Himo Brinker, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a simple yellow robe with green stripes complete with hood. His brown hair is lengthy and is close to two feet long. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He is calm most of the time but flees social interaction. He is a great chef.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His arcane abilities were realized during a raid on his village. He has never given up on his music dream.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is wracked by social anxiety
Ideals: Gifted, Artistic. Flaws: Shy, Greedy. Bonds: Attractive. Occupation: Bellfounder
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 27 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 10 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Dalaba Leffery, Female Gnome [Permalink]
Personal [hide]
Description: This woman wears tattered old clothes, and sports empty pouches on her belt. Her blonde hair is braided into rings. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She pushes her goals aggressively. She is also a coward if confronted.
History: She was born at the edge of vast island. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature bow.
Motivation: She's looking for her big break; and expand her business
Flaws: Ugly, Fearful. Bonds: Job, Nature, Adventurer. Occupation: Body Guard
Voice: Voice breaks
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Masterwork Uncommon Weapon.
Great In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft white waves gently in the breeze. His fur is cinnamon and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: Confrontational and typically high on some drug or another. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born into a rich family. From there he went from mercenary job to mercenary job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He desires power and/or immortality; and he has passion for adventuring and risk
Flaws: Ugly, Addict, Insane. Bonds: Rich, Adventurer. Occupation: Tailor
Voice: Eastern European accent
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Good (CR 6)
Armor Class 12
Hit Points 22 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 9 (-1) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
Possessions: 8000 sp. Gold music box (2000 gp). 1 Minor magic item.
Nyx Shadowcloak, Female Gnome [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she dresses well, wearing tan shirts, loose pants, and blazers most of the time. She wears her auburn hair up in a very large beehive style do. Her eyes are a pleasant hazel.
Personality: Nyx speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born at the edge of vast forest. Her first spouse was a Armorer, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She bought a axe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Doesn't want to be a Body Guard and was forced into it by her family.
Ideals: Impeccable, Entrepeneur. Bonds: Attractive, Nature, Family. Occupation: Body Guard
Voice: Aggressive tone
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 28 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 12 (+1) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Infernal
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 10 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Chassath Gygazzylyshrift, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears silk and lounges about seductively. Her rusty crest is smooth and relatively long. She has red eyes and a black hat with a brown feather.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Born in a small village she learned the ways of the warrior from her father. In her youth she was a Locksmith, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger sister on her back after seeing her parents die, and fled the country. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: Her spouse's relatives view her with great suspicion; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Justice, Fighting. Flaws: Secretive, PTSD. Bonds: Attractive. Occupation: Bather
Voice: Australian accent
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 10 pp.
Pûgrish Alby, Male Half-Orc [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears dark leathers with embroidery. His hair is silver and very short. His face is covered beneath a completely black helmet.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Pûgrish was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pûgrish fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Fighting. Flaws: Shy. Bonds: Religious, Poor. Occupation: Healer
Voice: Excited and jittery
Attributes [hide]
Medium (6'9") Half-Orc, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 11 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 5 (-3) | 12 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Orc, Terran
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 100 pp. 1 Minor magic item.
Hoshgrish Garrick, Male Half-Orc [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a black shirt with thin pastel vertical stripes and tan pants. He wears his hair in dreadlocks. His brown eyes dart from person to person.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a ruthless business man, a trait he acquired from his father.
History: Hoshgrish hails from a village terrorized by illithids. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered illithids who tried to eat his hand. Days after completing his studies, news broke out that his hometown was attacked by illithids. Hoshgrish was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: He has a crush on the local Dyer; and he would like to get married and retire
Ideals: Optimist, Entrepeneur. Bonds: Enemies, Has a crush. Occupation: Priest
Voice: High pitched and raspy
Attributes [hide]
Medium (6'0") Half-Orc, Neutral Good (CR 7)
Armor Class 10
Hit Points 34 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 10 (+0) | 8 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Orc
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4
Possessions: 800 gp. Sapphire pendant on gold chain (800 gp). Finely wrought small gold bracelet (100 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Old masterpiece painting (400 gp).
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Their contribution stands as a beacon of hope for all adventurers!