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Advanced [show]


Grigi Blythe, Female Half-Orc [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'6" when asserting herself. Her hair is cut close to her head. Her eyes are likewise violet.

Personality: She never swears and excessively uses polite adverbs when speaking. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: A powerful brothel owner made her what she is. She went to a religious school and was inspired by the priests there in charitable deeds. She has built up a small fortune and can afford her own way.

Motivation: Her religion dominates her actions.

Ideals: Optimist, Joker. Bonds: Rich, Mentor, Religious. Occupation: Architect

Voice: Scandinavian accent

Attributes [hide]

Grigi Blythe, Female Half-Orc Cleric 9
Medium (5'6") Half-Orc, Chaotic Neutral (CR 9)
Armor Class 9
Hit Points 59 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)9 (-1) 16 (+3)11 (+0)
Skills Athletics +4, Medicine +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146443210

Possessions: 1700 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). A miniature golden chest with tiny emeralds lining the top (140 gp). Solid gold idol (300 gp).


Social Check DCs


Nedda Porridgepot, Female Halfling [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 2'10" and is wearing the road beaten gear of a warrior. She has wavy black hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is an amazing painter.

History: She was born in the north. She took every job she could get her hands on, but the opportunities for Halflings in the north were limited. She has achieved small success as a Blacksmith.

Motivation: To end her boredom; and wants to open a new tavern

Ideals: Fighting, Gifted. Flaws: Cynical, Mundane. Bonds: Immigrant, Job. Occupation: Blacksmith

Voice: Speaks through clenched teeth

Attributes [hide]

Nedda Porridgepot, Female Halfling Warrior 14
Small (2'10") Halfling, Neutral Evil (CR 14)
Armor Class 13
Hit Points 83 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)13 (+1) 12 (+1)16 (+3)
Skills Investigation +6, Religion +6
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2

Possessions: 5000 gp. Large well-done wool tapestry (300 gp). A roughly beaten golden orb (70 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp). Old masterpiece painting (1700 gp). Fire opal pendant on a fine gold chain (1700 gp). Black velvet mask with numerous citrines (70 gp). Silver chalice with lapis lazuli gems (70 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lagazi Hadlee, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears black robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a trident, but if one is not available she will default to her shortbow. Her blonde hair is kept up in a ponytail inside a deerstalker hat. Her gray eyes are slightly larger than normal.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Ostracized due to the psionic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. Recently she has begun working with bootleggers and crooks.

Motivation: She's repulsed by the PC; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Criminal record. Occupation: Bricklayer

Voice: Speaks through clenched teeth

Attributes [hide]

Lagazi Hadlee, Female Half-Orc Fighter 7
Medium (5'8") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 61 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)10 (+0) 12 (+1)12 (+1)
Skills Performance +4, Religion +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 600 gp.


Social Check DCs


John Norton, Male Human [Permalink]

Personal [hide]

Description: This northern man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His clothes are grease stained in places. He has a very tight haircut. His eyes are gray.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: John was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an athlete and attended two major summer competitions. He never won. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and someone believes him a fraud

Ideals: Athletic, Optimist. Bonds: Attractive, Poor, Immigrant. Occupation: Ploughman

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

John Norton, Male Human Monk 1
Medium (5'11") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)10 (+0) 13 (+1)16 (+3)
Skills Stealth +5, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 100 sp.


Social Check DCs


Sora Linxakasendalor, Female Dragonborn [Permalink]

Personal [hide]

Description: She dresses in green turtlenecks beneath a black coat with tan slacks. Her gold crest is kept up in a ponytail inside a feathered hat. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is an amazing painter.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Sora took refuge in the old dungeon and found the beat up morningstar and armor she uses now. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Her religion dominates her actions; and she has decided she is irredeemable

Ideals: Gifted. Flaws: Antagonistic. Bonds: Criminal record, Nature, Religious. Occupation: Seamstress

Voice: Speaks through clenched teeth

Attributes [hide]

Sora Linxakasendalor, Female Dragonborn Fighter 18
Medium (6'2") Dragonborn, Lawful Evil (CR 18)
Armor Class 12
Hit Points 143 (18d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 15 (+2)16 (+3) 13 (+1)17 (+3)
Skills Athletics +10, Performance +9
Senses Passive Perception 11
Languages Common, Giant, Abyssal, Orc
Attacks Melee +10 / 5d6+4, Ranged +8 / 5d6+2, Grapple +9

Possessions: 1000 pp. Alexandrite (300 gp). Jade (60 gp). Smoky quartz (70 gp). Black pearl (300 gp). Smoky quartz (70 gp). Fiery yellow corundum (400 gp). Aquamarine (300 gp). Red-brown spinel (60 gp). Emerald (400 gp). Peridot (70 gp). Blue quartz (10 gp). Coral (60 gp). Obsidian (10 gp). Golden yellow topaz (300 gp). Zircon (70 gp). 1 Major magic item.


Social Check DCs


Right-Handed In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears professional attire. He carries with him a set of monstrous two handed axes, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His long brown fur is drawn into a two foot long braid. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his yellow eyes.

Personality: He acts crazy and hedonistic. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends.

Ideals: Fighting, Artistic. Flaws: Hedonist. Bonds: Attractive, Adventurer. Occupation: Healer

Voice: Pronounces difficult words wrong

Attributes [hide]

Right-Handed In the Morning, Male Tabaxi Cleric 2
Medium (5'7") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)16 (+3) 15 (+2)17 (+3)
Skills Deception +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Giant, Dwarven, Draconic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Gimurt Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He wears professional attire. His silver hair is greying along the sides and has receded to reveal a widow's peak. His skin is flawless and his amber eyes scan people very quickly.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Gimurt lived on a farm with his mother, near the main road leading to a nearby town. He moved out west to avoid the crime he committed. He used his abilities to trick people and travel the world for free.

Motivation: To reunite with his old friends; and he feels that his past leaves him morally obligated to help

Ideals: Justice. Bonds: Attractive, Adventurer, Family, Criminal record. Occupation: Carpenter

Voice: Speaks like tongue is numb

Attributes [hide]

Gimurt Eversharp, Male Dwarf Rogue 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)8 (-1) 10 (+0)12 (+1)
Skills Athletics +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +5

Possessions: 280 gp.


Social Check DCs

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