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Advanced [show]


Williamina Langley, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she very much looks the part of a Fisher. Her Stetson hat is riddled with cuts and holes. Her gray eyes peer out from beneath her Stetson brown hat.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She got into the Fisher business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Fisher. She ran away from her former home and has been making her living as a Fisher for the past few years.

Motivation: She feels threatened by others.

Ideals: Passionate. Flaws: Ugly, Fearful. Bonds: Job. Occupation: Fisher

Voice: Prounounces S like Z

Attributes [hide]

Williamina Langley, Female Human Commoner 5
Medium (5'3") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)14 (+2) 6 (-2)13 (+1)
Skills Intimidation +4, Nature +5
Senses Passive Perception 8
Languages Common, Gnoll, Giant
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 10000 cp. Golden pearl (160 gp). Deep blue spinel (1600 gp).


Social Check DCs


Alain Cherrycheeks, Female Halfling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears tattered old clothes. She wears her silver hair down. Her blue eyes peer out from beneath her top red hat.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is able to fit into much smaller and tighter spaces than normal.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. She was granted druidic powers by her dying sister.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is currently in port desperately looking for someone to get her out

Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Criminal record, Slave. Occupation: Architect

Voice: Low and grunting

Attributes [hide]

Alain Cherrycheeks, Female Halfling Expert 6
Small (3'2") Halfling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 23 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 11 (+0)14 (+2) 14 (+2)11 (+0)
Skills Performance +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Terran
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0

Possessions: 20 pp. 1 Minor magic item.


Social Check DCs


Orsik Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is typically in his Marshal uniform. He keeps his brown hair in a pixie cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He is happy with his job as a Marshal. He turns his eye from what people do, preferring to live and let live. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to loving parents in a slum to the west. While studying, he fell in love. They married and had a son. Some 3 years later his spouse died after the birth of his son. Heartbroken, Orsik never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: To be a Adventurer again; and further expansion of business

Ideals: Philantrophist. Bonds: Job, Attractive, Poor, In love. Occupation: Marshal

Voice: Forgets to breathe while speaking

Attributes [hide]

Orsik Orcfoe, Male Dwarf Ranger 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)18 (+4) 12 (+1)12 (+1)
Skills Investigation +6, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Ignan, Elven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Gold and topaz bottle stopper cork (400 gp).


Social Check DCs


Altho Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He dresses well, wearing red shirts, loose pants, and blazers most of the time. He keeps his long white hair kept up in a rat tail. His eyes are likewise green. His teeth are white and perfect.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He is untrained/undisciplined, which makes him dangerous.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Cynical, Insane. Bonds: Attractive, Criminal record, Slave. Occupation: Sailor

Voice: Indian accent

Attributes [hide]

Altho Honeypot, Male Halfling Fighter 6
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 28 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)13 (+1) 9 (-1)13 (+1)
Skills Perception +2, Religion +4
Senses Passive Perception 14
Languages Common, Halfling, Goblin
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 700 gp. Eye agate (13 gp). Eye agate (13 gp). Chrysoprase (70 gp). Freshwater pearl (13 gp).


Social Check DCs


Nedda Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: This woman stands a little under 2'11" and is a bit bulky. She is very muscular particularly in the legs. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her red hair is braided into rings. Her eyes are blue and catlike.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Sold as a small child to a necromancer, Nedda was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. After months of barely getting by, Nedda managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: Wants her loneliness to end; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic. Bonds: Criminal record, Mentor, Rich, Has a crush. Occupation: Merchant

Voice: Indian accent

Attributes [hide]

Nedda Honeypot, Female Halfling Adept 6
Small (2'11") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 23 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)7 (-2) 12 (+1)14 (+2)
Skills Insight +4, Performance +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 900 gp.


Social Check DCs


Mozikth Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is wearing a long, black cloak. He sports a flattop crest cut. His half smiles and red eyes are beguiling and draw you in.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. The war was a terrible time for him, and Mozikth does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: His father raised him in a mountain cabin. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has never given up on his dancing dream.

Motivation: He feels kind of lost in life.

Ideals: Artistic. Flaws: Depressed. Bonds: Attractive, Military, Nature, Mentor. Occupation: Miller

Voice: Nasally tone

Attributes [hide]

Mozikth Ebynichtomonis, Male Dragonborn Fighter 7
Medium (6'5") Dragonborn, Neutral Good (CR 7)
Armor Class 11
Hit Points 50 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)13 (+1) 18 (+4)16 (+3)
Skills Perception +7
Senses Passive Perception 17
Languages Common, Aquan
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anakis Speed, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is wearing colorful clothing, dressed as a Body Guard, and sports empty pouches on her belt. She keeps her red hair in a flapper bob. She has a dull look in her silver eyes.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is lazy and tries to find solutions quickly.

History: Gifted from a young age, Anakis studied abroad. Anakis was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Anakis decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest woman in the west.

Ideals: Gifted, Entrepeneur. Flaws: Lazy. Bonds: Criminal record. Occupation: Body Guard

Voice: Breathy voice

Attributes [hide]

Anakis Speed, Female Tiefling Aristocrat 18
Medium (4'10") Tiefling, Chaotic Neutral (CR 18)
Armor Class 7
Hit Points 114 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 14 (+2)9 (-1) 17 (+3)15 (+2)
Skills Religion +5, Survival +9
Senses Passive Perception 13
Languages
Attacks Melee +8 / 5d6+2, Ranged +3 / 5d6-3, Grapple +2

Possessions: 1900 pp. A silver and pearl hairclip (40 gp). Embroidered and bejeweled glove (2000 gp). Large well-done wool tapestry (300 gp). Black velvet mask with numerous citrines (110 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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