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NPC Generator

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Advanced [show]


Lezre Clapham, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. With bright red hair. Her gray eyes dart from person to person to random spaces in the air.

Personality: She loves telling others what to do and how they should feel about things. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: Lezre was born with her father's beautiful face. She took every job she could get her hands on, but the opportunities for Half-Orcs in the west were limited. She left for the west, certain she would find work there.

Motivation: To reunite with her absent father; and to reunite with her absent father

Ideals: Opinionated. Bonds: Poor, Attractive, Immigrant. Occupation: Merchant

Voice: Scottish accent

Attributes [hide]

Lezre Clapham, Female Half-Orc Expert 2
Medium (4'10") Half-Orc, True Neutral (CR 2)
Armor Class 9
Hit Points 4 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 6 (-2)10 (+0) 10 (+0)6 (-2)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 1200 sp.


Social Check DCs


Dynamic Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel collared shirt and violet pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He carries a battered whip and tarnished warhammer as well. His orange fur, when down, is lengthy. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is calm most of the time but flees social interaction. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: When he was but 3 years old his parents immigrated from the east. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Assassin work with an outfit from a few towns over. Assassin work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dynamic fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Expand his business; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Addict, Shy. Bonds: Job, Immigrant. Occupation: Assassin

Voice: Sensual and smooth

Attributes [hide]

Dynamic Of Ebony, Male Tabaxi Expert 3
Medium (5'11") Tabaxi, Neutral Good (CR 3)
Armor Class 14
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 11 (+0)14 (+2) 15 (+2)10 (+0)
Skills History +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Morg Garfield, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 5'2", this man wears a custom-built plate barding that's adorned with white lining and desert motifs. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He is baby faced.

Personality: Overbrimming with self-confidence, Morg isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He got into the Spice Merchant business at a young age. Morg liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He struck the Spice Merchant job and began his own company from there.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent father

Ideals: Impeccable, Entrepeneur. Bonds: Job, Nature, Family. Occupation: Spice Merchant

Voice: Speaks with lips pursed

Attributes [hide]

Morg Garfield, Male Half-Orc Paladin 16
Medium (5'2") Half-Orc, Chaotic Evil (CR 16)
Armor Class 11
Hit Points 103 (16d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)14 (+2) 12 (+1)13 (+1)
Skills Intimidation +6, Perception +6
Senses Passive Perception 16
Languages Common, Orc, Terran, Ignan
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14022

Possessions: 3000 gp. Red garnet (60 gp). Deep blue spinel (800 gp). Blue quartz (7 gp). Chrysoprase (20 gp). Peridot (20 gp). Amber (60 gp). Golden yellow topaz (800 gp). Chrysoberyl (60 gp). Peridot (20 gp). Moonstone (20 gp). Banded agate (7 gp). Eye agate (7 gp). Aquamarine (800 gp). Rich purple corundum (700 gp). Citrine (20 gp). Jade (60 gp). Malachite (7 gp).


Social Check DCs


Ombul Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He is renowned for his bright red suits and hats, and carries shortbows. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His fierce gray eyes like to dwell on things.

Personality: Ombul wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: When he was but 6 years old his parents immigrated from the west. A few years later when the south was not economically sound they moved to his current location. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Money/treasure; and he desires power and/or immortality

Ideals: Fighting, Disciplined. Flaws: Impulsive. Bonds: Immigrant, Adventurer, Rich. Occupation: Mortician

Voice: Raspy

Attributes [hide]

Ombul Brightmoon, Male Halfling Fighter 6
Small (3'4") Halfling, Chaotic Good (CR 6)
Armor Class 10
Hit Points 40 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)11 (+0) 10 (+0)12 (+1)
Skills History +3, Insight +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 2000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Buvvie Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: She is a husky woman, who wears clothing that is held on in multiple layers but all of it is in poor condition. Her blonde hair is slicked back into a classic pompadour. Her violet eyes are slightly larger than normal.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. While studying, she fell in love. They married and had a son. She was granted psionic powers by her dying sister.

Motivation: To prove her worth to the world.

Ideals: Joker, Gifted. Flaws: Impulsive. Bonds: Poor, In love. Occupation: Laborer

Voice: Eastern European accent

Attributes [hide]

Buvvie Ironhide, Female Gnome Monk 8
Small (3'0") Gnome, Chaotic Evil (CR 8)
Armor Class 14
Hit Points 58 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)16 (+3) 14 (+2)9 (-1)
Skills Deception +2, Nature +6
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Undercommon, Infernal
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 80000 cp. Golden yellow topaz (1100 gp). Banded agate (15 gp). Brown-green garnet (140 gp). Red spinel (140 gp).


Social Check DCs


Heskan Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears green painted combat armor at almost all times. His copper crest is lengthy. His eyes are gold.

Personality: He is fixated on the number 23. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He is untrained/undisciplined, which makes him dangerous.

Motivation: To prove his worth to the world; and wants to work out more often

Ideals: Athletic. Flaws: Insane, Impulsive, Antagonistic. Occupation: Bather

Voice: Rhymes sentences (sorry)

Attributes [hide]

Heskan Lhamboldennish, Male Dragonborn Monk 1
Medium (6'5") Dragonborn, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)10 (+0) 11 (+0)12 (+1)
Skills Athletics +4, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +3

Possessions: 50 gp.


Social Check DCs


Akra Dhyrktelonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a black shirt with thin brown vertical stripes and blue pants. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her black crest is kept up in a ponytail inside a wide-brimmed hat. She tend to wears goggles to shield her eyes.

Personality: She will rave to anyone who will listen. She also hits on women, regardless of circumstances.

History: Akra was born in the east. At a young age she loved to build and create. From her teen years she was always beautiful and desirable, so people have always doted on her. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She would like to get married and retire; and wants her loneliness to end

Ideals: Persistence. Flaws: Insane. Bonds: Attractive, Has a crush. Occupation: Blacksmith

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Akra Dhyrktelonis, Female Dragonborn Rogue 9
Medium (6'7") Dragonborn, Neutral Evil (CR 9)
Armor Class 14
Hit Points 39 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 12 (+1)11 (+0) 9 (-1)11 (+0)
Skills Arcana +3, History +3
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +7 / 3d4+4, Grapple +4

Possessions: 4000 sp. Citrine (80 gp). Lapis lazuli (7 gp). Star rose quartz (80 gp). 1 Minor magic item.


Social Check DCs

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