Millicent Shelley, Female Human [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a brown costume with the symbols of her god on her torso. She wears a broad hat to hide her balding. Her half smiles and violet eyes are beguiling and draw you in.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is a great chef.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She worked as a nervous Butcher and found it very stressful. Days after completing her studies, news broke out that her hometown was attacked by orcs. Millicent was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the orcs.
Motivation: She has decided she is irredeemable; and wants to open a new tavern
Ideals: Gifted. Bonds: Attractive, Criminal record, Job, Enemies. Occupation: Butcher
Voice: Soothing and warm
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 40 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 12 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
Possessions: Red-brown spinel (90 gp). Aquamarine (1200 gp). Violet garnet (1200 gp). Obsidian (9 gp). Star rose quartz (60 gp). Bloodstone (60 gp). Black pearl (1200 gp). Moss agate (9 gp). Star ruby (900 gp). Silver pearl (90 gp).
Sweet In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a brown wide-brimmed hat and brown clothes. He is physically well-built. His fur is beige and very short. His blue eyes lackadaisically let the world flow into them.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He takes great joy in being the best Sage in town.
History: Born in a small village he learned the ways of the warrior from his father. When Sweet reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He became a Sage soon after.
Motivation: To find somewhere to settle down; and he seems to be bored by most things
Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: Job, Military. Occupation: Sage
Voice: Speaks with a cold
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Evil (CR 10)
Armor Class 14
Hit Points 84 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 14 (+2) | 12 (+1) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +4
Possessions: 1600 gp. Chalcedony (50 gp). White pearl (80 gp). Golden yellow topaz (1500 gp). Obsidian (4 gp). Violet garnet (1500 gp). Iolite (50 gp).
Shax Mystery, Female Tiefling [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She wears black leather gloves, a black jacket, and tight pants. Beneath her clothing is a huge mess of scar tissue. Her brown hair is braided into rings. Her silver eyes have a joyful gleam in them most of the time.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is a great chef.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. When Shax reached her early adolescence her Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was granted psionic powers by her dying sister.
Motivation: She is greedy; and she has money and likes to spend it
Ideals: Gifted. Flaws: Disease. Bonds: Slave, Rich, Military. Occupation: Carter
Voice: Italian accent
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 13 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 | 0 |
Possessions: 500 gp. Lapis lazuli (4 gp). 4 Antitoxin. 1 Everburning torch.
Tawar Stanton, Female Half-Orc [Permalink]
Personal [hide]
Description: This malnourished woman wears a faded coat and loose pants complete with feathered hat. Her hair is white and curly. She has gleaming, smiling green eyes.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: When she was but 8 years old her parents immigrated from the east. When money was particularly tight she was walking through alleys when she overheard a Miller hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She moves from town to town, unable to find a place to settle.
Motivation: To share knowledge with the world; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable, Logical. Flaws: Insane. Bonds: Poor, Immigrant. Occupation: Miller
Voice: Nasally tone
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Good (CR 7)
Armor Class 10
Hit Points 57 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 14 (+2) | 8 (-1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4
Possessions: 1100 gp. Silver pearl (80 gp). Aquamarine (200 gp). Pink pearl (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nurkara Thrahak, Female Dwarf [Permalink]
Personal [hide]
Description: She is lean but muscular and dresses in collared shirts and wears a proper scarf over her head. Her auburn hair is braided into rings. Her half smiles and brown eyes are beguiling and draw you in.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She would rather hide behind her crafts than deal with other people.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Nurkara reached her early adolescence her Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Artistic. Flaws: Cynical, Shy. Bonds: Attractive, Military. Occupation: Performer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Giant, Draconic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
Possessions: 220 gp. Coral (60 gp). Pink pearl (60 gp). 1 Masterwork Common Ranged Weapon.
Perra Baharoosh, Female Dragonborn [Permalink]
Personal [hide]
Description: She has a missing right arm. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her crest is short and blue. Her eyes are gold and she is always smoking a pipe.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: Her mother raised her in a mountain cabin. Her father took her hunting and taught her how to get in the mind of other creatures. She now mingles about in high society.
Motivation: She doesn't get along with people that don't share her tastes; and nothing but the best is good enough for her
Ideals: Impeccable. Bonds: Rich, Immigrant, Nature. Occupation: Soapmaker
Voice: Spanish accent
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 34 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 15 (+2) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 1 Minor magic item.
Horza Vance, Male Half-Orc [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he has a large white mantle and cape that has been intricately interwoven into his pastel robe. He wears his white hair down. His half smiles and amber eyes are beguiling and draw you in.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born in the south. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Some 9 years later his spouse died after the birth of his son. Heartbroken, Horza never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: PTSD. Bonds: Attractive, In love, Immigrant. Occupation: Ploughman
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'3") Half-Orc, Neutral Good (CR 4)
Armor Class 12
Hit Points 23 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 14 (+2) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Star ruby (700 gp). Jasper (50 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
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