Eldon Daergel, Male Gnome [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears professional attire. His whole body is exceptionally muscular. He keeps his brown hair in a flapper bob. This green eyed westerner is not easily forgotten.
Personality: He is witty, but his monotone delivery comes off as unnerving He also has developed a complete distrust of the Gardener profession.
History: He was born to a criminal king-pin and mafia family He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He used his abilities to trick people and travel the world for free.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and further expansion of business
Ideals: Joker. Bonds: Attractive, Immigrant, Job, Criminal record. Occupation: Miller
Voice: Spanish accent
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 8)
Armor Class 14
Hit Points 81 (8d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 16 (+3) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Draconic
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
Possessions: 10000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rûkdûg Colton, Male Half-Orc [Permalink]
Personal [hide]
Description: Standing 5'1", this man wears dark leathers with embroidery. He keeps his long white hair kept up in a rat tail. His amber eyes dart from person to person.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Rûkdûg lived on a farm with his father, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Detective work with an outfit from a few towns over. Detective work suited him well, and with each successful project, he earned more gold and more respect from his peers. Due to his spouse's obsession with being a Bookbinder they were divorced and he won custody of their son. He worked as a Detective, and he later adopted a second son.
Motivation: To end his boredom; and marry his sister to traveling adventurers
Flaws: Antagonistic, Secretive, Mundane. Bonds: Family, Job. Occupation: Detective
Voice: Spits and sputters
Attributes [hide]
Medium (5'1") Half-Orc, Neutral Good (CR 14)
Armor Class 11
Hit Points 43 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 10 (+0) | 8 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 3000 gp. Hematite (11 gp). Malachite (11 gp). Chalcedony (70 gp). Coral (50 gp). Golden yellow topaz (900 gp). 1 Minor magic item. 1 Minor magic item.
Bernard Kane, Male Half-Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Elf, and stands approximately 4'11". He wears an entirely violet suit with pastel socks and a vest with buckled shoes, and his gloved hand is found clutching a nunchaku. His auburn hair is thinning but still full. His ears are large.
Personality: Bernard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He served in the navy to pay for his family's outstanding loans. Through the years after Bernard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Bernard's mother didn't care for him much, and the feeling was mutual. He has never given up on his music dream.
Motivation: He wants nothing more than to rejoin the army; and wishes to resurrect an old love
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: In love, Military. Occupation: Stableman
Voice: Slow speaker
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Neutral (CR 13)
Armor Class 12
Hit Points 19 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 8 (-1) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
Possessions: 3000 gp.
Ella Heiser, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is very fat, and dresses like a well dressed Blacksmith does. She has auburn hair. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is a font of random trivia from the lore and stories she has discovered
History: She got into the Blacksmith business at a young age. She worked as a nervous Blacksmith and found it very stressful. She got away from her former life and has fallen to alcoholism.
Motivation: To share knowledge with the world.
Ideals: Passionate, Logical. Flaws: Ugly, Addict. Bonds: Job. Occupation: Blacksmith
Voice: Italian accent
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 6)
Armor Class 11
Hit Points 25 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 |
Possessions: 200 gp.
Skirt Wing, Female Tabaxi [Permalink]
Personal [hide]
Description: A 4'7" western woman, she dresses well, wearing pastel shirts, loose pants, and blazers most of the time. Her beige fur is braided into rings. She is very pretty but has cold, dead eyes.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is a font of random trivia from the lore and stories she has discovered
History: Born to a Miller, her mother struggled to pay the bills. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has recently gotten a pet goose that steals things from people.
Motivation: Wants to have a good time and be beloved; and seeks redemption
Ideals: Optimist, Logical. Bonds: Attractive, Poor, Criminal record. Occupation: Tailor
Voice: Voice breaks
Attributes [hide]
Medium (4'7") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 14
Hit Points 36 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 13 (+1) | 10 (+0) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 900 gp. Tiger eye turquoise (6 gp). Pink pearl (110 gp). Onyx (70 gp). Smoky quartz (70 gp). Rose (70 gp).
Erky Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears his auburn hair up. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. Animals are drawn to him, and he is able to talk to them.
History: He was born on a small isolated farm. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to work out more often; and he has money and likes to spend it
Ideals: Athletic, Justice, Gifted. Flaws: Addict. Bonds: Rich, Nature. Occupation: Courier
Voice: Raspy
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 12)
Armor Class 14
Hit Points 111 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 16 (+3) | 11 (+0) | 18 (+4) | 19 (+4) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 |
Possessions: 300 pp. Freshwater pearl (9 gp). Aquamarine (1000 gp). Alexandrite (1000 gp). Jade (40 gp). Hematite (9 gp). Moss agate (9 gp). Freshwater pearl (9 gp). Zircon (70 gp). Chalcedony (70 gp). 1 Minor magic item.
Eleanor Lancaster, Female Human [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a brown tunic with blue highlights, and long black pants that bunch up around her shoes. Her hair is silver and curly. She has a tattooed face.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born in the east to a Carter, Eleanor learned a great deal about her father's area of expertise. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Eleanor took refuge in the old dungeon and found the beat up glaive and armor she uses now. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She wants to get laid; and she would like to get married and retire
Ideals: Fighting. Flaws: Secretive. Bonds: Job, Nature, Has a crush. Occupation: Carter
Voice: High pitched and raspy
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 10)
Armor Class 11
Hit Points 40 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 9 (-1) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Terran, Ignan, Abyssal
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
Possessions: Violet garnet (900 gp). White pearl (40 gp). Smoky quartz (20 gp). Silver pearl (40 gp). Alexandrite (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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