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NPC Generator

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Advanced [show]


Bolhild Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is wearing colorful clothing, dressed as a Weaver. Her auburn hair is smooth and relatively long. She is very pretty but has cold, dead eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. A friendly and beautiful Dwarf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: She was born in a small forest village. Brilliant and gifted she never wanted to apply herself. After a long history of fighting, Bolhild and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and further expansion of business

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Nature, Job. Occupation: Weaver

Voice: Aggressive tone

Attributes [hide]

Bolhild Bigtoe, Female Dwarf Bard 8
Medium (4'0") Dwarf, Chaotic Good (CR 8)
Armor Class 9
Hit Points 56 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 17 (+3)12 (+1) 12 (+1)13 (+1)
Skills History +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12333

Possessions: 120000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Spear In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'11", this man wears long strands of topaz and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His fur, while still mostly lavender, has prominent grey streaks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Spear was raised in a hard working conservative environment. A few years later when the north was not economically sound they moved to his current location. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Flaws: Addict. Bonds: Rich, Enemies, Job, Immigrant. Occupation: Fortune-teller

Voice: Creaky witch voice

Attributes [hide]

Spear In the Storm, Male Tabaxi Cleric 10
Medium (5'11") Tabaxi, Lawful Evil (CR 10)
Armor Class 12
Hit Points 34 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 7 (-2)14 (+2) 14 (+2)15 (+2)
Skills Acrobatics +6, Nature +6
Senses Passive Perception 12
Languages Common, Goblin, Gnome
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464433

Possessions: 50 pp.


Social Check DCs


Kildrak Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears just a grey suit. He has done his best to style his red hair to look like a famous performer. He has green eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Artistic, Entrepeneur. Flaws: Depressed. Bonds: Enemies, Job. Occupation: Miller

Voice: Creaky witch voice

Attributes [hide]

Kildrak Goblinbane, Male Dwarf Warlock 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 8
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 13 (+1)14 (+2) 13 (+1)6 (-2)
Skills Persuasion +0
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: Cloth of gold vestments (130 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gunter Beckwith, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'1" and is typically in his Miller uniform. His left leg appears badly burned and disfigured. His hair is always cut to a buzz. His eyes are gray and beady.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is able to make almost anything out of random pieces of junk.

History: Gifted from a young age, Gunter studied abroad. A gifted student he started as a Masseuse, but he got bored and became a Miller. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Sabotage a competitor; and to be a masseuse again

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Guardian. Occupation: Miller

Voice: Booming voice

Attributes [hide]

Gunter Beckwith, Male Human Cleric 5
Medium (6'1") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)8 (-1) 9 (-1)11 (+0)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Veloptima Garrick, Female Gnome [Permalink]

Personal [hide]

Description: She wears professional attire. She is portly but not overly obese. Her hair is cut close to her head. Her eyes are blue.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is used to getting what she wants. In part because she is a meticulous planner.

History: When she was but 8 years old her parents immigrated from the west. Veloptima was born on a far western forest where she grew up under the tutelage of her mother, an expert Actor. She inherited the family business which she has now maintained for 15 years.

Motivation: She's repulsed by the PC; and wants to open a new tavern

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Job. Occupation: Actor

Voice: American accent

Attributes [hide]

Veloptima Garrick, Female Gnome Barbarian 7
Small (3'5") Gnome, Lawful Evil (CR 7)
Armor Class 14
Hit Points 51 (7d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)15 (+2) 12 (+1)13 (+1)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 11
Languages Common, Gnome, Auran, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 300 gp. Golden yellow topaz (200 gp). Lapis lazuli (13 gp).


Social Check DCs


Stacee Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her hair is black and very short. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: When she was but 6 years old her parents immigrated from the south. Stacee was born on a far southern mountains where she grew up under the tutelage of her mother, an expert Spice Merchant. She was always very intelligent and has formed a secret society of freemasons.

Motivation: She is not mentally stable, and does not behave rationally; and she wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Insane, Secretive. Bonds: Immigrant. Occupation: Spice Merchant

Voice: Sleepy voice

Attributes [hide]

Stacee Whispermouse, Female Halfling Fighter 4
Small (3'2") Halfling, Lawful Good (CR 4)
Armor Class 14
Hit Points 27 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)12 (+1) 12 (+1)14 (+2)
Skills Investigation +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Thamior Berevan, Male Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a fancy tan suit. His hair is short and brown. He wears round tiny glasses practically rammed into his face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has never given up on his poetry dream.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Family, Slave. Occupation: Mason

Voice: Jittery and nervous

Attributes [hide]

Thamior Berevan, Male Elf Commoner 3
Medium (5'4") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 10 (+0)12 (+1) 14 (+2)9 (-1)
Skills Acrobatics +5, Persuasion +1
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +1

Possessions: 400 gp. Tourmaline (130 gp).


Social Check DCs

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