Dagger Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears many layers of old clothing at all times. His fur is gray and curly. He wears crescent spectacles with a black brim.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a small toy that he constantly fidgets with.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. When money was particularly tight he was walking through alleys when he overheard a Blacksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Balancing his hectic life and new Blacksmith responsibilities is difficult; and he wants to meet his childhood hero
Ideals: Artistic. Flaws: Ugly, Shy, Addict. Bonds: Poor. Occupation: Blacksmith
Voice: Can't modulate volume
Attributes [hide]
Medium (6'9") Tabaxi, Chaotic Neutral (CR 17)
Armor Class 8
Hit Points 102 (17d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 11 (+0) | 13 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 5d4+0, Ranged +4 / 5d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 2 |
Possessions: 2000 pp. Chalcedony (30 gp). Black pearl (1600 gp). Hematite (7 gp). Sard (30 gp). Red garnet (100 gp). Deep green spinel (100 gp). Red spinel (100 gp). Jade (100 gp). Freshwater pearl (7 gp). Amethyst (100 gp). Eye agate (7 gp). Jasper (30 gp). Freshwater pearl (7 gp). Hematite (7 gp). Amber (100 gp). Moonstone (30 gp). Red spinel (100 gp). Aquamarine (1600 gp). Blue quartz (7 gp). Citrine (30 gp). Jasper (30 gp). Obsidian (7 gp). Black star sapphire (500 gp). Chrysoprase (30 gp). Violet garnet (1600 gp). Alexandrite (1600 gp). Jasper (30 gp). Rhodochrosite (7 gp). Red-brown spinel (100 gp). Rich purple corundum (500 gp). 1 Medium magic item.
Arava Tiammanthyllish, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'3" and lanky with angular features, she is an attractive figure. She wears long strands of opal and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has moderate length brass crest. Her fair skin shows little sign of her aristocratic breeding.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She dropped out of school before completing her studies. She now mingles about in high society.
Motivation: She has money and likes to spend it; and money/treasure
Ideals: Philantrophist, Logical. Flaws: Hedonist. Bonds: Rich, Attractive. Occupation: Dilettante
Voice: Sensual and smooth
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 29 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 7 (-2) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 600 gp. Brown-green garnet (150 gp). Chalcedony (20 gp). Sard (20 gp). Jet (150 gp).
Stannor Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: He wears a tight fitting red shirt and pants. He carries a battered hammer and tarnished bastard sword as well. His black hair is braided into rings. He has a dull look in his brown eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born to loving parents in a slum to the west. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion.
Ideals: Fighting. Flaws: Antagonistic, Shy. Bonds: Adventurer, Poor. Occupation: Detective
Voice: Speaks in third person
Attributes [hide]
Small (3'3") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 15 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 10 (+0) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1 Masterwork Common Ranged Weapon.
Zephan Deft, Male Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His silver hair is drawn into a tight pony tail with a clover scrunchie. He tend to wears goggles to shield his eyes.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mason arts, while his father instructed him in etiquette, music and courtly manner. He made a point of taking high paying jobs and getting most of it up front. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has money and likes to spend it; and he feels threatened by others
Flaws: Shy, Fearful. Bonds: Rich, Adventurer. Occupation: Mason
Voice: American accent
Attributes [hide]
Medium (5'3") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 75 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 10 (+0) | 16 (+3) | 12 (+1) | 21 (+5) |
Senses Passive Perception 11
Languages Common, Goblin, Undercommon, Halfling
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
Possessions: Chalcedony (30 gp). Malachite (4 gp). Fiery yellow corundum (1500 gp). Deep green spinel (150 gp).
Kallista Bright, Female Tiefling [Permalink]
Personal [hide]
Description: She is wearing a long, black cloak. She carries with her a set of whips, each one with a jet on the hilt. She only wears one on her belt and the other on her back. She has dyed her greying silver hair a little too much giving a sharp silver color. Her fierce white eyes like to dwell on things.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She also has developed a complete distrust of the Server profession.
History: Born to a pair of adventurers, Kallista grew up listening to her father's many stories. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Barkeep. She's also a talented Server, but doesn't like to broadcast it.
Motivation: To be a Server again; and she is compelled to act according to her religious beliefs
Ideals: Fighting. Flaws: Ugly. Bonds: Job, Adventurer, Religious. Occupation: Barkeep
Voice: Uses sign language
Attributes [hide]
Medium (4'7") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 47 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Draconic, Infernal, Celestial
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 |
Possessions: 1200 gp. Tiger eye turquoise (5 gp). Alexandrite (1600 gp). 1 Minor magic item.
Hubert Merton, Male Human [Permalink]
Personal [hide]
Description: He typically wears grey cloth garments or leather armor. He carries a battered mace and tarnished lance as well. With a patchy chestnut beard and wild chestnut hair. His face is covered beneath a completely black helmet.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a small toy that he constantly fidgets with.
History: He was born in the west. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hubert fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants revenge against drow
Ideals: Fighting. Flaws: Shy, Addict. Bonds: Immigrant. Occupation: Mortician
Voice: Speaks in third person
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
Aelar Sylvaranth, Male Half-Elf [Permalink]
Personal [hide]
Description: He stands about 5'8" and is well dressed, constantly wearing a yellow suit, violet shirt, and brown tie. His right leg appears badly burned and disfigured. He wears his golden hair up in a very large beehive style do. His blue eyes are passionate and lively.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not trust anyone and sleeps with one eye open.
History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep.
Ideals: Joker. Flaws: Insomniac. Bonds: Religious, Mentor. Occupation: Mayor
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 37 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 12 (+1) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Aquan
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!