Farideh Lhamboldennish, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her blue crest has been sun bleached extensively. Her face is covered beneath a completely black helmet.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is frequently practicing swordplay.
History: She was born several months after her mother was called into army service. She was an athlete and attended two major summer competitions. She never won. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Farideh fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Fighting, Athletic. Flaws: Terse. Bonds: Military. Occupation: Courier
Voice: Sounds elderly
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 9)
Armor Class 11
Hit Points 54 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 13 (+1) | 17 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal, Halfling, Celestial
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
Possessions: 1000 gp.
Serpent Running, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears silk and lounges about seductively. He has done his best to style his brown fur to look like a famous performer. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He can speak with the recently deceased. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born into a rich family. From there he went from mercenary job to mercenary job. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He uses money and sex appeal to get what he needs; and he wants to meet his childhood hero
Ideals: Gifted. Bonds: Attractive, Religious, Rich, Adventurer. Occupation: Barrister
Voice: Indian accent
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 600 sp. Smoky quartz (20 gp). 1 Darkwood Shield.
Warryn Garrick, Male Gnome [Permalink]
Personal [hide]
Description: A plain young-adult man, he is wearing a tight tan one piece outfit complete with pants, hood, and a cape. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise gray. His teeth are white and perfect.
Personality: He can speak with the recently deceased. He is a great chef.
History: He was born at the edge of vast forest. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He hasn't been sleeping well lately.
Motivation: To share knowledge with the world; and to get a good night's sleep
Ideals: Gifted, Logical. Flaws: Insomniac. Bonds: Attractive, Nature. Occupation: Fisher
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 11 (+0) | 10 (+0) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 140 gp. 1 Silk rope.
Fallond Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a grey cloak and cross-gartered black stockings, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'5" when asserting himself. His red hair is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.
Personality: Overbrimming with self-confidence, Fallond isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Gifted from a young age, Fallond studied abroad. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Impeccable, Gifted. Bonds: Has a crush, Adventurer. Occupation: Sculptor
Voice: Posh accent
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 1)
Armor Class 8
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 16 (+3) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Ignan
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 30 gp.
Boddynock Dunben, Male Gnome [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He has a slight overbite and is overall scrawny. He wears a colorful flower in his brown hair. He has violet eyes and a tan hat with a brown feather.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He was born in the south. Because his father participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Boddynock fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To clean up the streets; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Bonds: Attractive, Immigrant, Enemies, Guardian. Occupation: Tanner
Voice: Russian accent
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 10 (+0) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 14000 sp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Silver chalice with lapis lazuli gems (130 gp). 4 Holy water. 2 Thunderstones. 4 Holy water.
Korfel Horineth, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man wears blue leather gloves, a blue jacket, and tight pants. His moppish chestnut hair is in a traditional bowl cut. His eyes are blue.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He receives visions of the future at random moments
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was taken as a slave by a traveling circus and forced to perform He was always very intelligent and has formed a secret society of specialists.
Motivation: Find a way to reverse the transformation of his brother; and he feels kind of lost in life
Ideals: Gifted. Flaws: Depressed, Secretive. Bonds: Slave, Family. Occupation: Painter
Voice: Uses sign language
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 9 (-1) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 90 gp. Silver pearl (120 gp).
Gimurt Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears skinny pants and wears a brown and green robe with the hood down. His auburn hair is lengthy and is close to two feet long. His skin is flawless and his violet eyes scan people very quickly.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Gimurt was born with his father's beautiful face. After coming to the age of reason, Gimurt took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying brother.
Motivation: Dragonborn compassion; and he has a rivalry with the church that dominates his actions
Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Religious. Occupation: Sage
Voice: Dutch accent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 75 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 19 (+4) | 16 (+3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven, Draconic, Goblin, Abyssal
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 4 | 3 |
Possessions: 1 Minor magic item.
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