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NPC Generator

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Advanced [show]


Ranala Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light tan in addition to tight pants. Her blonde hair is thinning but still full. Her ears are large.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Ranala grew up listening to her mother's many stories. There was a wharf not far from home where she often wandered off to fish. During her travels, Ranala and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Ranala discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Ranala fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: To reunite with her absent mother; and meet up once more with her childhood friend

Ideals: Joker. Flaws: Ugly, Disease. Bonds: Adventurer, Nature, Family. Occupation: Beggar

Voice: Sounds elderly

Attributes [hide]

Ranala Wildwander, Female Gnome Wizard 4
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 9
Hit Points 13 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 13 (+1)14 (+2) 9 (-1)13 (+1)
Skills Performance +3, Religion +4
Senses Passive Perception 9
Languages Common, Gnome, Orc, Celestial
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 7000 cp.


Social Check DCs


Drifting In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 6'3" and wears tight fighting clothing, which leaves very little to the imagination. His left hand appears badly burned and disfigured. His yellow fur, when down, is lengthy. He wears large thick round spectacles.

Personality: Drifting is depressed about a lot of things. He tends to be a nihilist. Around other people he will do his best to conceal his emotions and appear jolly.

History: When he was but 5 years old his parents immigrated from the west. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He feels kind of lost in life.

Ideals: Fighting. Flaws: Depressed, Shy. Bonds: Immigrant. Occupation: Farmer

Voice: Farmer accent

Attributes [hide]

Drifting In Woods, Male Tabaxi Rogue 3
Medium (6'3") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)10 (+0) 15 (+2)13 (+1)
Skills Intimidation +3, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Black pearl (700 gp). Deep blue spinel (700 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Galinndan Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He dresses in collared shirts and wears a proper scarf over his head. His red hair is greying along the sides and has receded to reveal a widow's peak. He has blue eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a font of random trivia from the lore and stories he has discovered

History: Born in the north to a Bricklayer, Galinndan learned a great deal about his mother's area of expertise. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He struck the Bricklayer job and began his own company from there.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Joker, Logical. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Bricklayer

Voice: Soft and mumbly

Attributes [hide]

Galinndan Xiloscient, Male Elf Cleric 3
Medium (5'1") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 15 (+2)13 (+1) 14 (+2)13 (+1)
Skills Sleight of Hand +3, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 400 sp.


Social Check DCs


Mardnab Lingenhall, Female Gnome [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears an entirely blue suit with grey socks and a vest with buckled shoes. She wears her white hair down. Her amber eyes are passionate and lively.

Personality: Aggressive, abrasive, and angry, Mardnab embodies much of what other species detest in the Gnomes. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was born to a criminal king-pin and mafia family A gifted student she started as a Barkeep, but she got bored and became a Shepherd. Recently she has begun working with bootleggers and crooks.

Motivation: Marry her brother to traveling adventurers; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Logical. Flaws: Antagonistic. Bonds: Criminal record, Job, Family. Occupation: Shepherd

Voice: Italian accent

Attributes [hide]

Mardnab Lingenhall, Female Gnome Ranger 10
Small (3'2") Gnome, Lawful Evil (CR 10)
Armor Class 13
Hit Points 90 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 18 (+4)12 (+1) 14 (+2)14 (+2)
Skills History +5, Stealth +6
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 1200 gp. Amethyst (140 gp). Rock crystal (40 gp). Alexandrite (200 gp). Freshwater pearl (10 gp). Star ruby (1100 gp). Banded agate (10 gp).


Social Check DCs


Srorthen Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: A 6'7" southern man, he is wearing the road beaten gear of a warrior. His deerstalker hat is riddled with cuts and holes. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His first spouse was a Mercenary, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion.

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Adventurer, Slave, Family. Occupation: Knight

Voice: Soft and mumbly

Attributes [hide]

Srorthen Mohradyllion, Male Dragonborn Paladin 8
Medium (6'7") Dragonborn, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 31 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 7 (-2)15 (+2) 15 (+2)13 (+1)
Skills Nature +5, Stealth +4
Senses Passive Perception 12
Languages Common, Draconic, Gnoll
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1500 gp.


Social Check DCs


Arava Beryntolthropal, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears a black coat over a white low-cut shirt, and a top hat upon her head. She sports a flattop crest cut. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Abrasive and pushy, she has a hard time making friends. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Arava was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Herbalist. She ran away from her former home and has been making her living as a Herbalist for the past few years.

Motivation: Sabotage a competitor; and she's repulsed by the pc

Ideals: Athletic, Opinionated. Flaws: Antagonistic. Bonds: Poor, Job. Occupation: Herbalist

Voice: Speaks with a cold

Attributes [hide]

Arava Beryntolthropal, Female Dragonborn Monk 2
Medium (6'7") Dragonborn, Neutral Good (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)14 (+2) 16 (+3)18 (+4)
Skills Investigation +4, Stealth +4
Senses Passive Perception 13
Languages Common, Ignan, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1600 sp.


Social Check DCs


Immeral Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His chestnut hair is styled in orderly dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. In his 18th year, his parents were killed by a giants raid, leaving Immeral alone in the world. After a stint in an orphanage, he was adopted. Since then, he has sought to make the best of life.

Motivation: His religion dominates his actions; and someone believes him a fraud

Ideals: Optimist, Joker. Bonds: Attractive, Religious, Enemies. Occupation: Hunter

Voice: High pitched and raspy

Attributes [hide]

Immeral Selevarun, Male Half-Elf Expert 9
Medium (5'11") Half-Elf, True Neutral (CR 9)
Armor Class 12
Hit Points 20 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 8 (-1)13 (+1) 16 (+3)11 (+0)
Skills Animal Handling +6, History +4
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3

Possessions: 110000 cp. Rock crystal (50 gp). Alexandrite (700 gp). Star ruby (1300 gp). Banded agate (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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