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NPC Generator

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Advanced [show]


Odo Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a violet tunic with brown highlights, and long black pants that bunch up around his shoes. His golden hair is greying along the sides and has receded to reveal a widow's peak. He has amber eyes and a violet hat with a brown feather.

Personality: Odo hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He has all his life been fascinated with painting.

History: From birth he was tutored by a cruel and relentless mentor. Cursed with unlife at a very young age, Odo has worked very hard to control his curse. He moves from town to town, unable to find a place to settle.

Motivation: Balancing his hectic life and new Server responsibilities is difficult; and expand his business

Ideals: Artistic. Flaws: Disease. Bonds: Immigrant, Mentor, Job. Occupation: Server

Voice: Uses lots of figures of speech

Attributes [hide]

Odo Aloro, Male Half-Elf Bard 2
Medium (5'0") Half-Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)16 (+3) 16 (+3)16 (+3)
Skills Medicine +5, Nature +5
Senses Passive Perception 13
Languages Common, Elven, Gnome, Infernal, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 210 gp. Hematite (8 gp). Chrysoberyl (90 gp).


Social Check DCs


Ghesh Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing a long, black cloak. His crest is short and brass. His half smiles and red eyes are beguiling and draw you in.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is able to fit into much smaller and tighter spaces than normal.

History: Born in the east to a Cartwright, Ghesh learned a great deal about his father's area of expertise. He was taken from his home at a very young age. He now owns his own business.

Motivation: He loathes his own lifestyle; and to be a ploughman again

Ideals: Optimist, Gifted. Flaws: Depressed. Bonds: Attractive, Job, Slave. Occupation: Cartwright

Voice: Uses lots of figures of speech

Attributes [hide]

Ghesh Jharthraxyn, Male Dragonborn Cleric 2
Medium (6'4") Dragonborn, Lawful Good (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)16 (+3) 14 (+2)19 (+4)
Skills History +5, Survival +4
Senses Passive Perception 12
Languages Common, Draconic, Celestial, Elven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 330 gp. 1 Masterwork Common Melee.


Social Check DCs


Moon Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times. She carries a battered greataxe and tarnished warhammer as well. Her orange fur is thinning but still full. Her fair skin shows little sign of her aristocratic breeding.

Personality: She exudes charisma. She is a tour de force of persuasion. As long as the job gets done she does not care how it got done.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was taken from her home at a very young age. She was granted psionic powers by her dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is currently in port desperately looking for someone to get her out

Ideals: Fighting, Professionalism, Gifted. Bonds: Attractive, Slave. Occupation: Bookbinder

Voice: Gruff and masculine

Attributes [hide]

Moon Shore, Female Tabaxi Commoner 9
Medium (5'1") Tabaxi, Neutral Evil (CR 9)
Armor Class 12
Hit Points 46 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)8 (-1) 13 (+1)13 (+1)
Skills Insight +4, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Susannah Rutland, Female Human [Permalink]

Personal [hide]

Description: This woman wears tight fighting clothing, which leaves very little to the imagination. She has a penchant for wearing a ring with an oversized jet on her left hand. Her brown hair is cut short. She wears an eyepatch.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Interpreter arts, while her father instructed her in etiquette, music and courtly manner. She has chosen to use the inheritance that was left to her frivolously. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Susannah fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is greedy; and money/treasure

Ideals: Fighting, Optimist. Flaws: Ugly, Selfish. Bonds: Rich. Occupation: Interpreter

Voice: Hard of hearing, loud

Attributes [hide]

Susannah Rutland, Female Human Monk 1
Medium (4'11") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)10 (+0) 8 (-1)8 (-1)
Skills Arcana +2, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 400 sp.


Social Check DCs


Gunter Benson, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a robe, a symbol of death around his neck, and a quarterstaff on his belt. He has a long blonde beard with little hanging trinkets. This green eyed northerner is not easily forgotten.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Gunter was born with his father's beautiful face. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Sculptor for hire.

Motivation: Balancing his hectic life and new Sculptor responsibilities is difficult.

Ideals: Fighting, Artistic. Bonds: Adventurer, Attractive, Job. Occupation: Sculptor

Voice: Speaks with back of mouth

Attributes [hide]

Gunter Benson, Male Human Ranger 1
Medium (6'5") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 8 (-1)10 (+0) 13 (+1)16 (+3)
Skills Animal Handling +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 700 sp.


Social Check DCs


John Ainsley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His black hair is braided into rings. He has gleaming, smiling amber eyes.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. John abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Persistence. Bonds: Attractive, Military, Adventurer, Job. Occupation: Layabout

Voice: Sounds elderly

Attributes [hide]

John Ainsley, Male Human Bard 1
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)14 (+2) 17 (+3)11 (+0)
Skills History +4, Insight +5
Senses Passive Perception 13
Languages Common, Gnoll, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 160 gp. A pair of silk slippers encrusted with tiny pearls. (150 gp).


Social Check DCs


Oskar Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears loose pants and a collared shirt complete with sweater beneath his coat. He keeps his golden hair in a flapper bob. His blue unseeing eyes seem to look past you.

Personality: He exudes charisma. He is a tour de force of persuasion. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born the only child of a wealthy merchant. A freak accident while working with his Bather father left him crippled. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the west; and to get a good night's sleep

Ideals: Athletic, Entrepeneur. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Cartwright

Voice: Sensual and smooth

Attributes [hide]

Oskar Rumnaheim, Male Dwarf Aristocrat 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)15 (+2) 11 (+0)12 (+1)
Skills Religion +4, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Terran
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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