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NPC Generator

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Advanced [show]


Brakka Winthrop, Female Half-Orc [Permalink]

Personal [hide]

Description: She stands about 5'7" and dresses in white turtlenecks beneath a black coat with tan slacks. Her left hand appears badly burned and disfigured. She has a very tight haircut. She has gleaming, smiling gray eyes.

Personality: She is almost excessively polite to everyone, even when angry. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She is the product a well kept family trust fund and as such has never really known need. She struck it rich when she found rare goods in large quantities. She has built up a small fortune and can afford her own way.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has money and likes to spend it

Ideals: Fighting. Flaws: Shy, Secretive. Bonds: Rich. Occupation: Farmer

Voice: Hissing voice

Attributes [hide]

Brakka Winthrop, Female Half-Orc Druid 5
Medium (5'7") Half-Orc, Chaotic Good (CR 5)
Armor Class 9
Hit Points 17 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 11 (+0)13 (+1) 7 (-2)9 (-1)
Skills Athletics +7, Stealth +2
Senses Passive Perception 8
Languages Common, Orc, Goblin
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Shamash Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is dressed in an above average manner. His crest is short and scarlet. He wears round tiny glasses practically rammed into his face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Shamash was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. Since then, he has sought to make the best of life.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Optimist, Logical. Bonds: Attractive, Poor, Religious. Occupation: Beggar

Voice: Eastern European accent

Attributes [hide]

Shamash Delmirev, Male Dragonborn Warrior 9
Medium (6'6") Dragonborn, True Neutral (CR 9)
Armor Class 9
Hit Points 56 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)16 (+3) 14 (+2)17 (+3)
Skills Intimidation +6, Survival +5
Senses Passive Perception 12
Languages Common, Goblin, Infernal, Abyssal
Attacks Melee +3 / 3d4+0, Ranged +2 / 3d4-1, Grapple +0

Possessions: 700 gp.


Social Check DCs


Kellen Sympony, Male Gnome [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he typically wears tan cloth garments or leather armor. He wears a top hat to hide his balding. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Kellen is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born in the east his family was never financially stable. Kellen liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He's since become an addict/alcoholic.

Motivation: He wants nothing more than to rejoin the army; and to pay off his debts

Ideals: Extrovert. Flaws: Addict. Bonds: Military, Poor, Nature. Occupation: Mercenary

Voice: Booming voice

Attributes [hide]

Kellen Sympony, Male Gnome Barbarian 4
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 49 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 18 (+4)14 (+2) 10 (+0)11 (+0)
Skills Religion +4, Stealth +5
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Fallond Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His tied-back hair is black. His eyes are likewise brown. His teeth are white and perfect.

Personality: Fallond wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He comes from a rich eastern family. He was an athlete and attended two major summer competitions. He never won. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Athletic, Disciplined. Bonds: Rich, Attractive. Occupation: Farmer

Voice: Sighs a lot, exhausted

Attributes [hide]

Fallond Ironfist, Male Dwarf Adept 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)7 (-2) 16 (+3)12 (+1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 1 Silk rope.


Social Check DCs


Torgga Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears tattered old clothes. With wild chestnut hair. Her eyes are green and she is always smoking a pipe.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her necromantic abilities were realized during a raid on her village. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure; and to clean up the streets

Ideals: Philantrophist, Gifted. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Ruler

Voice: Spits words with contempt

Attributes [hide]

Torgga Dankil, Female Dwarf Monk 3
Medium (4'3") Dwarf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 14 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 10 (+0)11 (+0) 11 (+0)12 (+1)
Skills Deception +3, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp.


Social Check DCs


Tarak Churchill, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He carries with him a set of hammers on his belt, each one with a sapphire on the hilt. His golden hair is singed and shortened. His eyes, though not visible through his cowl, are gray.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Sold as a small child to a brothel owner, Tarak was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Tarak was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Tarak decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Since then, he has sought to make the best of life.

Motivation: Many drow want him driven away; and he feels that his past leaves him morally obligated to help

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Enemies, Mentor, Criminal record. Occupation: Ruler

Voice: Excited and jittery

Attributes [hide]

Tarak Churchill, Male Half-Orc Paladin 7
Medium (5'2") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 61 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)12 (+1) 14 (+2)12 (+1)
Skills Acrobatics +5, Intimidation +4
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 30 pp. Hematite (15 gp). Hematite (15 gp).


Social Check DCs


Nyx Miggledy, Female Gnome [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her moppish blonde hair is in a traditional bowl cut. She has a dull look in her brown eyes.

Personality: Nyx is depressed about a lot of things. She tends to be a nihilist. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Nyx was raised in a hard working conservative environment. A gifted student she started as a Gardener, but she got bored and became a Servant. She has gone from town to town working and never settling down anywhere, but has fallen for a local Gardener. She hasn't told them the truth, but wants to settle down with them.

Motivation: To get a good night's sleep; and balancing her hectic life and new servant responsibilities is difficult

Flaws: Depressed, Antagonistic, Insomniac. Bonds: Job, Has a crush. Occupation: Servant

Voice: Breathy voice

Attributes [hide]

Nyx Miggledy, Female Gnome Rogue 1
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 14
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 17 (+3)12 (+1) 13 (+1)17 (+3)
Skills Medicine +3, Persuasion +5
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 200 sp.


Social Check DCs

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