Three Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a brown vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his brown boots flare out at the collars. His attire stands in sharp contrast to his sword, which is beautifully polished and possesses an ornate carving of a cross on it. His fur is short and red. He has several tiny sapphire earrings on each ear.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: His mother raised him in a mountain cabin. He has chosen to use the inheritance that was left to him frivolously. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has a crush on the local Architect; and he's looking for his big break
Ideals: Optimist. Bonds: Rich, Nature, Adventurer, Has a crush. Occupation: Soapmaker
Voice: Excited and jittery
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Good (CR 10)
Armor Class 8
Hit Points 64 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 14 (+2) | 14 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Undercommon
Attacks Melee +3 / 3d6-1, Ranged +2 / 3d6-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 290 pp.
Eberdeb Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is wearing the road beaten gear of a warrior. He has no hair. His eyes are green and catlike.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He pushes his goals aggressively. He is also a coward if confronted.
History: Eberdeb was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Eberdeb fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is wracked by social anxiety
Ideals: Fighting, Joker. Flaws: Ugly, Fearful. Bonds: Poor, Religious. Occupation: Mortician
Voice: German accent
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 27 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 16 (+3) | 14 (+2) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Gnome, Orc, Elven
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 200 gp. 1 Half-Plate. 1 Masterwork Heavy steel shield.
Eran Brushgather, Female Halfling [Permalink]
Personal [hide]
Description: She wears red painted combat armor at almost all times, and carries maces. Her auburn hair is unkempt and raggedy. She has a dull look in her gray eyes.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Born in the south her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Slave Trader hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and her relatives are trying to arrange a marriage
Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Slave Trader
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 4)
Armor Class 13
Hit Points 11 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 6 (-2) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Terran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 200 gp. Aquamarine (1000 gp). Alexandrite (1000 gp). Black pearl (1000 gp). Alexandrite (1000 gp). 1 Minor magic item.
Lia Ethanasath, Female Elf [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across her face, she wears a blue shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. Her hair is long and white with streaks of black, and is pulled back with small blue clips. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She works hard and plays hard.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. From her teen years she was always beautiful and desirable, so people have always doted on her. She now mingles about in high society.
Motivation: Expand her business; and balancing her hectic life and new architect responsibilities is difficult
Flaws: Hedonist. Bonds: Attractive, Religious, Rich, Job. Occupation: Architect
Voice: Slow speaker
Attributes [hide]
Medium (5'4") Elf, Neutral Good (CR 4)
Armor Class 9
Hit Points 2 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 5 (-3) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 42000 sp. 1 Half-Plate. 1 Darkwood Shield.
William Galanodel, Male Half-Elf [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He carries with him a set of ceremonial daggers, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His silver hair has been sun bleached extensively. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Half-Elves in the east were limited. He moves from town to town, unable to find a place to settle.
Motivation: He wants revenge against dire rats.
Ideals: Fighting. Flaws: Insomniac, Greedy. Bonds: Enemies, Immigrant. Occupation: Shipwright
Voice: Soft and mumbly
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Evil (CR 12)
Armor Class 13
Hit Points 81 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
Possessions: 6000 sp. Brass mug with jade inlays (100 gp). Gold and ruby ring (2000 gp). Silver chalice with lapis lazuli gems (170 gp).
Naill Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is wearing colorful clothing, dressed as a Beggar. He wears a colorful flower in his red hair. He wears round tiny glasses practically rammed into his face.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Naill was born the youngest of three triplets. He made a point of taking high paying jobs and getting most of it up front. He used his abilities to trick people and travel the world for free.
Motivation: He wants to meet his childhood hero.
Ideals: Joker. Flaws: Insane. Bonds: Attractive, Criminal record, Family, Adventurer. Occupation: Beggar
Voice: Draws out vowels
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 13)
Armor Class 13
Hit Points 42 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 4 (-3) | 8 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Elven
Attacks Melee +2 / 4d4-2, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 |
Possessions: 2000 gp. Golden yellow topaz (1300 gp). Alexandrite (1300 gp). Tourmaline (100 gp). Obsidian (7 gp). Aquamarine (1300 gp). Obsidian (7 gp). White pearl (100 gp).
Falkrunn Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She wears her golden hair up in a very large beehive style do. She wears crescent spectacles with a black brim.
Personality: Abrasive and pushy, she has a hard time making friends. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Raised by wardens she was only a novice when orcs swooped upon their monastery and killed most of the order. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. Days after completing her studies, news broke out that her hometown was attacked by orcs. Falkrunn was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the orcs.
Motivation: Her religion dominates her actions.
Ideals: Athletic, Entrepeneur. Flaws: Antagonistic. Bonds: Religious, Enemies. Occupation: Jeweler
Voice: Loud with bravado
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 103 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 21 (+5) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Celestial
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 4 | 3 | 3 |
Possessions: 1300 gp.
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