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Advanced [show]


Cask Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man wears a fine chain shirt which he covers with pastel colored cloaks and clothing. He keeps his long red fur kept up in a rat tail. His eyes are hazel and catlike.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Cask was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He hasn't been sleeping well lately.

Motivation: He is greedy; and doesn't want to be a navigator and was forced into it by his family

Ideals: Entrepeneur. Flaws: Shy, Insomniac. Bonds: Family, Rich. Occupation: Navigator

Voice: Whispers

Attributes [hide]

Cask Plume, Male Tabaxi Warlock 5
Medium (5'3") Tabaxi, True Neutral (CR 5)
Armor Class 12
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 15 (+2)10 (+0) 14 (+2)11 (+0)
Skills Deception +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 200 gp. Embroidered and bejeweled glove (1000 gp). A roughly beaten golden orb (80 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Myria High-hill, Female Halfling [Permalink]

Personal [hide]

Description: A middle-aged woman, she very much looks the part of a Slave Trader, and is pretty ugly. Her long silver hair is drawn into a two foot long braid. She has a tattooed face.

Personality: She hates Halflings with a passion. As such she is filled with self loathing. The war was a terrible time for her, and Myria does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born a particularly ugly child, much to the horror of her parents. When Myria reached her early adolescence her Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She inherited the family business which she has now maintained for 6 years.

Motivation: Sabotage a competitor; and halfling compassion

Flaws: Ugly, Racist, Depressed. Bonds: Job, Military. Occupation: Slave Trader

Voice: Stutters

Attributes [hide]

Myria High-hill, Female Halfling Adept 11
Small (3'2") Halfling, Chaotic Neutral (CR 11)
Armor Class 14
Hit Points 34 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)13 (+1) 13 (+1)13 (+1)
Skills Insight +5, Investigation +5
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: Silver pearl (80 gp). Carnelian (80 gp). Red-brown spinel (80 gp). White pearl (80 gp). Fire opal (1200 gp). Eye agate (11 gp). Blue sapphire (1200 gp). Sardonyx (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lucan Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears tight fitting clothing which further accentuates his frame. He keeps his brown hair in a flapper bob. His brown eyes have a joyful gleam in them most of the time.

Personality: He is mildly Elf supremacist, though he does not identify as such. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born in a small forest village. His father took him hunting and taught him how to get in the mind of other creatures. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.

Motivation: To reunite with his old friends; and to get a good night's sleep

Ideals: Justice. Flaws: Racist, Insomniac. Bonds: Attractive, Nature, Adventurer. Occupation: Miner

Voice: Smoker's lung

Attributes [hide]

Lucan Sylvaranth, Male Elf Warrior 3
Medium (5'4") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 9 (-1)14 (+2) 10 (+0)12 (+1)
Skills Animal Handling +2, Deception +3
Senses Passive Perception 10
Languages Common, Elven, Orc, Infernal
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 60 pp. 1 Half-Plate. 1 Masterwork Light wooden shield.


Social Check DCs


Oriff Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: Standing 3'11", this woman wears tattered old clothes. She has no hair. Her hazel eyes are slightly larger than normal.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To end her boredom; and to find somewhere to settle down

Ideals: Optimist. Flaws: Ugly, Impulsive, Mundane. Occupation: Baker

Voice: High pitched, excited

Attributes [hide]

Oriff Ungart, Female Dwarf Adept 1
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)11 (+0) 11 (+0)12 (+1)
Skills Arcana +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 140 gp. Deep green spinel (160 gp).


Social Check DCs


Kilvar Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a grey collared shirt and red pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. With a patchy black beard and wild black hair. His skin is flawless and his gray eyes scan people very quickly.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has recently gotten a pet goose that steals things from people.

Motivation: He doesn't get along with people that don't share his tastes; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Impeccable. Flaws: Impulsive. Bonds: Attractive, Military, Criminal record. Occupation: Carter

Voice: Speaks like tongue is numb

Attributes [hide]

Kilvar Trueanvil, Male Dwarf Bard 2
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 12 (+1)15 (+2) 15 (+2)13 (+1)
Skills Intimidation +3
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Giant
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 370 gp. Tourmaline (80 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Godfrey Feeny, Male Half-Elf [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he does not wear sleeves and tends to eschew shirts when he can avoid it. His long white hair is drawn into a two foot long braid. His eyes are violet and catlike.

Personality: He is business-like. He takes instructions and follows them to the letter. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born in a small forest village. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Godfrey took refuge in the ruined castle and found the beat up quarterstaff and armor he uses now. He has been a successful dealer in antiques buying low and selling high.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Professionalism, Joker, Entrepeneur. Bonds: Nature, Enemies. Occupation: Shoemaker

Voice: Timid voice

Attributes [hide]

Godfrey Feeny, Male Half-Elf Aristocrat 15
Medium (4'11") Half-Elf, Chaotic Good (CR 15)
Armor Class 14
Hit Points 121 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 16 (+3)12 (+1) 12 (+1)10 (+0)
Skills Deception +5, Performance +5
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +8 / 4d8+3, Ranged +9 / 4d8+4, Grapple +4

Possessions: 1000 pp. Silver chalice with lapis lazuli gems (70 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). 1 Medium magic item.


Social Check DCs


Traubon Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses well, typically a more casual-formal manner. He sports a flattop hair cut. His eyes are blue.

Personality: Stoic and calm, he prefers to meditate than take action. He can't help but pocket interesting objects he comes across

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Many brigands want him driven away; and he is a bit of a kleptomaniac

Ideals: Disciplined. Bonds: Attractive, Criminal record, Religious, Enemies. Occupation: Beggar

Voice: Boston accent

Attributes [hide]

Traubon Stoutale, Male Dwarf Bard 2
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 18 (+4)14 (+2) 14 (+2)8 (-1)
Skills Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 190 gp.


Social Check DCs

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