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NPC Generator

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Advanced [show]


Greeba Warwick, Female Half-Orc [Permalink]

Personal [hide]

Description: She is lean but muscular and usually wears her white robe and has her crossbow always slung over her shoulder. Her auburn hair is smooth and relatively long. Her eyes are a pleasant hazel.

Personality: Cocky and sure of herself, she believes she is the best Ploughman born in the past three hundred years. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Further expansion of business; and she wants revenge against drow

Ideals: Opinionated, Gifted. Flaws: Secretive. Bonds: Job, Enemies. Occupation: Ploughman

Voice: Whispers

Attributes [hide]

Greeba Warwick, Female Half-Orc Rogue 8
Medium (4'11") Half-Orc, Neutral Evil (CR 8)
Armor Class 9
Hit Points 27 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)8 (-1) 11 (+0)14 (+2) 9 (-1)15 (+2)
Skills Nature +5, Survival +2
Senses Passive Perception 9
Languages Common, Orc, Dwarven, Ignan
Attacks Melee +8 / 2d10+5, Ranged +2 / 2d10-1, Grapple +5

Possessions: Just what you see.


Social Check DCs


Hupe Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 2'10" and is a bit bulky. He is very muscular particularly in the legs. He wears tattered old clothes. He has no hair. His eyes are a pleasant amber.

Personality: A deeply religious man he believes everything happens for a reason. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He went to a religious school and was inspired by the priests there in charitable deeds. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is wracked by social anxiety; and he seems to be bored by most things

Flaws: Ugly, Fearful, Mundane. Bonds: Religious. Occupation: Server

Voice: Thin and wheezing

Attributes [hide]

Hupe Whispermouse, Male Halfling Barbarian 9
Small (2'10") Halfling, Lawful Good (CR 9)
Armor Class 11
Hit Points 64 (9d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)14 (+2) 11 (+0)16 (+3)
Skills Deception +6, History +5
Senses Passive Perception 10
Languages Common, Halfling, Giant, Auran
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0

Possessions: 220 pp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp). A delicate brass dragon egg (20 gp). An abacus with copper, silver and gold markers (90 gp).


Social Check DCs


Beast Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear brown pants and tee shirts. His fur is cut close to his head. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Beast is depressed about a lot of things. He tends to be a nihilist. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: When he was but 7 years old his parents immigrated from the west. He was an apprentice working in his father's forge. He now owns his own business.

Motivation: Further expansion of business.

Flaws: Depressed. Bonds: Attractive, Religious, Immigrant, Job. Occupation: Interpreter

Voice: Speaks like tongue is numb

Attributes [hide]

Beast Of Spirit, Male Tabaxi Barbarian 10
Medium (6'9") Tabaxi, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 84 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)15 (+2) 11 (+0)7 (-2)
Skills Intimidation +2, Religion +6
Senses Passive Perception 10
Languages Common, Undercommon, Draconic
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 1100 gp.


Social Check DCs


Frouse Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: An older man who wears tan trousers with white and green striped suspenders. He wears various colorful collared shirts, he is not a threatening figure. He has dyed his greying white hair a little too much giving a sharp white color. He has green eyes and a tan hat with a white feather.

Personality: He can speak with the recently deceased. He would rather hide behind his crafts than deal with other people.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Crown-heir arts, while his mother instructed him in etiquette, music and courtly manner. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Crown-heir kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable; and he has money and likes to spend it

Ideals: Gifted, Artistic. Flaws: Shy. Bonds: Rich, Criminal record. Occupation: Crown-heir

Voice: Mumbles to self between sentences

Attributes [hide]

Frouse Umbodoben, Male Gnome Rogue 3
Small (3'5") Gnome, Neutral Evil (CR 3)
Armor Class 14
Hit Points 11 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)12 (+1) 11 (+0)16 (+3)
Skills Acrobatics +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Gnome, Ignan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5

Possessions: 2200 sp.


Social Check DCs


Alberich Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he is dressed in earthy colors with a grey and green handkerchief worn on his left side. He keeps his black hair in a flapper bob. He wears round tiny glasses practically rammed into his face.

Personality: Alberich hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. Alberich enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Artistic. Flaws: Hedonist. Bonds: In love, Criminal record. Occupation: Cartwright

Voice: Eastern European accent

Attributes [hide]

Alberich Glanhig, Male Dwarf Druid 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)18 (+4) 14 (+2)5 (-3)
Skills Acrobatics +3, Religion +6
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Undercommon, Sylvan, Aquan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 320 gp. Tourmaline (130 gp). 3 Smokesticks.


Social Check DCs


Kite Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his longsword with his veritable burlap sack of a shirt. He carries a battered glaive and tarnished longsword as well. He has yellow fur. His green eyes dart from person to person.

Personality: He likes to make people angry or surprised. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longsword.

Motivation: Meet up once more with his childhood friend; and wants his loneliness to end

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Has a crush, Adventurer. Occupation: Detective

Voice: Slow speaker

Attributes [hide]

Kite Timber, Male Tabaxi Warlock 8
Medium (6'6") Tabaxi, Lawful Evil (CR 8)
Armor Class 15
Hit Points 58 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 15 (+2)16 (+3) 9 (-1)10 (+0)
Skills Medicine +2, Persuasion +3
Senses Passive Perception 9
Languages Common, Terran, Sylvan, Draconic
Attacks Melee +4 / 2d10+1, Ranged +8 / 2d10+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222200

Possessions: 40000 cp. Amethyst (120 gp).


Social Check DCs


Peter Northcott, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He likes to wear ponchos typically of a light grey in addition to tight pants. He sports a long brown beard, and similarly colored long hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He can speak with the recently deceased. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Peter was left his father's suit of armor and trained in its use and care. He's also a talented Priest, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted. Bonds: Attractive, Military, Job, Enemies. Occupation: Junk Dealer

Voice: French accent

Attributes [hide]

Peter Northcott, Male Human Expert 1
Medium (6'6") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)11 (+0) 10 (+0)13 (+1)
Skills Arcana +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 160 gp.


Social Check DCs

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