Aldous Berkeley, Male Human [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft blue waves gently in the breeze. His attire stands in sharp contrast to his sickle, which is beautifully polished and possesses an ornate carving of a card on it. His hair is long and black with streaks of brown, and is pulled back with small grey clips. His beard is brown, braided, and well cared for. His face is scarred and worn.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Aldous lived on a farm with his mother, near the main road leading to a nearby town. He dropped out of school to support his sick mother, and resented it. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Rich, Family. Occupation: Baker
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 17 (+3) | 13 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 70 gp.
Frouse Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: This man stands a little under 3'3" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear tan pants and tee shirts. His hair is always cut to a buzz. He wears large thick round spectacles.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He has all his life been fascinated with music.
History: From birth he was tutored by a cruel and relentless mentor. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has never given up on his music dream.
Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality
Ideals: Artistic, Impeccable. Bonds: Attractive, Mentor, Adventurer. Occupation: Mayor
Voice: Pronounces O like U
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 23 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 16 (+3) | 9 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 180 gp. 1 Masterwork Common Melee.
Agatha Winterbourne, Female Human [Permalink]
Personal [hide]
Description: She wears light armors faded through time and improper care, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'4" when asserting herself. She sports silver long hair. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Stoic and calm, she prefers to meditate than take action. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Born in a small village she learned the ways of the warrior from her father. Her homeland was ravaged by war and she spent much of her life rebuilding it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Agatha fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and her religion dominates her actions
Ideals: Disciplined, Fighting. Flaws: PTSD. Bonds: Religious. Occupation: Shoemaker
Voice: Irish accent
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 14 (+2) | 16 (+3) | 8 (-1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Abyssal, Druidic, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 50 gp. Amethyst (80 gp).
Rinn Waite, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears tattered old clothes. She is bristling with hidden weapons, mostly morningstars and shields. With bright white hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Her tongue was cut out and she uses sign language. She has a small toy that she constantly fidgets with.
History: She was born blind and as such lacked many opportunities for work. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Rinn grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Rinn. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has comitted a past crime that haunts her to this day; and she has decided she is irredeemable
Flaws: Ugly, Insomniac, Disease, Addict. Bonds: Criminal record. Occupation: Blacksmith
Voice: Booming voice
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 28 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 13 (+1) | 18 (+4) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Gnome, Aquan, Giant, Auran
Attacks Melee +0 / 2d4-3, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 800 gp.
Mamnen Fate, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a green tunic with red highlights, and long blue pants that bunch up around his shoes. His attire stands in sharp contrast to his dagger, which is beautifully polished and possesses an ornate carving of a skull on it. He keeps his long brown hair kept up in a rat tail. His white eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He misses his home and complains about the freezing weather, even in summer.
History: He was raised in a forest tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He used his abilities to trick people and travel the world for free.
Motivation: Wants to work out more often; and he has comitted a past crime that haunts him to this day
Ideals: Impeccable, Athletic. Flaws: Addict. Bonds: Immigrant, Nature, Criminal record. Occupation: Herbalist
Voice: Jamaican accent
Attributes [hide]
Medium (6'0") Tiefling, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 7 (-2) | 8 (-1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Tenena Welber, Female Gnome [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She has the majority of her body covered in plate. Her red hair is cut short. Her eyes are a pleasant gray.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Tenena hails from a village terrorized by gnolls. A few years later when the south was not economically sound they moved to her current location. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Doesn't want to be a Performer and was forced into it by her family; and regain custody of her daughter
Ideals: Passionate. Bonds: Immigrant, Family, Enemies. Occupation: Performer
Voice: Irish accent
Attributes [hide]
Small (3'1") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 13 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: 9000 cp. Obsidian (6 gp). Rhodochrosite (6 gp). Iolite (70 gp).
Balam Haste, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is well dressed, constantly wearing a black suit, brown shirt, and grey tie. His hair is chestnut and curly. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Balam was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Spice Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He inherited the family business which he has now maintained for 10 years.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable
Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Job, Criminal record. Occupation: Spice Merchant
Voice: Eastern European accent
Attributes [hide]
Medium (5'11") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 82 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 17 (+3) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +4
Possessions: 1200 gp. Red spinel (40 gp). Fiery yellow corundum (800 gp). Tiger eye turquoise (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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