Joan Braxton, Female Human [Permalink]
Personal [hide]
Description: 4'7" and lanky with angular features, she is an attractive figure. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her black hair is smooth and relatively long. Her eyes are a pleasant gray.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She does not trust anyone and sleeps with one eye open.
History: She got into the Tailor business at a young age. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. Recently the stress of being a Tailor has made it difficult for her to sleep.
Motivation: Balancing her hectic life and new Tailor responsibilities is difficult; and further expansion of business
Ideals: Disciplined. Flaws: Insomniac. Bonds: Attractive, Job, Nature. Occupation: Tailor
Voice: Squeaky
Attributes [hide]
Medium (4'7") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 60 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 15 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Infernal, Giant
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 100 pp. Emerald (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Howard Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His white hair is heavily combed to the right. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Born in the east to a Bounty Hunter, Howard learned a great deal about his mother's area of expertise. Through the years after Howard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Howard's mother didn't care for him much, and the feeling was mutual. He now travels the world, in search of power and loot.
Motivation: Expand his business; and he'd like to take his coworkers down a peg
Ideals: Gifted. Flaws: Addict, Antagonistic. Bonds: Job, Adventurer. Occupation: Bounty Hunter
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 34 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 16 (+3) | 14 (+2) | 16 (+3) | 4 (-3) |
Senses Passive Perception 16
Languages Common, Halfling, Ignan, Undercommon
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 300 gp. Fire opal pendant on a fine gold chain (1600 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Jebeddo Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He wears a blue cloak and cross-gartered red stockings, marred by sweets. His black hair is lengthy and is close to two feet long. He has a dull look in his violet eyes.
Personality: He is overprotective of those who hire his services. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Born in a small village he learned the ways of the warrior from his father. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He is searching for what he claims is his rightful reward.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Fighting. Flaws: Ugly. Bonds: Guardian, Rich, Adventurer. Occupation: Bookbinder
Voice: Scottish accent
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 14)
Armor Class 10
Hit Points 54 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 10 (+0) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Goblin, Sylvan
Attacks Melee +6 / 4d6+1, Ranged +4 / 4d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 3 | 3 | 3 | 2 | 1 | 0 |
Possessions: 700 pp. Rich purple corundum (800 gp). Violet garnet (600 gp). Deep blue spinel (600 gp). Rock crystal (60 gp). Jet (40 gp). Brown-green garnet (40 gp). 1 Medium magic item.
Korinn Bhenkumbyrznaax, Female Dragonborn [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking eastern young adult. She dresses well, typically a more casual-formal manner. Beneath her clothing is a huge mess of scar tissue. Her green crest is smooth and relatively long. Her eyes are a pleasant red.
Personality: She exudes charisma. She is a tour de force of persuasion. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Crown-heir father left her crippled. She is searching for what she claims is her rightful reward.
Motivation: Meet up once more with her childhood friend; and she desires power and/or immortality
Ideals: Entrepeneur. Flaws: Disease. Bonds: Attractive, Slave, Adventurer. Occupation: Bowyer
Voice: Draws out vowels
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 17)
Armor Class 12
Hit Points 164 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +9 / 5d4+3, Ranged +8 / 5d4+2, Grapple +3
Possessions: 2000 pp. Rock crystal (50 gp). Red garnet (140 gp). Black pearl (400 gp). Violet garnet (400 gp). Freshwater pearl (11 gp). Citrine (50 gp). Chalcedony (50 gp). Iolite (50 gp). Jet (140 gp). Blue quartz (11 gp). Alexandrite (400 gp). Blue sapphire (1100 gp). Red spinel (140 gp). Chalcedony (50 gp). Red-brown spinel (140 gp). Smoky quartz (50 gp). Peridot (50 gp). Violet garnet (400 gp). Obsidian (11 gp). Black pearl (400 gp). Jet (140 gp). Chrysoprase (50 gp). 1 Medium magic item.
Naeris Caerdonel, Male Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is constantly adorned with expensive silk clothing, often dyed in bright violet and green, and wears rings and necklaces with large, colorful gems. His hair is short and brown. His eyes are likewise violet.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He believes the world needs to unite to get rid of gnolls once and for all.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Cursed with a spirit at a very young age, Naeris has worked very hard to control his curse. He is untrained/undisciplined, which makes him dangerous.
Motivation: A deep hatred of gnolls; and he feels threatened by others
Flaws: Depressed, Disease, Insane, Fearful. Bonds: Rich, Enemies. Occupation: Layabout
Voice: Timid voice
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Good (CR 6)
Armor Class 12
Hit Points -1 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 5 (-3) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: Zircon (30 gp). Golden yellow topaz (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Don Cithreth, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of the sun god around his neck, and a axe on his belt. His skin is fair and his fingers are delicate and long. He has wavy brown hair. His half smiles and brown eyes are beguiling and draw you in.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is obsessed with his god.
History: Sold as a small child to a brothel owner, Don was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He has comitted a past crime that haunts him to this day; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Bonds: Attractive, Religious, Mentor, Criminal record. Occupation: Merchant
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 11 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 7 (-2) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 sp. Large well-done wool tapestry (300 gp). 1 Darkwood Shield.
Shedinn Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He is typically in his Gardener uniform. His rusty crest is singed and shortened. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Born in the west to a Gardener, Shedinn learned a great deal about his mother's area of expertise. Shedinn was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Shedinn decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Gardener kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Seeks redemption; and expand his business
Flaws: Ugly, Insomniac, Shy. Bonds: Job, Criminal record. Occupation: Gardener
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 6)
Armor Class 11
Hit Points 34 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Infernal, Draconic
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 2 | 0 |
Possessions: 200 gp.
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