To unite with his brother.

Flaws: Ugly, Racist, Selfish. Bonds: Poor, Family. Occupation: Navigator

Voice: Stutters

Attributes [hide]

Calcitro Deephollow, Male Halfling Fighter 11
Small (3'3") Halfling, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 69 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)13 (+1) 16 (+3)9 (-1)
Skills Animal Handling +7, Deception +3
Senses Passive Perception 13
Languages Common, Halfling, Celestial
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 2200 gp. Deep blue spinel (900 gp). Deep blue spinel (900 gp). Black pearl (900 gp). White opal (1200 gp). Golden pearl (90 gp). Red-brown spinel (90 gp). Red garnet (90 gp). Banded agate (10 gp). Chrysoberyl (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tricking Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a pastel shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. Her brown fur is knotted and matted. She has blue eyes.

Personality: She snorts whenever she laughs or is feeling confident. Energy wise she seems alert and responsive.

History: Born to a pair of adventurers, Tricking grew up listening to her father's many stories. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She's looking for her big break; and to pay off her debts

Ideals: Professionalism. Bonds: Adventurer, Attractive, Debt. Occupation: Barber

Voice: High pitched, excited

Attributes [hide]

Tricking Prim Posies, Female Tabaxi Wizard 1
Medium (6'5") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 7 (-2)16 (+3) 12 (+1)16 (+3)
Skills Stealth +4, Survival +3
Senses Passive Perception 11
Languages Common, Goblin, Giant, Elven
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 600 sp. 2 Smokesticks.


Social Check DCs


Jade Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and wears clothing that is held on in multiple layers but all of it is in poor condition. His yellow fur is still thick. He tend to wears goggles to shield his eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Jade was born in the west. At a young age he loved to build and create. He helped his father out around the business and became quite the natural. He then took over the family business and is one of the better Navigator for hire.

Motivation: Expand his business.

Ideals: Disciplined, Persistence. Flaws: Ugly. Bonds: Poor, Job. Occupation: Navigator

Voice: Australian accent

Attributes [hide]

Jade Mirror, Male Tabaxi Paladin 10
Medium (6'9") Tabaxi, Lawful Evil (CR 10)
Armor Class 12
Hit Points 76 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)12 (+1) 14 (+2)16 (+3)
Skills Intimidation +7, Stealth +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 300 pp. Azurite (7 gp). Black pearl (1200 gp). Hematite (7 gp). Freshwater pearl (7 gp). Jet (120 gp). Banded agate (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oloric Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: He wears professional attire, and carries scimitars. With bright red hair and a scraggly beard. His eyes, though not visible through his cowl, are green.

Personality: He is business-like. He takes instructions and follows them to the letter. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Oloric grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Oloric. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting, Professionalism. Flaws: Insane. Bonds: Attractive, Criminal record. Occupation: Glassblower

Voice: Posh accent

Attributes [hide]

Oloric Burrowfound, Male Dwarf Druid 6
Medium (3'11") Dwarf, True Neutral (CR 6)
Armor Class 12
Hit Points 16 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 7 (-2)8 (-1) 11 (+0)7 (-2)
Skills Nature +2, Performance +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Oloric Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has a small bristly mustache and wavy chestnut hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He dislikes all the random violence that takes place in the north. He plays an instrument quite well.

History: Born in the north to a Adventurer, Oloric learned a great deal about his mother's area of expertise. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has drifted from career to career and currently works as a Adventurer.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Pacifist, Artistic. Bonds: Rich, Attractive, Job. Occupation: Adventurer

Voice: Booming voice

Attributes [hide]

Oloric Strakeln, Male Dwarf Wizard 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 8 (-1)14 (+2) 10 (+0)8 (-1)
Skills Perception +2, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Gnome
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 1400 sp.


Social Check DCs


Windy Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing the road beaten gear of a warrior. His broad hat is riddled with cuts and holes. He has gleaming, smiling copper eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Windy was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. Windy abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Fighting. Flaws: Ugly. Bonds: Family, Slave, Poor, Adventurer. Occupation: Adventurer

Voice: Forgets to breathe while speaking

Attributes [hide]

Windy Of World, Male Tabaxi Commoner 8
Medium (6'9") Tabaxi, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 21 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)12 (+1) 13 (+1)15 (+2)
Skills Insight +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1300 gp. Embroidered silk and velvet mantle with numerous moonstones (2700 gp). An abacus with copper, silver and gold markers (130 gp). Brass mug with jade inlays (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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