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NPC Generator

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Advanced [show]


Seven Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a pastel collared shirt and white pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt, and sports empty pouches on his belt. His yellow fur is lengthy and is close to two feet long. He has a tattooed face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He enjoys reading and quiet.

History: He was born in the south, but his parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to his current location. He now owns his own business.

Motivation: He has a rivalry with the Church that dominates his actions; and to share knowledge with the world

Ideals: Logical. Flaws: Sensitive. Bonds: Immigrant, Job, Religious. Occupation: Spy

Voice: Puts emphasis on the wrong words

Attributes [hide]

Seven Moon, Male Tabaxi Ranger 1
Medium (6'3") Tabaxi, Lawful Good (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)12 (+1) 15 (+2)17 (+3)
Skills Athletics +4, Perception +4
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 30 gp.


Social Check DCs


Thamuz Rise, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'3". He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and his gloved hand is found clutching a glaive. His blue hair is long and unkept. He wears crescent spectacles with a black brim.

Personality: Thamuz is depressed about a lot of things. He tends to be a nihilist. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He comes from a rich western family. His mother had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle; and he is greedy

Flaws: Ugly, Depressed, Hedonist. Bonds: Rich. Occupation: Fortune-teller

Voice: Whispers

Attributes [hide]

Thamuz Rise, Male Tiefling Aristocrat 1
Medium (5'3") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 9 (-1)14 (+2) 12 (+1)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Gnoll, Giant
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 20 pp. A large tome filled with over one hundred recipes written by a former royal chef. (40 gp).


Social Check DCs


Mishann Qyxpahrgh, Female Dragonborn [Permalink]

Personal [hide]

Description: A pudgy woman standing about 6'7" has a big stupid grin on her face most of the time. She has the majority of her body covered in plate. Her rusty crest is long and unkept. Her otherwise smooth face is marked with small tiny scars.

Personality: She never swears and excessively uses polite adverbs when speaking. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She comes from a rich eastern family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has since lost track of the people in her past.

Motivation: An old rival family wants her found; and money/treasure

Ideals: Optimist. Flaws: Ugly. Bonds: Family, Rich. Occupation: Engraver

Voice: Smoker's lung

Attributes [hide]

Mishann Qyxpahrgh, Female Dragonborn Commoner 10
Medium (6'7") Dragonborn, Lawful Good (CR 10)
Armor Class 12
Hit Points 48 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)14 (+2) 17 (+3)13 (+1)
Skills Arcana +6, Perception +7
Senses Passive Perception 17
Languages Common, Terran, Abyssal
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 230 pp.


Social Check DCs


Juliana Boleem, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a violet small hat and violet clothes. She carries with her a set of hand crossbows, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. Her auburn hair is lengthy and is close to two feet long. She wears an eyepatch.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Born in a small village she learned the ways of the warrior from her mother. She has chosen to use the inheritance that was left to her frivolously. She then took over the family business and is one of the better Weaver for hire.

Motivation: To prove her worth to the world; and she has money and likes to spend it

Ideals: Fighting, Impeccable. Flaws: Ugly, Impulsive. Bonds: Rich, Job. Occupation: Weaver

Voice: Booming voice

Attributes [hide]

Juliana Boleem, Female Half-Elf Paladin 9
Medium (5'2") Half-Elf, Chaotic Good (CR 9)
Armor Class 10
Hit Points 54 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)15 (+2) 9 (-1)8 (-1)
Skills Acrobatics +3, Investigation +5
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Gnoll
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Panana Humplebumple, Female Gnome [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a tan and brown handkerchief worn on her left side. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her white hair is greying along the sides and has receded to reveal a widow's peak. She tend to wears goggles to shield her eyes.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She has a minor phobia of water and hates getting wet.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has worked as a Engraver like her father before her.

Motivation: Balancing her hectic life and new Engraver responsibilities is difficult.

Flaws: Shy, Fearful, Mundane. Bonds: Job. Occupation: Engraver

Voice: Posh accent

Attributes [hide]

Panana Humplebumple, Female Gnome Rogue 1
Small (3'1") Gnome, Lawful Evil (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)10 (+0) 9 (-1)9 (-1)
Skills Arcana +2, Performance +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 1000 cp. A detailed rose, with petals and thorns, constructed of silver and electrum (20 gp).


Social Check DCs


Ella Martell, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a violet armored body suit, with a simple brown line shooting up and back down. Her silver hair is unkempt and raggedy. Her eyes are a pleasant violet.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is obsessed with a lost civilization.

History: Born to a pair of adventurers, Ella grew up listening to her mother's many stories. Ella abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She's repulsed by the PC; and she's looking for her big break

Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Herbalist

Voice: French accent

Attributes [hide]

Ella Martell, Female Half-Elf Commoner 4
Medium (4'11") Half-Elf, Neutral Evil (CR 4)
Armor Class 13
Hit Points 7 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 8 (-1)8 (-1) 7 (-2)15 (+2)
Skills Acrobatics +5, Religion +1
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +1

Possessions: 12000 sp.


Social Check DCs


Katherine Shelby, Female Human [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. Her attire stands in sharp contrast to her dagger, which is beautifully polished and possesses an ornate carving of a card on it. Her chestnut hair, when down, is lengthy. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is a bit of a xeno-phobe, disliking non-Humans.

History: Born to a Animal Trainer, her father struggled to pay the bills. She found a children's book about a Human Commoner who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She is terrified, and will act out of fear; and meet up once more with her childhood friend

Ideals: Optimist. Flaws: Racist, Fearful. Bonds: Attractive, Poor, Adventurer. Occupation: Mayor

Voice: Speaks with lips pursed

Attributes [hide]

Katherine Shelby, Female Human Commoner 1
Medium (4'10") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 8 (-1)7 (-2) 17 (+3)10 (+0)
Skills Investigation +0
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 10 pp. 1 Masterwork Common Melee.


Social Check DCs

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