Erevan Cithreth, Male Elf [Permalink]
Personal [hide]
Description: He is wearing a long, tan cloak. His skin is fair and his fingers are delicate and long. His auburn hair is slicked back into a classic pompadour. His eyes, though not visible through his cowl, are green.
Personality: Erevan is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born in the east to a Stableman, Erevan learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stableman work with an outfit from a few towns over. Stableman work suited him well, and with each successful project, he earned more gold and more respect from his peers. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and a deep hatred of goblins
Ideals: Extrovert, Optimist. Bonds: Enemies, Job. Occupation: Stableman
Voice: Soft and mumbly
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1900 sp. Freshwater pearl (9 gp). Lapis lazuli (9 gp). Azurite (9 gp).
Joan Willoughby, Female Human [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She sports chestnut long hair. Her face is covered beneath a completely black helmet.
Personality: She will rave to anyone who will listen. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Joan lived on a farm with her father, near the main road leading to a nearby town. Her father had invested heavily in several trade routes and wanted her to inherit them. She has dedicated herself to building a better world.
Motivation: A need for knowledge about a nearby landmark; and to reunite with her absent father
Flaws: Insane. Bonds: Adventurer, Family, Rich. Occupation: Map Maker
Voice: Slurs words
Attributes [hide]
Medium (4'11") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 31 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 8 (-1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 20 pp. Deep blue spinel (500 gp).
Baelitae Goltorah, Female Elf [Permalink]
Personal [hide]
Description: She is wearing a long, blue cloak. She has relatively light skin and is very physically imposing due to her abundance of muscles. She wears a broad hat to hide her balding. She is baby faced.
Personality: Calm and collected, she is a well trained Barkeep. She enjoys reading and quiet.
History: Born to a poor family in the city she treasured whatever gifts she got. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She then took over the family business and is one of the better Barkeep for hire.
Motivation: She feels kind of lost in life; and to be a stylist again
Ideals: Logical. Flaws: Depressed. Bonds: Job, Poor, Family. Occupation: Barkeep
Voice: Sore throat, cough
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 10 (+0) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Elven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 30 gp.
Himo Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a worn and beaten armor. His black hair is braided into rings. His green unseeing eyes seem to look past you.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born to loving parents in a slum to the west. He was taken from his home at a very young age. Due to his spouse's obsession with being a Bookbinder they were divorced and he won custody of their son. He worked as a Sculptor, and he later adopted a second son.
Motivation: He's repulsed by the PC.
Flaws: Disease, Antagonistic. Bonds: Family, Poor, Slave. Occupation: Sculptor
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 10 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 1900 sp.
Bertram Wallace, Male Human [Permalink]
Personal [hide]
Description: He wears a simple brown robe with grey stripes complete with hood. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His silver hair is cut jaggedly and amateurishly. He tend to wears goggles to shield his eyes.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and he uses money and sex appeal to get what he needs
Ideals: Passionate, Artistic. Bonds: Attractive, Rich. Occupation: Assassin
Voice: Loud with bravado
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 11)
Armor Class 12
Hit Points 74 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 17 (+3) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 |
Possessions: 2900 gp. Bloodstone (80 gp). Jade (100 gp). Malachite (15 gp). Jasper (80 gp). Moss agate (15 gp). Jasper (80 gp). Silver pearl (100 gp).
Merihim Laughter, Male Tiefling [Permalink]
Personal [hide]
Description: This man is wearing a long, green cloak. He is muscular with a powerful set of arms. He wears his brown hair up. He tend to wears goggles to shield his eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Born to a pair of adventurers, Merihim grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He was always very intelligent and has formed a secret society of philosophers.
Motivation: He desires power and/or immortality; and he has a crush on the local architect
Ideals: Philantrophist. Flaws: Secretive. Bonds: Rich, Adventurer, Has a crush. Occupation: Seamstress
Voice: Smooth and feminine
Attributes [hide]
Medium (6'9") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 45 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 600 gp. Amethyst (70 gp). Carnelian (80 gp). Violet garnet (600 gp). Smoky quartz (80 gp). Hematite (6 gp).
Althaea Bohm, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She has the majority of her body covered in plate. Her tied-back hair is white. Her violet eyes have a joyful gleam in them most of the time.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She has a small toy that she constantly fidgets with.
History: Sold as a small child to a brothel owner, Althaea was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When money was particularly tight she was walking through alleys when she overheard a Sailor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She got away from her former life and has fallen to alcoholism.
Motivation: Wants to have a good time and be beloved; and she is unsatisfied with her job
Ideals: Optimist. Flaws: Addict. Bonds: Poor, Mentor. Occupation: Sailor
Voice: Thin and wheezing
Attributes [hide]
Medium (5'7") Half-Elf, True Neutral (CR 4)
Armor Class 11
Hit Points 23 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 17 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Undercommon, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp.
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