Valanthe Raethran, Female Half-Elf [Permalink]
Personal [hide]
Description: 5'6" and lanky with angular features, she is an attractive figure. She wears long strands of emerald and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her silver hair is cut short with large spiked bangs in the front. Her half smiles and amber eyes are beguiling and draw you in.
Personality: Valanthe is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.
Motivation: To end her boredom; and she is greedy
Ideals: Extrovert. Flaws: Impulsive, Mundane. Bonds: Rich, Attractive. Occupation: Barber
Voice: Dutch accent
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 12 (+1) | 16 (+3) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Infernal, Gnoll, Druidic
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
Possessions: 1000 sp. Coral (160 gp). Moonstone (30 gp). Bloodstone (30 gp).
Rolf Livingstone, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and is wearing a long, grey, dusty cloak. He has done his best to style his chestnut hair to look like a famous performer. He tend to wears goggles to shield his eyes.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He enjoys reading and quiet.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Dilettante arts, while his mother instructed him in etiquette, music and courtly manner. His first spouse was a Crown-heir, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has achieved small success as a Dilettante.
Motivation: He desires power and/or immortality; and expand his business
Ideals: Logical. Bonds: Family, Rich, Job, Adventurer. Occupation: Dilettante
Voice: French accent
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 1000 cp.
Melissa Appleton, Female Human [Permalink]
Personal [hide]
Description: This woman wears skinny pants and wears a brown and pastel robe with the hood down. She has a penchant for wearing a ring with an oversized jet on her left hand. She wears a top hat to cover her moderate length red hair. Her hazel unseeing eyes seem to look past you.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. When she's not drinking or sleeping the drinks off, she's doing painting.
History: The child of eastern immigrants she idolized her father. A few years later when the north was not economically sound they moved to her current location. She left for the east, certain she would find work there.
Motivation: She has money and likes to spend it; and money/treasure
Ideals: Joker, Artistic. Flaws: Disease. Bonds: Rich, Immigrant. Occupation: Weaver
Voice: Soft and mumbly
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 9)
Armor Class 10
Hit Points 24 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 9 (-1) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
Possessions: 700 gp. Brass mug with jade inlays (300 gp). A roughly beaten golden orb (100 gp). Old masterpiece painting (2400 gp). A roughly beaten golden orb (100 gp).
Mumpena Quillsharpener, Female Gnome [Permalink]
Personal [hide]
Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She is physically well-built. Her white hair is lengthy and is close to two feet long. Her otherwise smooth face is marked with small tiny scars.
Personality: She is mildly Gnome supremacist, though she does not identify as such. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Mumpena lived on a farm with her mother, near the main road leading to a nearby town. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has dedicated herself to building a better world.
Motivation: Meet up once more with her childhood friend.
Ideals: Fighting. Flaws: Racist. Bonds: Family, Adventurer. Occupation: Bather
Voice: pre-pubescent
Attributes [hide]
Small (3'0") Gnome, Lawful Neutral (CR 9)
Armor Class 15
Hit Points 85 (9d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 12 (+1) | 8 (-1) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 3d4+0, Ranged +7 / 3d4+4, Grapple +4
Possessions: 1 Minor magic item. 1 Minor magic item.
Edge On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged man wears tattered old clothes and is in decent physical shape. His yellow fur, when down, is lengthy. He has a tattooed face.
Personality: He speaks before he thinks and is too direct. He is skeptical of what others tell him and is slow to trust.
History: He was born in the west, but his parents moved at a very young age to the north. When money was particularly tight he was walking through alleys when he overheard a Carter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.
Motivation: To prove his worth to the world; and further expansion of business
Flaws: Ugly, Impulsive, Shy. Bonds: Immigrant, Poor. Occupation: Carter
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Good (CR 10)
Armor Class 9
Hit Points 12 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 6 (-2) | 9 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +3 / 3d6-1, Grapple +0
Possessions: 2300 gp. 1 Minor magic item.
Meriele Evans, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a well pressed and immaculate suit (or dress). Her blonde hair has been sun bleached extensively. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.
Personality: She is extraordinarily eccentric. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Raised by wardens she was only a novice when goblins swooped upon their monastery and killed most of the order. Her parents were killed by goblins in a raid when she was still a young child. The goblins captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is compelled to act according to her religious beliefs; and someone believes her a fraud
Flaws: Ugly, Insane, Secretive. Bonds: Religious, Enemies. Occupation: Courier
Voice: Old thin voice
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 13 (+1) | 13 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 30 pp. Sardonyx (20 gp). 1 Masterwork Common Melee.
Fabien Garrick, Male Gnome [Permalink]
Personal [hide]
Description: This man is constantly adorned with expensive silk clothing, often dyed in bright blue and brown, and wears rings and necklaces with large, colorful gems. He is muscular with a powerful set of arms. His golden hair is lengthy. He has a tattooed face.
Personality: Overbrimming with self-confidence, Fabien isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Servant arts, while his father instructed him in etiquette, music and courtly manner. A few years later when the north was not economically sound they moved to his current location. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He is greedy.
Ideals: Impeccable, Philantrophist. Bonds: Rich, Immigrant, Adventurer. Occupation: Servant
Voice: Mousy voice
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 6)
Armor Class 10
Hit Points 21 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 11 (+0) | 9 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +3
Possessions: Freshwater pearl (7 gp). Jasper (30 gp). Golden yellow topaz (900 gp). White opal (1400 gp).
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Their contribution stands as a beacon of hope for all adventurers!
