Anthony Nailo, Male Half-Elf [Permalink]
Personal [hide]
Description: He dresses like a well dressed Layabout does. He is portly but not overly obese. His white hair is long and unkept. He wears round tiny glasses practically rammed into his face.
Personality: Always inclined to offer people food he seems plenty friendly. He is an amazing painter.
History: Born to a poor family in the city he treasured whatever gifts he got. His druidic abilities were realized during a raid on his village. He inherited the family business which he has now maintained for 3 years.
Motivation: Expand his business.
Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Job, Poor. Occupation: Layabout
Voice: Russian accent
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 37 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
Possessions: 10000 cp.
Frederick Stanford, Male Human [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a moderate pudge and is not very fit. He has a small bristly mustache and wavy silver hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He invites people to come help in his community garden.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. At some point he was captured by dire rats and was tortured. After several years of this he finally managed to escape. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: He wants revenge against dire rats; and he is currently in port desperately looking for someone to get him out
Ideals: Philantrophist. Flaws: Insomniac. Bonds: Slave, Enemies. Occupation: Weaver
Voice: pre-pubescent
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 68 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 15 (+2) | 10 (+0) | 16 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Celestial, Ignan, Halfling
Attacks Melee +1 / 3d6-3, Ranged +6 / 3d6+2, Grapple +2
Possessions: 90 pp. Black opal (700 gp). Sard (20 gp). Tiger eye turquoise (6 gp). Iolite (20 gp). Golden yellow topaz (800 gp). Tourmaline (130 gp). Hematite (6 gp). Obsidian (6 gp).
Rosamund Kent, Female Human [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She does not wear sleeves and tends to eschew shirts when she can avoid it. She is an epitome of beauty. She has wavy blonde hair. She tend to wears goggles to shield her eyes.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She always tries to repair and not replace. It was this mentality that drove her into the Painter business.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her homeland was ravaged by war and she spent much of her life rebuilding it. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She's repulsed by the PC; and wants to open a new tavern
Ideals: Persistence. Flaws: Antagonistic, PTSD. Bonds: Attractive, Immigrant. Occupation: Painter
Voice: Mousy voice
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 20 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 15 (+2) | 9 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 190 gp.
Hirrathak Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'3" and muscular, this southern man very much looks the part of a Bellfounder. His black crest is matted, messy, and big. His fierce gold eyes like to dwell on things.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Born in the south to a Bellfounder, Hirrathak learned a great deal about his father's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Wants to work out more often; and wants to open a new tavern
Ideals: Athletic, Justice. Flaws: Ugly. Bonds: Job, Rich. Occupation: Bellfounder
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 6)
Armor Class 11
Hit Points 58 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
Possessions: 2000 sp. 4 Acid flasks.
Juliana Shelly, Female Human [Permalink]
Personal [hide]
Description: She is typically in her Armorer uniform. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She keeps her long auburn hair kept up in a rat tail. She is baby faced.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Armorer. She has achieved small success as a Armorer.
Motivation: Balancing her hectic life and new Armorer responsibilities is difficult; and wants to open a new tavern
Flaws: Secretive, Mundane. Bonds: Job, Attractive. Occupation: Armorer
Voice: American accent
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 40 gp. Freshwater pearl (10 gp). Moss agate (10 gp).
Fenriz Pleasure, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he typically wears black cloth garments or leather armor. His hair is greying and his face has many wrinkles. He has a tattooed face.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Scribe arts, while his mother instructed him in etiquette, music and courtly manner. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. Being a Scribe kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and a rival would like him out of the picture
Ideals: Gifted. Flaws: Antagonistic, Insane. Bonds: Criminal record, Rich. Occupation: Scribe
Voice: American accent
Attributes [hide]
Medium (6'4") Tiefling, True Neutral (CR 8)
Armor Class 13
Hit Points 32 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 7 (-2) | 14 (+2) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Gnoll, Draconic
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
Possessions: 5000 sp. Alexandrite (1000 gp).
Quillathe Floshem, Female Elf [Permalink]
Personal [hide]
Description: This slender woman stands about 5'4". She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her hair is white, silky, and of moderate length. She wears round tiny glasses practically rammed into her face.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is able to make almost anything out of random pieces of junk.
History: Born in the south her family was never financially stable. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: To unite with her sister; and find a way to reverse the transformation of her sister
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Poor, Family. Occupation: Laborer
Voice: Spits words with contempt
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 5 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 7 (-2) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 1800 sp. 1 Masterwork Common Melee.
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