Faral Ethanasath, Female Elf [Permalink]
Personal [hide]
Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She is bald on top and has large brown tufts of hair around her ears. Her hazel eyes peer out from beneath her deerstalker blue hat.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is a very good compulsive liar and kleptomaniac.
History: She was born into a rich family. While she appears to be a normal Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has built up a small fortune and can afford her own way.
Motivation: Balancing her hectic life and new Map Maker responsibilities is difficult.
Flaws: Ugly, Insane. Bonds: Job, Criminal record, Rich. Occupation: Map Maker
Voice: Pirate accent
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 8 (-1) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 150 gp. Rose (80 gp).
Korinn Ophinshtalajiir, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She prefers to wear black clothing when she does not wear armor. She has styled her scarlet crest well, parting it to the right. Her red eyes are slightly larger than normal.
Personality: Her tongue was cut out and she uses sign language. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She was born blind and as such lacked many opportunities for work. She was taken from her home at a very young age. She hasn't been sleeping well lately.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and wants to have a good time and be beloved
Ideals: Athletic, Optimist. Flaws: Disease, Insomniac. Bonds: Slave, Criminal record. Occupation: Blacksmith
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 11 (+0) | 7 (-2) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
Possessions: 70 gp.
Right-Handed Of Passion, Female Tabaxi [Permalink]
Personal [hide]
Description: Standing 4'8", this woman likes to wear darkened spectacles and heavy clothing, no matter the weather. Her fur is greying and her face has many wrinkles. Her blue eyes dart from person to person.
Personality: Calm and collected, she is a well trained Stableman. She feeds upon the attention of others.
History: Right-Handed was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Stableman. She hasn't been sleeping well lately.
Motivation: She'd like to take her coworkers down a peg; and she is unsatisfied with her job
Flaws: Insomniac. Bonds: Job, Attractive. Occupation: Stableman
Voice: Draws out vowels
Attributes [hide]
Medium (4'8") Tabaxi, Chaotic Good (CR 10)
Armor Class 12
Hit Points 97 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Abyssal
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 |
Possessions: 1800 gp. Peridot (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Leaf Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult man, he typically wears pastel cloth garments or leather armor. He wears his yellow fur down. His eyes are blue and catlike.
Personality: He is calm most of the time but flees social interaction. He is obsessed with a lost civilization.
History: The child of a Knight, who enjoyed hunting, Leaf was taken on many hunting expeditions. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To clean up the streets; and he is compelled to act according to his religious beliefs
Flaws: Shy. Bonds: Adventurer, Nature, Religious, Guardian. Occupation: Cartwright
Voice: Sensual and smooth
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 15 (+2) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 1 Buckler. 1 Half-Plate. 1 Half-Plate.
Mardnab Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: She is in excellent shape and prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Sporting a red mohawk this woman's hair draws a lot of attention. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.
Personality: A skeptical and narcissistic woman, Mardnab's first love is herself. Her second love is also herself. Mardnab is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: She comes from a rich eastern family. She has chosen to use the inheritance that was left to her frivolously. Due to her spouse's obsession with being a Animal Trainer they were divorced and she won custody of their daughter. She worked as a Jeweler, and she later adopted a second daughter.
Motivation: She is compelled to act according to her religious beliefs; and to unite with her sister
Ideals: Athletic, Impeccable. Bonds: Rich, Family, Religious. Occupation: Jeweler
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 15
Hit Points 17 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 10 (+0) | 14 (+2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Celestial, Orc
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
Possessions: 300 gp. 1 Minor magic item.
Morgran Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His red hair is styled in orderly dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is business-like. He takes instructions and follows them to the letter. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born in a small village he learned the ways of the warrior from his mother. At a young age his mother died while driving off some dire rats. His father being the stubborn sort decided to stay and helped train him in scimitar use. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Many dire rats want him driven away; and he is not mentally stable, and does not behave rationally
Ideals: Professionalism, Joker, Fighting. Flaws: Insane. Bonds: Enemies. Occupation: Barber
Voice: Old Prospector
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 76 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +5
Possessions: 1000 gp. Citrine (50 gp). Smoky quartz (50 gp). Golden pearl (140 gp). Zircon (50 gp). Azurite (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Grigi Redfield, Female Half-Orc [Permalink]
Personal [hide]
Description: She is wearing a long, black cloak. She carries with her a set of spears on her belt, each one with a ruby on the hilt. Her black hair is singed and shortened. Her eyes are hazel and beady.
Personality: She is calm most of the time but flees social interaction. She also is a firm believer in the womanly ideal.
History: She was born in the west. Grigi was born on a far western plains where she grew up under the tutelage of her father, an expert Map Maker. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest woman in the west
Ideals: Fighting, Entrepeneur. Flaws: Ugly, Shy, Impulsive. Bonds: Immigrant. Occupation: Map Maker
Voice: Soothing and warm
Attributes [hide]
Medium (4'9") Half-Orc, True Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 15 (+2) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 sp.
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Their contribution stands as a beacon of hope for all adventurers!
