Azza Covert, Female Tiefling [Permalink]
Personal [hide]
Description: She tends to wear a large black jacket. She has a moderate pudge and is not very fit. She has dyed her greying dark red hair a little too much giving a sharp dark red color. She is missing an eye and her face is severely sunburned. Her one remaining eye shines silver.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Doctor. Recently she has begun working with bootleggers and crooks.
Motivation: Wants to work out more often; and seeks redemption
Ideals: Passionate, Artistic, Athletic. Flaws: Ugly. Bonds: Criminal record, Job. Occupation: Doctor
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'7") Tiefling, Neutral Evil (CR 8)
Armor Class 10
Hit Points 46 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 14 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Auran, Druidic
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
Gimgen Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a grey vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his grey boots flare out at the collars, and carries longswords. His blonde hair is styled in orderly dreadlocks. He is baby faced.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is obsessed with his god.
History: He was born blind and as such lacked many opportunities for work. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. By chance he met his brother recently and the two have been together since.
Motivation: Wants to raise his children well; and an old rival family wants him found
Ideals: Fighting, Philantrophist. Flaws: Disease. Bonds: Religious, Family. Occupation: Apothecary
Voice: Switch between two voices
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 17 (+3) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +2
Possessions: 70 gp. 1 Tanglefoot bags.
Gorga Barlow, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She is physically well-built. Her golden hair is braided into rings. Her eyes are amber.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Gorga was raised in a hard working conservative environment. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.
Motivation: Meet up once more with her childhood friend; and she'd like to take her coworkers down a peg
Ideals: Gifted, Entrepeneur. Bonds: Adventurer, Attractive, Job. Occupation: Healer
Voice: Australian accent
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Good (CR 10)
Armor Class 13
Hit Points 59 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 15 (+2) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 |
Possessions: 270 pp. Large well-done wool tapestry (100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). Gold dragon comb with red garnet eye (1400 gp).
Finellen Orcfoe, Female Dwarf [Permalink]
Personal [hide]
Description: She wears long strands of topaz and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She is bristling with hidden weapons, mostly scimitars and daggers. Her red hair is knotted and matted. Her eyes, though not visible through her cowl, are gray.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is a great chef.
History: She was born in the south. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She moves from town to town, unable to find a place to settle.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and to clean up the streets
Ideals: Gifted. Bonds: Rich, Criminal record, Guardian, Immigrant. Occupation: Stableman
Voice: Speaks with a cold
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 25 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 16 (+3) | 7 (-2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 1 Masterwork Common Melee.
Jacoba Iathrana, Female Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She sports a flattop hair cut. She wears large thick round spectacles.
Personality: She is calm most of the time but flees social interaction. Jacoba is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: The child of eastern immigrants she idolized her mother. Jacoba was born on a far eastern mountains where she grew up under the tutelage of her mother, an expert Butcher. She has been a successful dealer in antiques buying low and selling high.
Motivation: Tabaxi compassion; and her spouse's relatives view her with great suspicion
Ideals: Entrepeneur. Flaws: Shy, Racist. Bonds: Family, Immigrant. Occupation: Butcher
Voice: Hollow voice
Attributes [hide]
Medium (5'8") Half-Elf, True Neutral (CR 14)
Armor Class 8
Hit Points 50 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 12 (+1) | 17 (+3) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Aquan, Dwarven, Halfling
Attacks Melee +7 / 4d6+2, Ranged +3 / 4d6-2, Grapple +5
Possessions: 200 pp. Lapis lazuli (16 gp). Peridot (60 gp). Deep blue spinel (200 gp). Blue quartz (16 gp). Rose (60 gp). Smoky quartz (60 gp). Black opal (1300 gp). Brown-green garnet (70 gp). Violet garnet (200 gp). Alexandrite (200 gp). Obsidian (16 gp). Malachite (16 gp). Chrysoberyl (70 gp). Violet garnet (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kellen Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: Standing 3'4", this man wears baggy tan pantaloons and a grey scarf. His auburn hair is kept up in a ponytail inside a wide-brimmed hat. His amber eyes are passionate and lively.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Around other people he will do his best to conceal his emotions and appear jolly.
History: Kellen was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carter. He inherited the family business which he has now maintained for 2 years.
Motivation: He feels threatened by others; and sabotage a competitor
Flaws: Antagonistic, Shy, Fearful. Bonds: Job. Occupation: Carter
Voice: Spits words with contempt
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 37 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 17 (+3) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Celestial
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 | 0 |
Possessions: 600 gp.
Herleva Hayden, Female Human [Permalink]
Personal [hide]
Description: 6'1" and muscular, this northern woman wears a grey vest and prefers green and red shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has a very tight haircut. Her green eyes peer out from beneath her deerstalker grey hat.
Personality: She is irascible and easily irritated. She is obsessed with her god.
History: Born to a pair of adventurers, Herleva grew up listening to her mother's many stories. Herleva abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with her childhood friend
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Religious, Adventurer. Occupation: Shipwright
Voice: Speaks with a cold
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 9 (-1) | 14 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 130 gp.
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Their contribution stands as a beacon of hope for all adventurers!
