Thomas Hale, Male Human [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is greying and his face has many wrinkles. His fierce green eyes like to dwell on things.
Personality: Cocky and sure of himself, he believes he is the best Map Maker born in the past three hundred years. He always tries to repair and not replace. It was this mentality that drove him into the Map Maker business.
History: Sold as a small child to a slaver, Thomas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Thomas grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Thomas. He struck the Map Maker job and began his own company from there.
Motivation: A rival would like him out of the picture; and he feels that his past leaves him morally obligated to help
Ideals: Persistence. Flaws: Ugly. Bonds: Job, Mentor, Criminal record. Occupation: Map Maker
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 36 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1700 gp. Blue quartz (7 gp). Red garnet (60 gp). Black pearl (500 gp). Jasper (50 gp). Sard (50 gp). Rhodochrosite (7 gp). Carnelian (50 gp). Hematite (7 gp). Iolite (50 gp).
Ildrex Nemmonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He has styled his bronze crest well, parting it to the right. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Stoic and calm, he prefers to meditate than take action. He invites people to come help in his community garden.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He used his abilities to travel the world and help people.
Motivation: Money/treasure; and he is greedy
Ideals: Disciplined, Philantrophist. Flaws: Ugly, Addict. Bonds: Rich. Occupation: Gardener
Voice: Scratchy, weak
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 8 (-1) | 9 (-1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Disguise kit.
Jade Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman and is in decent physical shape. His beige fur is matted, messy, and big. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Jade is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has built up a small fortune and can afford his own way.
Motivation: He is not mentally stable, and does not behave rationally; and regain custody of his son
Flaws: Ugly, Insane, Antagonistic. Bonds: Rich, Family. Occupation: Carpenter
Voice: Spanish accent
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 9 (-1) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Celestial
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1600 sp. 1 Half-Plate.
Purban Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: An older man who has a large white mantle and cape that has been intricately interwoven into his brown robe, he is not a threatening figure. His auburn hair is heavily combed to the left. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is fixated on the number 23. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He receives visions of the future at random moments
History: He was raised in a mountains tribe. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.
Motivation: Nothing but the best is good enough for him; and he is not mentally stable, and does not behave rationally
Ideals: Gifted, Impeccable. Flaws: Insane. Bonds: Nature, Attractive. Occupation: Performer
Voice: Dark and ominous
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 16)
Armor Class 13
Hit Points 89 (16d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 14 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Aquan, Druidic
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 600 pp.
Varg Staurheim, Male Half-Orc [Permalink]
Personal [hide]
Description: He stands about 6'5" and is dressed in a clean white cloak covering his clean studded leather. His left hand appears badly burned and disfigured. He has done his best to style his red hair to look like a famous performer. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: Abrasive and pushy, he has a hard time making friends. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Varg was born with his mother's beautiful face. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. After a long history of fighting, Varg and his spouse have recently divorced.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and seeks redemption
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Criminal record. Occupation: Actor
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'5") Half-Orc, True Neutral (CR 16)
Armor Class 13
Hit Points 46 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 10 (+0) | 8 (-1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 8000 gp.
Ownka Peyton, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman wears bulky black painted plate armor. She has a penchant for wearing a ring with an oversized sapphire on her right hand. She wears a colorful flower in her golden hair. She is baby faced.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is an amazing painter.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. After coming to the age of reason, Ownka took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has never given up on her dancing dream.
Motivation: She is greedy.
Ideals: Gifted, Artistic. Flaws: Depressed. Bonds: Rich, Attractive. Occupation: Healer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 23 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 13000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Callie Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She is wearing colorful clothing, dressed as a Tailor. Her hair is black and curly. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She does not trust anyone and sleeps with one eye open.
History: She was born blind and as such lacked many opportunities for work. From there she went from mercenary job to mercenary job. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural half-elven artifacts is her passion
Ideals: Optimist. Flaws: Insomniac, Disease. Bonds: Poor, Attractive, Adventurer. Occupation: Tailor
Voice: Boston accent
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 5)
Armor Class 13
Hit Points 48 (5d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Celestial
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 30000 cp. 1 Darkwood Buckler. 1 Darkwood Buckler. 1 Banded mail.
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Their contribution stands as a beacon of hope for all adventurers!