Hubert Middleton, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a brown poncho over his likewise colored trousers and shirt. His hair is cut close to his head. He has gray eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a very good compulsive liar and kleptomaniac.
History: He was born at the edge of vast forest. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). Recently he has begun working with bootleggers and crooks.
Motivation: Wants a kiss; and a rival would like him out of the picture
Flaws: Insomniac. Bonds: Criminal record, Nature, Adventurer, Has a crush. Occupation: Junk Dealer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 6)
Armor Class 9
Hit Points 20 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 11 (+0) | 14 (+2) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Celestial, Infernal
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
Possessions: 300 gp. Sard (60 gp). Deep green spinel (150 gp). Red garnet (150 gp). Moss agate (12 gp).
Gurdis Steelfist, Female Dwarf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her blonde hair is smooth and relatively long. She has gleaming, smiling violet eyes.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She believes the world needs to unite to get rid of brigands once and for all.
History: She was born at the edge of vast forest. She has had some formal poetry training, and achieved minor success. She bought a hand crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Regain custody of her daughter; and wants to raise her children well
Ideals: Artistic. Flaws: Shy. Bonds: Enemies, Nature, Family. Occupation: Servant
Voice: Relaxed voice
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 15 (+2) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
Possessions: 150 gp.
Pirithin Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with white lining and desert motifs. He carries with him a set of sais on his belt, each one with a ruby on the hilt. He has a long red beard with little hanging trinkets. He wears an eyepatch.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: To prove his worth to the world; and retire the richest man in the north
Ideals: Fighting, Disciplined, Entrepeneur. Flaws: Ugly, Impulsive. Occupation: Laborer
Voice: Mousy voice
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 10)
Armor Class 14
Hit Points 60 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 10 (+0) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Auran, Goblin
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3
Possessions: 900 gp. Red-brown spinel (110 gp). Coral (110 gp). Blue quartz (13 gp).
Donaar Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a black coat. His scarlet crest is knotted and matted. He has gold eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving He feeds upon the attention of others.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Donaar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He is terrified, and will act out of fear; and a need for knowledge about a nearby landmark
Ideals: Joker. Flaws: Antagonistic, Fearful. Bonds: Attractive, Adventurer. Occupation: Barkeep
Voice: Slow speaker
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 41 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Celestial, Giant
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
Possessions: 1100 gp. Lapis lazuli (6 gp). Golden yellow topaz (700 gp). Sard (80 gp). Carnelian (80 gp). Tourmaline (60 gp). Violet garnet (700 gp).
Abad Entropy, Male Tiefling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He is well dressed, constantly wearing a black suit, grey shirt, and white tie. He has a hunchback. His chestnut hair, when down, is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep silver.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. A true patriot, Abad would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born in the north to a Fletcher, Abad learned a great deal about his father's area of expertise. His father was a soldier and died while he was still young. Abad was left his father's suit of armor and trained in its use and care. He's also a talented Animal Trainer, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Fletcher responsibilities is difficult; and to get a good night's sleep
Flaws: Ugly, Insomniac. Bonds: Military, Job. Occupation: Fletcher
Voice: Spits and sputters
Attributes [hide]
Medium (6'10") Tiefling, Chaotic Good (CR 8)
Armor Class 8
Hit Points 42 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 12 (+1) | 11 (+0) | 16 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +1 / 2d10-2, Grapple +1
Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item.
Kilvar Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He prefers to wear brown clothing when he does not wear armor. His black hair is kept up in a ponytail inside a deerstalker hat. His green eyes peer out from beneath his deerstalker brown hat.
Personality: A skeptical and narcissistic man, Kilvar's first love is himself. His second love is also himself. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born in the south, but his parents moved at a very young age to the west. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wants his loneliness to end; and he has a crush on the local priest
Ideals: Athletic, Impeccable, Entrepeneur. Bonds: In love, Immigrant, Has a crush. Occupation: Roofer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 57 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 17 (+3) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +5
Possessions: 100 gp. Iolite (40 gp). Banded agate (8 gp). Zircon (40 gp). 1 Minor magic item. 1 Minor magic item.
Lone In Shadow, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a weathered and beat up set of banded mail beneath an oversized brown coat. She carries with her a set of shortspears, each one with a amber on the hilt. She only wears one on her belt and the other on her back. Her fur, while still mostly orange, has prominent grey streaks. Her hazel eyes are slightly larger than normal.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She has a minor phobia of water and hates getting wet.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was granted divine powers by her dying brother.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Gifted. Flaws: Depressed, Fearful. Occupation: Courier
Voice: Sounds elderly
Attributes [hide]
Medium (4'10") Tabaxi, Neutral Evil (CR 8)
Armor Class 15
Hit Points 78 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 20 (+5) | 13 (+1) | 14 (+2) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Ignan, Celestial
Attacks Melee +2 / 2d10-1, Ranged +8 / 2d10+5, Grapple +5
Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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