Orla Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Gnomes. Her skin is dark but she possesses many grey ritualistic tattoos. She wears professional attire. Her auburn hair is thinning but still full. Her hazel eyes have a joyful gleam in them most of the time.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She takes great joy in being the best Barber in town.
History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. Through the years after Orla was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Orla's mother didn't care for her much, and the feeling was mutual. She became a Barber soon after.
Motivation: She is compelled to act according to her religious beliefs.
Flaws: Antagonistic. Bonds: Attractive, Job, Religious, Enemies. Occupation: Barber
Voice: American accent
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 7)
Armor Class 13
Hit Points 53 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Auran, Celestial
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 |
Possessions: 700 gp.
Juliana Braxton, Female Human [Permalink]
Personal [hide]
Description: She is generally well dressed albeit a few years behind the times. Her skin is fair and her fingers are delicate and long. Her hair, while still mostly black, has prominent grey streaks. Her violet unseeing eyes seem to look past you.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She enjoys reading and quiet.
History: She was born blind and as such lacked many opportunities for work. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. After a long history of fighting, Juliana and her spouse have recently divorced.
Motivation: To share knowledge with the world; and she's repulsed by the pc
Ideals: Logical, Gifted. Flaws: Disease, Antagonistic. Bonds: Attractive. Occupation: Bather
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 110 gp. 4 Antitoxin.
Beast Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a pastel shirt with thin green vertical stripes and red pants. She has styled her lavender fur well, parting it to the right. She has blue eyes.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is obsessed with a lost civilization.
History: Beast was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Baker. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature hammer.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with her childhood friend
Flaws: Ugly. Bonds: Poor, Nature, Adventurer, Job. Occupation: Baker
Voice: Booming voice
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Evil (CR 6)
Armor Class 12
Hit Points 25 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 9 (-1) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 300 gp.
Jo Goldfound, Female Halfling [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She tends to wear a large white jacket. She is an epitome of beauty. Her blonde hair is well kept. Her eyes are blue and catlike.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. A true patriot, Jo would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. From her teen years she was always beautiful and desirable, so people have always doted on her. She has set out to sabotage the competition.
Motivation: A deep hatred of orcs; and she is unsatisfied with her job
Ideals: Gifted. Bonds: Attractive, Military, Slave, Job, Enemies. Occupation: Mortician
Voice: Switch between two voices
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 11 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 17 (+3) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Halfling, Gnome, Elven, Giant
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 1600 sp.
Henry Hale, Male Human [Permalink]
Personal [hide]
Description: 6'2" and muscular, this eastern man wears clothing that is held on in multiple layers but all of it is in poor condition. His brown hair is singed and shortened. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born in the east his family was never financially stable. There was a wharf not far from home where he often wandered off to fish. He has dedicated himself to building a better kind of golem.
Motivation: Wants to work out more often; and a need for knowledge about a nearby landmark
Ideals: Athletic. Flaws: Ugly. Bonds: Poor, Nature, Adventurer. Occupation: Glassblower
Voice: Eastern European accent
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 5 (-3) | 18 (+4) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Draconic, Sylvan, Terran, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 120 gp.
Erdan Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and dresses in tan turtlenecks beneath a blue coat with grey slacks. His hair is greying and his face has many wrinkles. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born in a small desert village. He was an athlete and attended two major summer competitions. He never won. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Rich, Nature. Occupation: Farmer
Voice: Eastern European accent
Attributes [hide]
Medium (4'8") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 1800 sp.
Greeba Wentworth, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman wears loose pants and a collared shirt complete with sweater beneath her coat. She is muscular with a powerful set of arms. Her blonde hair is cut short. Her thin eyebrows rest above her beady blue eyes.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: She was born into a rich family. Greeba was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Greeba decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Barber kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Seeks redemption; and she feels that her past leaves her morally obligated to help
Flaws: Ugly, Disease, Depressed. Bonds: Criminal record, Rich. Occupation: Barber
Voice: Soft and mumbly
Attributes [hide]
Medium (4'8") Half-Orc, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 43 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 9 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 400 gp. Hematite (16 gp). Malachite (16 gp). Silver pearl (70 gp). Alexandrite (1200 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!