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Advanced [show]


Zedaar Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: Runty and weak-looking, he likes to wear black tank tops with brown pants. His silver crest is greasy and uncared for. He wears an eyepatch.

Personality: He has always had a great fascination with Gnomish culture. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Tailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A strong sense of loyalty to Gnomish people.

Flaws: Ugly, Racist, Antagonistic. Bonds: Poor, Mentor. Occupation: Tailor

Voice: Squeaky

Attributes [hide]

Zedaar Ghaallixirn, Male Dragonborn Wizard 9
Medium (6'5") Dragonborn, Lawful Evil (CR 9)
Armor Class 11
Hit Points 33 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)8 (-1) 12 (+1)13 (+1)
Skills Athletics +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1700 gp. Banded agate (9 gp). Jade (150 gp). Golden yellow topaz (400 gp). Sardonyx (20 gp). Red garnet (150 gp).


Social Check DCs


Robert Upton, Male Human [Permalink]

Personal [hide]

Description: This man wears clothing that is held on in multiple layers but all of it is in poor condition. He is muscular with a powerful set of arms. His black hair is long and unkept. His otherwise smooth face is marked with small tiny scars.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is frequently practicing swordplay.

History: Born in a small village he learned the ways of the warrior from his father. When money was particularly tight he was walking through alleys when he overheard a Painter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Military. Occupation: Painter

Voice: Boston accent

Attributes [hide]

Robert Upton, Male Human Rogue 1
Medium (6'4") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)16 (+3) 10 (+0)13 (+1)
Skills Persuasion +3, Religion +5
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Ignan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 110 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Mreksh Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'8" has a big stupid grin on his face most of the time. He is dressed in a clean green cloak covering his clean studded leather. His red crest, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He exudes charisma. He is a tour de force of persuasion. He pushes his goals aggressively. He is also a coward if confronted.

History: Mreksh was born in the west. At a young age he loved to build and create. Mreksh abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Persistence. Flaws: Fearful. Bonds: Attractive, Adventurer. Occupation: Banker

Voice: Soothing and warm

Attributes [hide]

Mreksh Grrrmmballhyst, Male Dragonborn Adept 1
Medium (6'8") Dragonborn, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)14 (+2) 11 (+0)13 (+1)
Skills Insight +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Orc, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 110 gp.


Social Check DCs


Tree Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man is well dressed, constantly wearing a brown suit, blue shirt, and white tie. He keeps his lavender fur in a pixie cut. He wears an eyepatch.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He uses divination through singing.

History: Tree was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Cursed with a spirit at a very young age, Tree has worked very hard to control his curse. He was granted martial powers by his dying sister.

Motivation: He is unsatisfied with his job; and revenge

Ideals: Gifted. Flaws: Ugly, Cynical, Disease. Bonds: Poor. Occupation: Miner

Voice: Low and grunting

Attributes [hide]

Tree Wing, Male Tabaxi Expert 3
Medium (5'2") Tabaxi, True Neutral (CR 3)
Armor Class 13
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)10 (+0) 5 (-3)14 (+2)
Skills Arcana +2, Perception -1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Hematite (6 gp). 1 Healer’s kit. 1 Disguise kit. 1 Good lock.


Social Check DCs


Hunter Warwick, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a pickaxe, but if one is not available he will default to his shortbow. His hair is cut close to his head. His eyes are green and catlike.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born several months after his father was called into army service. He has had some formal dancing training, and achieved minor success. He has never given up on his dancing dream.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Shipwright

Voice: Spanish accent

Attributes [hide]

Hunter Warwick, Male Human Bard 10
Medium (5'6") Human, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 60 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)9 (-1) 9 (-1)16 (+3)
Skills Athletics +4, Stealth +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1400 gp. Old masterpiece painting (1700 gp). Silver comb with moonstones (400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). Cloth of gold vestments (90 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). 1 Minor magic item.


Social Check DCs


Hobart Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: A middle-aged man, he very much looks the part of a Dilettante, and is pretty ugly. He sports a long chestnut beard, and similarly colored long hair. His eyes are likewise violet.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Hobart was raised in a hard working conservative environment. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Elven artifacts is his passion; and he wants to meet his childhood hero

Flaws: Ugly, Shy. Bonds: Job, Adventurer, Military. Occupation: Dilettante

Voice: Nasally tone

Attributes [hide]

Hobart Strongbones, Male Halfling Expert 6
Small (2'10") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 34 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)15 (+2) 12 (+1)7 (-2)
Skills Medicine +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Druidic
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Kyle Blankley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a weathered and beat up set of banded mail beneath an oversized brown coat. His white hair, when down, is lengthy. He has a tattooed face.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Kyle lived on a farm with his father, near the main road leading to a nearby town. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He has been saving his money to try and buy his brother's freedom.

Motivation: Regain custody of his son.

Ideals: Justice, Gifted. Bonds: Attractive, Family. Occupation: Unemployed

Voice: Hard of hearing, loud

Attributes [hide]

Kyle Blankley, Male Human Fighter 5
Medium (5'8") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)13 (+1) 11 (+0)13 (+1)
Skills Deception +4
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 700 gp. Sard (60 gp). Red spinel (40 gp). 1 Minor magic item.


Social Check DCs

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