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NPC Generator

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Advanced [show]


Hamil Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: Standing 2'10", this man wears skinny pants and wears a red and violet robe with the hood down. His moppish chestnut hair is in a traditional bowl cut. His half smiles and violet eyes are beguiling and draw you in.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is harsh and unforgiving.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Hamil abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Religious, Adventurer. Occupation: Bricklayer

Voice: Sleepy voice

Attributes [hide]

Hamil Smoothhands, Male Halfling Warrior 6
Small (2'10") Halfling, Lawful Neutral (CR 6)
Armor Class 15
Hit Points 65 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)19 (+4) 16 (+3)16 (+3) 17 (+3)17 (+3)
Skills Insight +6, Nature +6
Senses Passive Perception 13
Languages Common, Halfling, Gnome, Goblin, Orc
Attacks Melee +0 / 2d6-3, Ranged +7 / 2d6+4, Grapple +4

Possessions: 1000 sp. 1 Buckler.


Social Check DCs


Bertram Thistletop, Male Halfling [Permalink]

Personal [hide]

Description: This light-skinned male is typically in his Assassin uniform. He is tall, broad shouldered and powerfully built. His brown hair is lengthy and is close to two feet long. His eyes are likewise green. His teeth are white and perfect.

Personality: Bertram is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has all his life been fascinated with singing.

History: He was born several months after his father was called into army service. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Assassin. He has set out to sabotage the competition.

Motivation: Sabotage a competitor.

Ideals: Extrovert, Artistic. Bonds: Job, Attractive, Military. Occupation: Assassin

Voice: Mousy voice

Attributes [hide]

Bertram Thistletop, Male Halfling Druid 10
Small (2'10") Halfling, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 18 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 5 (-3)16 (+3) 14 (+2)13 (+1)
Skills Intimidation +5, Survival +6
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Orc, Celestial
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464433

Possessions: 1800 gp. Deep green spinel (60 gp). Golden pearl (60 gp). Malachite (15 gp). Black star sapphire (1600 gp).


Social Check DCs


Lûgdash Winterbourne, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the four houses of cards around his neck, and a mace on his belt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. His tied-back hair is brown. His hazel eyes peer out from beneath his broad black hat.

Personality: Confrontational and typically high on some drug or another. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born in the south, but his parents moved at a very young age to the west. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Lûgdash's homeland. Lûgdash decided to take the middle way and become a bodyguard. After a long history of fighting, Lûgdash and his spouse have recently divorced.

Motivation: Money/treasure.

Ideals: Fighting. Flaws: Addict, Antagonistic. Bonds: Immigrant, Rich. Occupation: Tailor

Voice: Uses sign language

Attributes [hide]

Lûgdash Winterbourne, Male Half-Orc Druid 2
Medium (5'3") Half-Orc, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)13 (+1) 5 (-3)14 (+2)
Skills Insight -1, Performance +4
Senses Passive Perception 7
Languages Common, Orc, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 9000 cp.


Social Check DCs


Claira Siannodel, Female Elf [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She dresses in collared shirts and wears a proper scarf over her head. Her silver hair is long and unkept. Her green eyes dart from person to person.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She has a habit of throwing herself into exceedingly dangerous situations.

History: Born to a pair of adventurers, Claira grew up listening to her father's many stories. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Doesn't want to be a Mason and was forced into it by her family; and her relatives are trying to arrange a marriage

Flaws: Ugly, Shy, Impulsive. Bonds: Adventurer, Family. Occupation: Mason

Voice: Smoker's lung

Attributes [hide]

Claira Siannodel, Female Elf Bard 3
Medium (4'9") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)13 (+1) 12 (+1)12 (+1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Just what you see.


Social Check DCs


Windy Fang, Female Tabaxi [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She dresses in collared shirts and wears a proper scarf over her head. She has wavy gray fur. Her copper eyes dart from person to person to random spaces in the air.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She enjoys reading and quiet.

History: The child of a Spy, who enjoyed hunting, Windy was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Windy took refuge in the old dungeon and found the beat up rapier and armor she uses now. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature rapier.

Motivation: Many drow want her driven away; and obtaining odd cultural dragonborn artifacts is her passion

Ideals: Logical. Flaws: Antagonistic. Bonds: Nature, Adventurer, Enemies. Occupation: Animal Trainer

Voice: High pitched and raspy

Attributes [hide]

Windy Fang, Female Tabaxi Warrior 4
Medium (5'3") Tabaxi, Neutral Evil (CR 4)
Armor Class 13
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)12 (+1) 11 (+0)12 (+1)
Skills History +3, Survival +2
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Norman Norton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He is bristling with hidden weapons, mostly bastard swords and hammers. He wears a Stetson hat to cover his moderate length golden hair. His ears are large.

Personality: He is calm most of the time but flees social interaction. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born in a small village he learned the ways of the warrior from his mother. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Norman fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels that his past leaves him morally obligated to help; and he is compelled to act according to his religious beliefs

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Criminal record, Religious. Occupation: Scribe

Voice: growls and snarls, animalistic

Attributes [hide]

Norman Norton, Male Human Monk 2
Medium (5'8") Human, Lawful Evil (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)15 (+2) 9 (-1)12 (+1)
Skills Arcana +4, Athletics +3
Senses Passive Perception 9
Languages Common, Abyssal, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3

Possessions: 290 gp. 1 Antitoxin.


Social Check DCs


Oriax Tolerance, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears skinny pants and wears a green and violet robe with the hood down. He has wavy black hair. He has black eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He took every job he could get his hands on, but the opportunities for Tieflings in the north were limited. He is untrained/undisciplined, which makes him dangerous.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is a bit of a kleptomaniac

Ideals: Gifted. Flaws: Depressed, Insane. Bonds: Criminal record, Immigrant. Occupation: Carter

Voice: Tuts and clicks tongue

Attributes [hide]

Oriax Tolerance, Male Tiefling Bard 3
Medium (6'10") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)13 (+1) 9 (-1)8 (-1)
Skills History +3, Insight +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 300 gp. 1 Half-Plate. 1 Buckler.


Social Check DCs

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