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NPC Generator

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Advanced [show]


Windy Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a pastel cloak and cross-gartered green stockings. His whole body is exceptionally muscular. He has no fur. His otherwise smooth face is marked with small tiny scars.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Layabout hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the east, certain he would find work there.

Motivation: Wants to work out more often; and he is unsatisfied with his job

Ideals: Athletic, Opinionated. Flaws: Ugly. Bonds: Immigrant, Poor. Occupation: Layabout

Voice: Complex vocabulary, royal

Attributes [hide]

Windy Grass, Male Tabaxi Aristocrat 1
Medium (6'9") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)15 (+2) 12 (+1)13 (+1)
Skills Acrobatics +3, Deception +3
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3

Possessions: 160 gp.


Social Check DCs


Kansif Badger, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a weathered and beat up set of banded mail beneath an oversized white coat. Her blonde hair is smooth and relatively long. She tend to wears goggles to shield her eyes.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is frequently practicing swordplay.

History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Ploughman mother left her crippled. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with her childhood friend; and she wants nothing more than to rejoin the army

Ideals: Opinionated. Flaws: Disease. Bonds: Military, Adventurer. Occupation: Roofer

Voice: Soothing and warm

Attributes [hide]

Kansif Badger, Female Half-Orc Commoner 4
Medium (6'3") Half-Orc, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 25 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)13 (+1) 11 (+0)14 (+2)
Skills Investigation +3, Survival +2
Senses Passive Perception 10
Languages Common, Orc, Goblin
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Hlin Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears an entirely brown suit with black socks and a vest with buckled shoes. Her blonde hair is kept up in a ponytail inside a small hat. Her blue eyes dart from person to person.

Personality: A skeptical and narcissistic woman, Hlin's first love is herself. Her second love is also herself. Hlin enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She doesn't get along with people that don't share her tastes.

Ideals: Impeccable. Flaws: Hedonist, PTSD. Bonds: Poor, Religious. Occupation: Barrister

Voice: American accent

Attributes [hide]

Hlin Glanhig, Female Dwarf Rogue 10
Medium (3'10") Dwarf, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 80 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)12 (+1) 6 (-2)13 (+1)
Skills Deception +5, Persuasion +5
Senses Passive Perception 8
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 1500 gp. Jeweled electrum ring (3000 gp). Large well-done wool tapestry (600 gp). Sapphire pendant on gold chain (1700 gp). Solid gold idol (900 gp). Brass mug with jade inlays (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beloril Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears light armors faded through time and improper care. His red hair is greasy and uncared for. His otherwise smooth face is marked with small tiny scars.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him.

Ideals: Justice, Joker. Flaws: Ugly. Bonds: Poor. Occupation: Bellfounder

Voice: Russian accent

Attributes [hide]

Beloril Lutgehr, Male Dwarf Bard 1
Medium (4'5") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)9 (-1) 16 (+3)7 (-2)
Skills Animal Handling +5, Persuasion +0
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp.


Social Check DCs


Ermina Hadlee, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is wearing a long, brown, dusty cloak. She keeps her long chestnut hair kept up in a rat tail. She wears round tiny glasses practically rammed into her face.

Personality: Ermina hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: When she was but 3 years old her parents immigrated from the east. Her father took her hunting and taught her how to get in the mind of other creatures. She moves from town to town, unable to find a place to settle.

Motivation: To settle down with her crush; and she has a crush on the local slave trader

Ideals: Artistic, Justice. Bonds: Immigrant, Nature, Has a crush. Occupation: Dilettante

Voice: Speaks fast with a slight lisp

Attributes [hide]

Ermina Hadlee, Female Human Monk 11
Medium (6'1") Human, Neutral Good (CR 11)
Armor Class 11
Hit Points 66 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)16 (+3) 11 (+0)11 (+0)
Skills Athletics +5, Deception +4
Senses Passive Perception 10
Languages Common, Terran, Gnoll, Halfling
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +4

Possessions: 1500 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Gold and topaz bottle stopper cork (600 gp). Black velvet mask with numerous citrines (100 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cumpen Folkor, Female Gnome [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She carries with her a set of flails on her belt, each one with a aquamarine on the hilt. She wears a colorful flower in her red hair. Her eyes are hazel and catlike.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: She comes from a rich southern family. She struck it rich when she found rare goods in large quantities. She ran away from her former home and has been making her living as a Shipwright for the past few years.

Motivation: She'd like to take her coworkers down a peg; and she wants revenge against drow

Ideals: Fighting. Bonds: Rich, Attractive, Job, Enemies. Occupation: Shipwright

Voice: Switch between two voices

Attributes [hide]

Cumpen Folkor, Female Gnome Fighter 4
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 47 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 18 (+4)6 (-2) 16 (+3)13 (+1)
Skills History +0, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 4000 sp. 1 Darkwood Buckler. 1 Buckler. 1 Banded mail. 1 Banded mail.


Social Check DCs


Galinndan Firahel, Male Elf [Permalink]

Personal [hide]

Description: He dresses like a well dressed Miller does. He carries with him a set of greatswords, each one with a amber on the hilt. He only wears one on his belt and the other on his back. With a patchy golden beard and wild golden hair. His eyes are blue and catlike.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He never wears the same outfit twice, unless he absolutely has to.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Galinndan was left his mother's suit of armor and trained in its use and care. He inherited the family business which he has now maintained for 7 years.

Motivation: Further expansion of business.

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Job, Military. Occupation: Miller

Voice: Cold and demanding tone

Attributes [hide]

Galinndan Firahel, Male Elf Bard 4
Medium (4'9") Elf, Chaotic Good (CR 4)
Armor Class 10
Hit Points 9 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)14 (+2) 8 (-1)12 (+1)
Skills Athletics +3
Senses Passive Perception 9
Languages Common, Elven, Druidic, Aquan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 25000 sp.


Social Check DCs

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