Naeris Floshem, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears baggy blue pantaloons and a green scarf. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. This violet eyed southerner is not easily forgotten.
Personality: Always inclined to offer people food he seems plenty friendly. He also is a firm believer in the manly ideal.
History: Naeris was raised in a hard working conservative environment. His mother took him hunting and taught him how to get in the mind of other creatures. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Philantrophist. Flaws: Impulsive. Bonds: Job, Nature, Criminal record. Occupation: Bookbinder
Voice: Scandinavian accent
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 6)
Armor Class 14
Hit Points 5 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 5 (-3) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Celestial, Ignan
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.
Glûk Roscoe, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a husky man, who wears bulky white painted plate armor. He has shaved his head bald. He has a dull look in his hazel eyes.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Glûk was raised in a hard working conservative environment. In his 12th year, his parents were killed by a dire rats raid, leaving Glûk alone in the world. After a stint in an orphanage, he was adopted. He is untrained/undisciplined, which makes him dangerous.
Motivation: He's attracted to the PC; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Ideals: Optimist. Flaws: Insane. Bonds: Job, Enemies, Has a crush. Occupation: Stableman
Voice: Rolls R's
Attributes [hide]
Medium (6'10") Half-Orc, Lawful Good (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 18 (+4) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 100 gp.
Seven Of Ale, Female Tabaxi [Permalink]
Personal [hide]
Description: She is typically in her Brewer uniform. She has a slight overbite and is overall scrawny. Her beige fur is singed and shortened. Her blue eyes are passionate and lively.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is a font of random trivia from the lore and stories she has discovered
History: She was born on a small isolated farm. Seven was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Seven decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently she has begun working with bootleggers and crooks.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and to share knowledge with the world
Ideals: Logical. Flaws: Ugly. Bonds: Job, Nature, Criminal record. Occupation: Brewer
Voice: Pirate accent
Attributes [hide]
Medium (5'5") Tabaxi, True Neutral (CR 15)
Armor Class 12
Hit Points 93 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 12 (+1) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Draconic, Dwarven
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 8000 gp. Onyx (60 gp). Sard (60 gp). Fire opal (1200 gp). Blue quartz (16 gp). Alexandrite (500 gp). Black pearl (500 gp). Blue quartz (16 gp). Aquamarine (500 gp). Obsidian (16 gp). Carnelian (60 gp). Carnelian (60 gp). Azurite (16 gp). Malachite (16 gp). Eye agate (16 gp). 1 Medium magic item.
Torgga Trueanvil, Female Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a grey armored body suit, with a simple blue line shooting up and back down, and a wedding ring on her right hand. She wears a feathered hat to cover her moderate length silver hair. She wears large thick round spectacles.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Energy wise she seems alert and responsive.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. While studying, she fell in love. They married and had a daughter. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: Several ex partners dislike her way of doing things and want revenge.
Ideals: Passionate, Professionalism. Bonds: In love, Military. Occupation: Painter
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 24 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 15 (+2) | 12 (+1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 260 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 2 Tanglefoot bags.
Althaea Fahrend, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who wears loose pants and a collared shirt complete with sweater beneath her coat. Her brown hair is singed and shortened. She wears large thick round spectacles.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. Althaea is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.
Motivation: She wants to get laid; and her relatives are trying to arrange a marriage
Flaws: Ugly, Antagonistic. Bonds: Family, Rich, Has a crush. Occupation: Hunter
Voice: Pronounces O like U
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Good (CR 8)
Armor Class 12
Hit Points 22 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 8 (-1) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +1 / 2d10-2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: Sard (40 gp). Red-brown spinel (50 gp). Onyx (40 gp).
Borun Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears suspenders and white workpants. His shirt is blue, and he wears a heavy white leather apron most of the time. He sports a long chestnut beard, and similarly colored long hair. He has hazel eyes and a white hat with a blue feather.
Personality: He is a Mayor first and foremost. He believes firmly that knowledge should be universal. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born on a small isolated farm. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mayor. Days after completing his studies, news broke out that his hometown was attacked by illithids. Borun was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.
Motivation: Balancing his hectic life and new Mayor responsibilities is difficult; and further expansion of business
Bonds: Job, Adventurer, Nature, Enemies. Occupation: Mayor
Voice: Booming voice
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 10)
Armor Class 15
Hit Points 59 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 14 (+2) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Elven
Attacks Melee +3 / 3d6-1, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 |
Possessions: 900 gp. Sapphire pendant on gold chain (2400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Brass mug with jade inlays (100 gp). Brass mug with jade inlays (100 gp). Golden circlet with four aquamarines (2000 gp). Sapphire pendant on gold chain (2400 gp).
Joan Wallace, Female Human [Permalink]
Personal [hide]
Description: She has a missing right arm. She wears tight fitting clothing which further accentuates her frame. She has a long golden ponytail with little hanging trinkets. She has green eyes and a grey hat with a blue feather.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: A powerful wizard made her what she is. Joan liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a morningstar and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants to have a good time and be beloved; and to end her boredom
Ideals: Optimist, Philantrophist. Bonds: Attractive, Mentor, Nature. Occupation: Bather
Voice: Irish accent
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 9 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 sp. Red spinel (100 gp).
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