Gilthur Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is silver and very short. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: Calm and collected, he is a well trained Fortune-teller. Gilthur is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was taken from his home at a very young age. He struck the Fortune-teller job and began his own company from there.
Motivation: He is greedy; and expand his business
Flaws: Ugly. Bonds: Rich, Job, Family, Slave. Occupation: Fortune-teller
Voice: Farmer accent
Attributes [hide]
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Terran, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 10000 cp.
Fallthra Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: She wears many layers of old clothing at all times. She has a moderate pudge and is not very fit. She has dyed her greying blonde hair a little too much giving a sharp blonde color. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: The child of a Merchant, who enjoyed hunting, Fallthra was taken on many hunting expeditions. Over the years she perfected her riding and shooting skills. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Half-Elven artifacts is her passion.
Ideals: Entrepeneur. Flaws: Ugly, Insomniac. Bonds: Poor, Adventurer, Nature. Occupation: Adventurer
Voice: Dutch accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 12 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 1100 sp. 1 Disguise kit.
Marigold Bigheart, Female Halfling [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she is typically in her Mason uniform. Her red hair is wavy and long. She has a dull look in her amber eyes.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She believes the world needs to unite to get rid of drow once and for all.
History: Her parents moved while she was still in utero so she is the first generation to be born here. In her 16th year, her parents were killed by a drow raid, leaving Marigold alone in the world. After a stint in an orphanage, she was adopted. She has built up a small fortune and can afford her own way.
Motivation: She has money and likes to spend it; and a deep hatred of drow
Bonds: Job, Guardian, Enemies, Immigrant, Rich. Occupation: Mason
Voice: Stutters
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 7)
Armor Class 14
Hit Points 36 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 17 (+3) | 9 (-1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 200 gp.
Eran Underbough, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears skinny pants and wears a white and black robe with the hood down. Her hair is short and golden. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She is the product a well kept family trust fund and as such has never really known need. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: She has money and likes to spend it; and her name or reputation has been wronged in the past by goblins, and she desires to right it
Ideals: Fighting. Flaws: Antagonistic. Bonds: Nature, Rich, Enemies. Occupation: Carter
Voice: Russian accent
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 14 (+2) | 8 (-1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 sp. Brass mug with jade inlays (100 gp).
Dalaba Humplebumple, Female Gnome [Permalink]
Personal [hide]
Description: The light-skinned woman stands 3'3" and is constantly adorned with expensive silk clothing, often dyed in bright blue and white, and wears rings and necklaces with large, colorful gems. She wears her hair in dreadlocks. Her green eyes lackadaisically let the world flow into them.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was born at the edge of vast island. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Dalaba took refuge in the ruined castle and found the beat up quarterstaff and armor she uses now. Being a Merchant kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She's looking for her big break; and she is greedy
Flaws: Antagonistic, Impulsive. Bonds: Rich, Nature, Criminal record, Adventurer. Occupation: Merchant
Voice: Farmer accent
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 14)
Armor Class 12
Hit Points 150 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 18 (+4) | 12 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Giant
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 2 | 1 | 1 | 0 |
Possessions: 2000 gp. Citrine (40 gp). Rose (40 gp). Peridot (40 gp). Violet garnet (700 gp). Chalcedony (40 gp). 1 Medium magic item.
Akra Xephyrbahnor, Female Dragonborn [Permalink]
Personal [hide]
Description: This slender woman stands about 6'3". She wears a faded coat and loose pants complete with deerstalker hat. Her long scarlet crest is drawn into a two foot long braid. She has gleaming, smiling gold eyes.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Brilliant and gifted she never wanted to apply herself. She has been saving her money to try and buy her sister's freedom.
Motivation: A rival would like her out of the picture; and to reunite with her absent father
Ideals: Impeccable, Gifted. Bonds: Family, Criminal record. Occupation: Tailor
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 26 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 8 (-1) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Infernal, Giant
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 1 Minor magic item.
Cloak In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a brown coat over a red low-cut shirt, and a wide-brimmed hat upon her head, and is pretty ugly. Her beige fur is lengthy and is close to two feet long. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is a logical person and will generally grow upset if things defy logic and science.
History: She was raised in a white middle class family as the only child. A gifted student she started as a Animal Trainer, but she got bored and became a Bowyer. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Many brigands want her driven away.
Ideals: Logical. Flaws: Ugly, Mundane. Bonds: Job, Enemies. Occupation: Bowyer
Voice: Low range voice
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Good (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 15 (+2) | 11 (+0) | 10 (+0) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
Possessions: 40 pp.
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Their contribution stands as a beacon of hope for all adventurers!
