Vaina Raethran, Female Elf [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She is wearing the road beaten gear of a warrior. Her silver hair is braided into rings. Her eyes are likewise violet. Her teeth are white and perfect.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is lazy, self-centered, vain, and jealous.
History: Born in a small village she learned the ways of the warrior from her mother. In her youth she was a Mercenary, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger brother on her back after seeing her parents die, and fled the country. She now travels the world, in search of power and loot.
Motivation: She desires power and/or immortality.
Ideals: Fighting. Flaws: Antagonistic, Selfish, PTSD. Bonds: Attractive, Adventurer. Occupation: Fortune-teller
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'5") Elf, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 26 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 8 (-1) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 170 pp. Hematite (9 gp). Black star sapphire (700 gp). Chalcedony (20 gp). Malachite (9 gp). Carnelian (20 gp). Zircon (20 gp). Chalcedony (20 gp).
Eva Livingstone, Female Human [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is wearing the road beaten gear of a warrior. She has a long blonde ponytail with little hanging trinkets. Her violet unseeing eyes seem to look past you.
Personality: Eva hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her father was very strict, and drilled into her lessons on being the perfect lady. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She uses money and sex appeal to get what she needs; and she has money and likes to spend it
Ideals: Fighting, Artistic, Impeccable. Flaws: Disease. Bonds: Rich, Attractive. Occupation: Servant
Voice: Sleepy voice
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 140 gp.
Cairn Excellence, Male Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a tight fitting green shirt and pants, and a wedding ring on his right hand. His black hair is singed and shortened. He has several tiny sapphire earrings on each ear.
Personality: Aggressive, abrasive, and angry, Cairn embodies much of what other species detest in the Tieflings. Further he is a bit of a stoner and is frequently out of it.
History: He was born a particularly ugly child, much to the horror of his parents. While studying, he fell in love. They married and had a son. He now mingles about in high society.
Motivation: He's repulsed by the PC; and he is greedy
Flaws: Ugly, Antagonistic, Addict. Bonds: In love, Rich. Occupation: Mortician
Voice: French accent
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Good (CR 4)
Armor Class 12
Hit Points 36 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 16 (+3) | 17 (+3) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Auran, Ignan, Infernal
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp.
Baz Stafford, Male Half-Orc [Permalink]
Personal [hide]
Description: He is scrawny and has patchy blonde stubble. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a hunchback. He has shaved his head bald. He has violet eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a bit of a xeno-phobe, disliking non-Half-Orcs.
History: Baz was born in the south. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He hasn't been sleeping well lately.
Motivation: A strong sense of loyalty to Tiefling people.
Ideals: Persistence, Fighting. Flaws: Ugly, Insomniac, Racist. Occupation: Detective
Voice: Spits and sputters
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Good (CR 8)
Armor Class 12
Hit Points 46 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 900 gp.
Three Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: She is typically in her Spice Merchant uniform. Her fur is greying and her face has many wrinkles. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She receives visions of the future at random moments
History: Born in the west to a Spice Merchant, Three learned a great deal about her mother's area of expertise. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She's also a talented Masseuse, but doesn't like to broadcast it.
Motivation: She feels threatened by others; and she is terrified, and will act out of fear
Ideals: Gifted. Flaws: Depressed, Fearful, PTSD. Bonds: Job. Occupation: Spice Merchant
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Evil (CR 7)
Armor Class 12
Hit Points 54 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 11 (+0) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 200 gp. 1 Minor magic item.
Naivara Withrethin, Female Half-Elf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she has the majority of her body covered in plate. She has wavy chestnut hair. She tend to wears goggles to shield her eyes.
Personality: She is witty, but her monotone delivery comes off as unnerving She always tries to repair and not replace. It was this mentality that drove her into the Carter business.
History: Gifted from a young age, Naivara studied abroad. From her teen years she was always beautiful and desirable, so people have always doted on her. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.
Motivation: To find somewhere to settle down; and she has passion for adventuring and risk
Ideals: Joker, Persistence, Gifted. Bonds: Attractive. Occupation: Carter
Voice: Aggressive tone
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 10 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 | 0 |
Possessions: 100 gp. 1 Superior lock.
Mary Milton, Female Human [Permalink]
Personal [hide]
Description: A 5'10" northern woman, she wears a grey coat over a white low-cut shirt, and a small hat upon her head. Her blonde hair is heavily combed to the right. This green eyed northerner is not easily forgotten.
Personality: Aggressive, abrasive, and angry, Mary embodies much of what other species detest in the Humans. She is a logical person and will generally grow upset if things defy logic and science.
History: Sold as a small child to a slaver, Mary was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: She's looking for her big break; and she's repulsed by the pc
Ideals: Logical. Flaws: Antagonistic. Bonds: Mentor, Family, Adventurer. Occupation: Blacksmith
Voice: Timid voice
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Aquan, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: Hematite (5 gp). 1 Darkwood Shield.
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Their contribution stands as a beacon of hope for all adventurers!
