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NPC Generator

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Advanced [show]


Takra Moreno, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears a black collared shirt and blue pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He has a penchant for wearing a ring with an oversized ruby on his right hand. His black hair is styled in orderly dreadlocks. His hazel eyes are slightly larger than normal.

Personality: Aggressive, abrasive, and angry, Takra embodies much of what other species detest in the Half-Orcs. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hasn't been sleeping well lately.

Motivation: Money/treasure; and he wants nothing more than to rejoin the army

Flaws: Antagonistic, Disease, Insomniac. Bonds: Rich, Military. Occupation: Engraver

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Takra Moreno, Male Half-Orc Cleric 7
Medium (6'7") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 62 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 18 (+4)15 (+2) 11 (+0)11 (+0)
Skills Arcana +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Orc, Terran, Halfling
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 120 pp. Deep green spinel (80 gp). Alexandrite (500 gp). Jade (80 gp).


Social Check DCs


Arumawann Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His attire stands in sharp contrast to his bastard sword, which is beautifully polished and possesses an ornate carving of a card on it. He sports a long black beard, and similarly colored long hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: His tongue was cut out and he uses sign language. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born in the north. Arumawann was born on a far northern island where he grew up under the tutelage of his father, an expert Sculptor. He was granted martial powers by his dying sister.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Addict, Disease. Bonds: Rich, Immigrant. Occupation: Sculptor

Voice: Sensual and smooth

Attributes [hide]

Arumawann Murnig, Male Gnome Warrior 4
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 47 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 16 (+3)12 (+1) 14 (+2)17 (+3)
Skills Perception +4, Religion +3
Senses Passive Perception 13
Languages Common, Gnome, Infernal
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp. Aquamarine (1200 gp). 1 Half-Plate. 1 Masterwork Light steel shield. 1 Half-Plate.


Social Check DCs


Gennal Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep blue leather and dull brown iron scale mail. He is bristling with hidden weapons, mostly kukris and sais. He has a small bristly mustache and wavy black hair. He wears a mask on his face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He believes the world needs to unite to get rid of dire rats once and for all.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: A deep hatred of dire rats; and to get a good night's sleep

Flaws: Insomniac, Disease. Bonds: Criminal record, Enemies, Rich. Occupation: Servant

Voice: Old Prospector

Attributes [hide]

Gennal Dalanthan, Male Elf Monk 13
Medium (5'3") Elf, True Neutral (CR 13)
Armor Class 13
Hit Points 66 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)12 (+1) 11 (+0)11 (+0)
Skills Acrobatics +7, Insight +4
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +4

Possessions: 2000 gp. Lapis lazuli (9 gp). Violet garnet (1000 gp). Malachite (9 gp). White opal (600 gp). Amber (90 gp). Tiger eye turquoise (9 gp).


Social Check DCs


Great Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a brown armored body suit, with a simple pastel line shooting up and back down. His gray fur is still thick. His green eyes dart from person to person to random spaces in the air.

Personality: He exudes charisma. He is a tour de force of persuasion. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born to a criminal king-pin and mafia family From his teen years he was always beautiful and desirable, so people have always doted on him. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help

Flaws: Insane. Bonds: Attractive, Criminal record, Religious. Occupation: Ploughman

Voice: Shortens vowels

Attributes [hide]

Great Of Spirit, Male Tabaxi Warlock 2
Medium (5'10") Tabaxi, Neutral Evil (CR 2)
Armor Class 15
Hit Points 7 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)20 (+5) 9 (-1)16 (+3) 13 (+1)14 (+2)
Skills Nature +5, Performance +4
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Draconic
Attacks Melee +5 / 1d6+3, Ranged +7 / 1d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132200000

Possessions: 30 pp. Large well-done wool tapestry (600 gp). 1 Masterwork Common Melee.


Social Check DCs


Mardred Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: She wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed halberd, just in case, and she perpetually has her halberd ready. Her red hair is matted, messy, and big. Her eyes are likewise green.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She also has developed a complete distrust of the Adventurer profession.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father was a soldier and died while she was still young. Mardred was left her father's suit of armor and trained in its use and care. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: Job, Military. Occupation: Mortician

Voice: Voice breaks

Attributes [hide]

Mardred Hammerstone, Female Dwarf Warrior 11
Medium (4'0") Dwarf, Chaotic Good (CR 11)
Armor Class 11
Hit Points 60 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)12 (+1) 16 (+3)7 (-2)
Skills Medicine +7, Performance +2
Senses Passive Perception 13
Languages Common, Dwarven, Auran
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: Deep blue spinel (500 gp). Zircon (30 gp). Sard (30 gp).


Social Check DCs


Therai Victory, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man is well dressed, constantly wearing a green suit, grey shirt, and brown tie. His clothes are grease stained in places. His hair is black and very short. His half smiles and gold eyes are beguiling and draw you in.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Therai was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Philantrophist. Bonds: Poor, Immigrant, Attractive, Adventurer. Occupation: Mercenary

Voice: Italian accent

Attributes [hide]

Therai Victory, Male Tiefling Warrior 2
Medium (5'10") Tiefling, Neutral Good (CR 2)
Armor Class 13
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)10 (+0) 14 (+2)17 (+3)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 280 gp. 1 Masterwork Common Melee.


Social Check DCs


Hadwisa Rutherford, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a grey armored body suit, with a simple black line shooting up and back down. She wears a wide-brimmed hat to hide her balding. Her ears are large.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She works hard and plays hard.

History: She was born the only child of a wealthy merchant. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest woman in the east; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Entrepeneur. Flaws: Ugly, Shy, Hedonist. Occupation: Stylist

Voice: Soft and melodious

Attributes [hide]

Hadwisa Rutherford, Female Human Rogue 1
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 11 (+0)12 (+1) 13 (+1)11 (+0)
Skills Investigation +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 600 sp. Jasper (50 gp).


Social Check DCs

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