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NPC Generator

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Advanced [show]


Elama Xistsrith, Female Elf [Permalink]

Personal [hide]

Description: This woman is very fat, and is wearing a long, blue cloak. She keeps her white hair in a flapper bob. Her otherwise smooth face is marked with small tiny scars.

Personality: She is a hateful person. She taunts others and blames them for her problems. As long as the job gets done she does not care how it got done.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her parents enrolled her in a Rogue school at a young age so that she could practice her druidic talents. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's in love; and she's attracted to the pc

Ideals: Professionalism, Gifted. Flaws: Ugly, Antagonistic. Bonds: Military, Has a crush. Occupation: Spice Merchant

Voice: Puts emphasis on the wrong words

Attributes [hide]

Elama Xistsrith, Female Elf Rogue 13
Medium (5'3") Elf, Lawful Good (CR 13)
Armor Class 12
Hit Points 90 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)13 (+1) 14 (+2)12 (+1)
Skills Acrobatics +6, Persuasion +5
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +5

Possessions: 4000 gp. Solid gold idol (700 gp). Finely wrought small gold bracelet (70 gp). Gold dragon comb with red garnet eye (1100 gp). Silver chalice with lapis lazuli gems (170 gp). Silver comb with moonstones (200 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). Jeweled anklet (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aramil Cithreth, Male Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears tan leather gloves, a tan jacket, and tight pants, marred by sweets. His long chestnut hair is drawn into a two foot long braid. His eyes are hazel.

Personality: Aramil wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... He is frequently practicing swordplay.

History: He got into the Sage business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sage work with an outfit from a few towns over. Sage work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Balancing his hectic life and new Sage responsibilities is difficult; and he has a rivalry with the church that dominates his actions

Ideals: Disciplined. Flaws: Ugly. Bonds: Military, Job, Religious. Occupation: Sage

Voice: Hard of hearing, loud

Attributes [hide]

Aramil Cithreth, Male Elf Warrior 3
Medium (5'2") Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 6 (-2)12 (+1) 13 (+1)12 (+1)
Skills Investigation +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Callybon Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: She is lean but muscular and has the majority of her body covered in plate. Sporting a blonde mohawk this woman's hair draws a lot of attention. Her eyes are likewise green.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: She is a Deep Scion in disguise. She dropped out of school to support her sick father, and resented it. She then took over the family business and is one of the better Ruler for hire.

Motivation: An old rival family wants her found; and wants to open a new tavern

Ideals: Logical. Bonds: Job, Family, Adventurer. Occupation: Ruler

Voice: Voice breaks

Attributes [hide]

Callybon Bafflestone, Female Gnome Ranger 4
Small (3'0") Gnome, Neutral Good (CR 4)
Armor Class 9
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 13 (+1)14 (+2) 16 (+3)10 (+0)
Skills Persuasion +2, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Elven, Auran
Attacks Melee +0 / 1d10-2, Ranged +0 / 1d10-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp.


Social Check DCs


Gynnie Tosscobble, Female Halfling [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 2'11" when asserting herself. Her hair is golden and curly. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is obsessed with a lost civilization.

History: She was born blind and as such lacked many opportunities for work. When money was particularly tight she was walking through alleys when she overheard a Crown-heir hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She got away from her former life and has fallen to alcoholism.

Motivation: Meet up once more with her childhood friend.

Ideals: Optimist. Flaws: Ugly, Addict, Disease. Bonds: Poor, Adventurer. Occupation: Crown-heir

Voice: Aggressive tone

Attributes [hide]

Gynnie Tosscobble, Female Halfling Aristocrat 14
Small (2'11") Halfling, True Neutral (CR 14)
Armor Class 10
Hit Points 113 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)15 (+2) 15 (+2)14 (+2)
Skills Arcana +7, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Goblin
Attacks Melee +5 / 4d6+0, Ranged +4 / 4d6-1, Grapple +0

Possessions: 3000 gp. Fire opal (1600 gp). Moonstone (80 gp). Deep green spinel (50 gp). Eye agate (5 gp). Alexandrite (300 gp). Tiger eye turquoise (5 gp). Aquamarine (300 gp). Freshwater pearl (5 gp). Aquamarine (300 gp). Silver pearl (50 gp). Peridot (80 gp). Deep blue spinel (300 gp). Blue quartz (5 gp). Aquamarine (300 gp). Black opal (1600 gp). Iolite (80 gp). 1 Medium magic item.


Social Check DCs


Jarsali Yaeldrin, Female Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears an entirely blue suit with grey socks and a vest with buckled shoes. Her chestnut hair has been sun bleached extensively. Her otherwise smooth face is marked with small tiny scars.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: A powerful wizard made her what she is. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the west; and she is unsatisfied with her job

Ideals: Entrepeneur. Flaws: Ugly, Emotional. Bonds: Poor, Mentor. Occupation: Barkeep

Voice: Speaks through clenched teeth

Attributes [hide]

Jarsali Yaeldrin, Female Elf Adept 5
Medium (4'8") Elf, Lawful Neutral (CR 5)
Armor Class 15
Hit Points 8 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 7 (-2)11 (+0) 11 (+0)16 (+3)
Skills Intimidation +6, Survival +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +8 / 2d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 5000 sp. Rock crystal (40 gp). Golden yellow topaz (300 gp).


Social Check DCs


Harvest Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has done his best to style his beige fur to look like a famous performer. He is baby faced.

Personality: Abrasive and pushy, he has a hard time making friends. He takes great joy in being the best Carpenter in town.

History: He was born on a small isolated farm. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has worked as a Carpenter like his mother before him.

Motivation: Wants to work out more often; and wants to open a new tavern

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Nature, In love. Occupation: Carpenter

Voice: Pronounces O like U

Attributes [hide]

Harvest Of Storm, Male Tabaxi Aristocrat 2
Medium (6'1") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)14 (+2) 10 (+0)10 (+0)
Skills Arcana +4, Persuasion +2
Senses Passive Perception 10
Languages Common, Ignan, Druidic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Hadwisa Heiser, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a brown wide-brimmed hat and brown clothes. She has shaved her head bald. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was raised in a island tribe. Her mother was very strict, and drilled into her lessons on being the perfect lady. She bought a trident and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Doesn't want to be a Guard and was forced into it by her family; and she has money and likes to spend it

Ideals: Impeccable. Flaws: Insomniac. Bonds: Job, Rich, Nature, Family. Occupation: Guard

Voice: Soothing and warm

Attributes [hide]

Hadwisa Heiser, Female Human Monk 11
Medium (4'9") Human, Neutral Evil (CR 11)
Armor Class 12
Hit Points 51 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)16 (+3) 13 (+1)8 (-1)
Skills Acrobatics +6, Intimidation +3
Senses Passive Perception 11
Languages Common, Ignan, Halfling, Goblin
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +3

Possessions: 700 gp. Aquamarine (1100 gp). Rose (70 gp). Deep blue spinel (1100 gp). 1 Minor magic item.


Social Check DCs

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